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Undying = Boosted Killer
If you get triggered by this, clearly you feel attacked and that just tells us you are what I am about to say you are:
It's observable how the vast majority of the killers (mains or otherwise) in this game have no leg to stand on when it comes to actual skill. When a loadout is your pressure, that says something; that something being you are bad at the game and are hard carried through matches by it.
It's laughable how many players say gen pressure is near impossible without gen related perks, and how map pressure is non-existant on basic movement killers; yet these are the people that spam these builds and claim to be good at the game. Killstreaks with busted builds doesn't prove anything, having 'pressure' with busted builds prove nothing.
People call certain killer characters weak, yet they are merely undervalued/underrated and most do not know how to play them strongly. Yet they put busted builds on them and suddenly they are 'viable', that word, my god, anyone using it seriously needs a wider vocabulary and a braincell.
This meta needs removing asap, it is the epitome of the current skill level of players, this cannot be the state of dbd, and should never have been. Ignoring Survivor meta, this new meta just destroys all fun in the game. It isn't interaction, it is abusable, free intel, lazy gameplay.
This rant is what it is. Do whatever. This perk needs nerfing, the aura reading aspect is overkill.
Comments
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Ok
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Now that you got that out of your system, how're you feeling? Better? Worse?
I'm gonna ruin your day by the way, just do bones. :)
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Jesus... can survivors like you actually stop being bad for one moment and actually improve instead of complaing? Ruin/undying has multiple counters, so whats so hard to just do bones or ignore it? Ruin isnt even that strong anymore compared to his former self but I find it fascinating how low-ranks still struggle against it.
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So a killer CAN in fact be in 4 different places at once? Do tell us how.
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Whatever floats your boat.
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I didn't realize that Undying by itself was carrying killers to red ranks.
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doing gens doesnt work when the killer has Tinkerer on top of Ruin Undying, otherwise its a valid argument.
doing bones isnt though, thanks to Undyings BS aura reveal and the killer therefore being able to interrupt it relatively easily.
i like Otz idea of every respawned totem dying uppon Undying being cleansed, however i dont think changes to this perk need to be that drastic in order to balance it - just remove the aura reveal, so doing bones is actually a counter to the perk, and its fