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I think I'm officially a killer main.

azame
azame Member Posts: 2,870
edited December 2020 in General Discussions

I love how when oni had a bug with hit validation the devs got that in a small amount of time but when its survivors who suffer from these hits for years the devs sleep. Call me entitled but man you have to understand just how frustrating it is to he hit through a window despite the distance you have.

As killer I dont have to aorry about bad wifi or vpn killers. I also dont have to hear the devs or the mods lazy reason why I'm still getting hit when hit validation was supposed to be on.

Survivor is frustrating at the moment. It feels like there are no changes being done to improve survivor quality of life.

Solo queue is so bad rn too. As killer I only har me and myself to worry about. The teammates are so bad so I go and play swf. When I play swf it's a problem because self is op apparently.

This was kind of a rant but I just cant stand the survivor side. Killer is way more relaxing too. The sweat squads barely exist. I wish I seen more because it's fun to face hard teams.

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Comments

  • azame
    azame Member Posts: 2,870

    Man I haven't heard that phrase in a long time. It is true though I cant play survivor.

  • azame
    azame Member Posts: 2,870

    It depends how competitive you are when you play solo. But you are right perspective.

  • Jay_Whyask
    Jay_Whyask Member Posts: 612

    If playing survivor makes you frustrated, playing killer is going to make your brain cannibalize itself. Unless you're below red/purple ranks, green & below is pretty casual from what I remember. Also, survivor queue is bad because playing killer is significantly more frustrating than survivor. Also, also, getting hit through windows in intentional, it's not going to be changed because that's something killers are supposed to do. Windows are an infinite resource, but they're not as safe as pallets, at least they're not supposed to be.

  • azame
    azame Member Posts: 2,870

    Killer is not frustrating its relaxing. I get easy teams way more than sweat teams which can be boring but atleast I'm learning blight. I am red rank as killer. Funny that you say getting hit through windows are intentional I dont think you understand. Since you dont explain these hits.

    These were both custom but it's still insane to think about.

  • MadLordJack
    MadLordJack Member Posts: 8,814

    Yeah, I get it. I'm having the opposite at the moment - I cannot play killer except a little Blight (til the FoV makes me sick) and some Pallet Freddy for bloodpoints. It's just so ######### hard without a full meta build, and using Ruin/Undying feels both boring and dirty, because... Well, it's definitely boring.

    I am going to have to give up my imaginary crown of someone who doesn't main - I'm a dirty, dirty survivor.

  • Jay_Whyask
    Jay_Whyask Member Posts: 612

    The killer's weapon hitbox is a massive square, the hits you showed are nothing other than normal and easy to understand. If you take the time to look at the videos you posted, you're standing well within range of a basic attack. Honestly I'm more concerned with the fact that you repeatedly fast vault shack window simply by slightly sprinting for a millisecond beforehand.

    I'm glad you're finding relaxing rank 1 matches though, you got any tips for playing Blight on a controller?

  • azame
    azame Member Posts: 2,870

    Ill start with the hits. Those hits are not normal nor easy to understand. Judging by how you reacted to me shift teching a fast vault/walking into it I take it you either rarely play survivor are have not gotten good enough to know the ins and outs.

    If you fully land a fastvault you are safe in a normal situation where hits are fair. Test it in a kill your friends. If you fast vault a window and stand there then a killer lunges you wont get hit.

    For blight on controller run max sense and work on flicks and not getting spun. Basics is all you need really. Once you get those down. The mirror advanced stuff comes in. PC is the only way to take it to another level

  • azame
    azame Member Posts: 2,870

    I've tried ruin and undying and I'm ngl it's good but I dont want to solely use it. Although survivor can be fun this at best with friends. Otherwise I cant touch it. For me killer is relatively easy and the swag squads make me happy to face because it's a good and intense match.

  • Kebek
    Kebek Member Posts: 3,676

    I've always felt like the issue with unfair hits towards survivors seems bigger then it is. Whenever I play survivors, most of the time, the hits that connect feel pretty fair. Yes once in a while there are some BS hits that shouldn't have happened but at least for me that happens quite rarely.

    It's probably different from person to person, otherwise I have no idea how could some people suffer from them so often while others almost never metion them.

  • Schmierbach
    Schmierbach Member Posts: 468

    Ok

  • Jay_Whyask
    Jay_Whyask Member Posts: 612


    "If you fully land a fastvault you are safe in a normal situation where hits are fair"

    Obviously not considering that you had 69 ping in the videos you showed. You can't claim that wasn't normal or fair when you got hit twice through shack window in a game with a solid connection. Also, both times you were hit mid-animation, you can't tell me to fast vault a window, stand there, and then have the killer lunge because that's not what happened. You're closer to the window when you're mid-animation, if you finish the animation, and then have the killer swing afterwards I doubt the hit will connect.

    Also, max sense on console as Blight? My game is gonna look like an oil painting lol. Thanks for the advice.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,817

    The biggest crime here is that ######### David skin, especially the head. What the #########?

  • DontNerf
    DontNerf Member Posts: 990

    Welcome to hell

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772

    I guess its relaxing if you go into every match expecting to lose because one survivor makes a POH ridicolous play. I cant stand solo anymore.

  • MrDardon
    MrDardon Member Posts: 4,041

    Well, if it's gamebreaking, why should they wait if they can just disable it? Seems very biased in my opinion. There was a game breaking bug with DS when Doctor got reworked. DS didn't work and they pretty much immediately gave it a fix. So it's not true that they fix Killer stuff instantly and wait for Survivor stuff.

    Also, some bugs need longer to address. I still think the silent slug bug is still in the game. It's definitely not easy to find those bugs first, to know what makes it happen and then fix it.

  • mintchapstick
    mintchapstick Member Posts: 891

    Tbh yeah, I've always found killer to be a more relaxing role than survivor. I've played in red ranks as killer and I rarely sweat--I also don't use meta perks or add-ons or moris. I usually just kind of play however I want to and see what happens and it's pretty whatever.

    But it might just be less stressful for me than for other people who play killer because I don't care about rank and I don't really take it personally if I lose.

  • NekoTorvic
    NekoTorvic Member Posts: 778

    The hitbox killers have through windows is actually quite big. It's their normal hit cone. I dunno if you've ever seen videos of a trapper hitting a trapped survivor through a window. It looks so far that it seems like the hit shouldn't connect, but that's just how it is, ultimately the killer is extending their hit cone through the window.

    That, combined with some latency, say about a tenth of a second, which is a decently short amount of time, is enough to cause these kinds of issues (like the videos you've shown in this thread).

    Latency is expected and can be accounted for. I usually do and so I can usually predict whether I'll be hit or not fairly well, sometimes some BS hits happen, but hey that's life and that's what hit validation will try to correct. As far as I understand it, hit validation will not be in place to destroy hits with a little latency. It'll be in place to prevent egregious hits from a massive distance with latency that is just unacceptable.

    However, a whole killer losing its power because of server hit validation being implemented is pretty big... when these issues arise, it is generally preferable to preserve the status quo. I don't remember how high the pick rate for Oni is, but imagine how survivor queue would be if all Oni mains stopped playing and played survivor for the duration of this issue.

    That being said, I do hope hit validation comes sooner rather than later with the hotfix.

  • Avilgus
    Avilgus Member Posts: 1,261

    Good luck then, just remind there is no more afking on gens 60% of the time holding M1 and doing skill checks.

  • Aneurysm
    Aneurysm Member Posts: 5,270

    I keep gravitating more towards killer. At least then I only have to deal with survivor BS, not survivor -and- killer BS

  • azame
    azame Member Posts: 2,870

    It depends on servers. On NA west there were alot of vpn users and killers who just plain font have good internet. I so know you play on different servers than me.

  • azame
    azame Member Posts: 2,870

    A survivor having solid connection does not mean the killer does. Killers have hit priority and the server does not check hits without hit validation. The killer hit me on his screen so it tells the server it hits no matter what. I was never mid animation ik had vault speed build. I was damn near gone when he hit me both times. Slow down your video and try just 1 more time :)

    Max sense blight is definetly the way to go. When your game gets low frames tho it's bbad. I'm still getting used to blight but I've gotten pretty confident in my hits.

  • azame
    azame Member Posts: 2,870

    Guess we have to have that talk... Bald david is top tier dare I say even the BEST david head. The fake legacy pants are even sweeter. I personally like that fit.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,817

    The trousers I can deal with. The presence of a shirt I can deal with.

    But the ######### head.

    I think I've lost all respect for you

  • azame
    azame Member Posts: 2,870

    I mean considering it's the same issue with huntress they could of used similar code to patch the bug with oni. Although this is only speculation these are supposed to be experienced devs after all right?

    Oh the DS doctor bug well I mean if it wasnt fixed people would play doctor and tunnel you out of the game. Also ds bugged again against like maybe like 8+ killers. It was there for a good week. 1 second stun you remember:) I'm not trying to say they only do to for survivor but this particular thing set me off because it's like damn are you ok with vpn killers.

    Thats the but this bug in particular was the exact same thing as a past one except a different killer.

  • azame
    azame Member Posts: 2,870

    For me despite playing at "high ranks" I still don't have a problem and the sweat squads are mostly non existent. I dont really understand why people say killer is stressful when the only real issue is the ######### console frame rate.

  • azame
    azame Member Posts: 2,870

    Not like I did much of that any ways. I chased the killer I rather do the fun thing, interacting.

  • azame
    azame Member Posts: 2,870

    It's no killer hitbox extended through windows nonsense. If you have ever played against a killer with good internet which pm my servers is no one, these hits will be close and the killer actually has to be good st mimdgaming and pathing to get their this instead of getting an unfair one.

    On the topic latency imagine a game like fortnite (100 player battle royale) with these poor dbd servers and bad latency. No one would play. There hit validation should stop little latency because even with the little stuff it determines a chase. Any experienced survivor can tell you that.

    If the devs cant figure this out there is no real reason to even look behind you as survivor because you have now take in consideration the latency.

  • azame
    azame Member Posts: 2,870

    Yeah it's the more fun side these devs better get their ######### together survivor is in such a poor state with no quality of life patches.

  • JesseJH28
    JesseJH28 Member Posts: 483

    I don't go in expecting to win or lose. I just go in and play my match, contribute as much as I can to my team. Honestly you just have to normalize having fun even if you lose. I'm still escaping quite a few matches but I'm absolutely the player who'll trade hooks during endgame so someone else can escape just because going for plays like that is more exciting to me. That might be a loss for me but for somebody else, it turned into a win... Again, it's just perspective

  • azame
    azame Member Posts: 2,870

    Bald david is the best head I do not care what anyone says. How could you not like bald david. I DONT EVEN LIKE DAVID TO BEGIN WITH BUT BALD DAVID CHANGES THAT.

    It had to be said.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,817

    Bald david makes me sad.

    Default David + bearded David + ginger David make me happy

  • DoritoHead
    DoritoHead Member Posts: 3,546

    If you aren't a rank 1 killer yet, you're going to switch to survivor as soon as you get it.

  • NekoTorvic
    NekoTorvic Member Posts: 778

    It is not nonsense, its literally how the game works. When the killer attacks an invisible hit detection cone appears in front of them, the cone has a specific size, if the killer is hitting through a window the cone spawns and goes through the whole that is the window, and has the same size it would otherwise have. It's working as intended. Please refrain from saying something someone says is nonsense until you have properly determined what it is they said.

    In their screen the killer is engaging in normal gameplay. They don't just hit you from a mile away on their screen and then laugh evilly because they abuse bad latency. You're also not seeing their plays in real time, they're engaging in whatever pathing and mindgame level they can achieve and it's not necessarily inefficient or not good because you both have mild latency desync with each other.

    Im not going to say BHVR is a tiny indie studio, but to be fair to them, they are teeny tiny compared to Epic Games and probably don't have the resources to have the same level of quality in something that requires constant resources such as servers. They could definitely do a much better job given their resources, I'll agree on that, and hopefully we will see improvements on that area as hit validation, as well as their own servers become better and more accurate. I can say for a fact that since the first instance they added hit validation and increased the refresh rate of their servers, my connection has generally improved, so I imagine it will continue to improve.

    Well how the hell are you going to account for latency if you're not even looking behind you to know the distance you are from the killer on your end? If you have to account for, say, an extra tenth of a second, you still need to look behind you to check the distance and then try your best to add an extra tenth-of-a-second-ish to the distance you're seeing. You're not just blindly making a guess, you take into account previous chases. I literally do this. All of the time. Obviously it's not 100% accurate, but it's damn well playable. Again, this doesn't mean it's not an issue that should be addressed. It does mean, however, that is manageable enough that it doesn't trump a whole killer's power not working.

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772

    I definitely dont do that myself but when your chances of winning get thrown out the window simply because one player got a bit too greedy for an unhook or was doing a challenge and threw the entire match it really kills my motivation to play.

  • Chechia
    Chechia Member Posts: 234

    Let's not talk about the fact that killer sounds are bugged for almost a year now and doesn't seem like that is going to change any time soon. Killers have the same issues when it comes to improving the overall quality of the game. Probably even more than survivors because sounds are huge.

    Well yeah, I guess you could say that your perspective comes off a little bit entitled and is far from being the truth.

  • BassTram
    BassTram Member Posts: 195

    I started playing killer a lot more just for the bloodpoints but also for me on Xbox it takes around 5-7 minutes to find a lobby as survivor and for killer it usually takes about 1-2 so overall much faster.

  • Marigoria
    Marigoria Member Posts: 6,090

    more than 3k hours of solo survivor here at red ranks. It's awful.

  • Tsulan
    Tsulan Member Posts: 15,095

    Since there´s a shortage of people willing to play killer, go ahead and enjoy the instant queues!

  • azame
    azame Member Posts: 2,870

    I think you need to learn to appreciate David's baldness. Bald david is b e s t d a v i d

  • azame
    azame Member Posts: 2,870

    I thought I mentioned this all derived from a personal experience. K hardly face the sweaty swfs which I also thought I emphasized. Sure I go against swfs but they just arent good enough to really call a challenge. To be fair though I consider myself a good killer.

  • azame
    azame Member Posts: 2,870

    I will they are pretty fire. I get hella bp and I get to test my mindgames out which in my opinion is the most fun thing to do as killer. Honestly I might start playing killers with less chase oriented powers like trapper and wraith just to get more mindgame opportunity.

  • azame
    azame Member Posts: 2,870

    I mean in my personal experience I have not had many sound bugs. Maybe the occasional iron will slug, but other than that I use all sorts of sounds to track breathing,moaning,footsteps. It seems to be working just fine as blight especially with this ######### pov I need to use sounds to track.

  • azame
    azame Member Posts: 2,870

    So you understand that if hits worked as you are saying you would never be able to loop. You would only make windows that you have major distance on. You wouldnt even be able to be patient with fast vaults. Every vault would become a guessing game because you need to pre vault it you get hit. That is nonsense.

    I'm not trying to talk bad to you it anything but you definetly dont play survivor or if you do you may not be the most experienced. You can hit through windows at a certain range. When the fast vault is finished you are definetly safe and should not be damaged. Maybe even a little earlier but it's hard to tell when every killer I verse has bad connection or vpns.

    Yes I already know in their screen it's different yadda yadda. But thay doesnt change the fact that it feels like I'm being cheated when I'm beig outplayed by the servers.

    That's why I want BHVR to be bought out by like microsoft atleast they have the resources to fix the ######### servers. I dont see the servers improving to be completely honest. Atleast as killer I dont have to deal with it.

    When I say there is no point in looking behind, I say it because if there is latency you were getting hit regardless. You cant account for latency of an unknown ping. If tis already bad these servers take it to a new level. I seriously sont think you have ever versed a vpn killer. You cant do anything but lose.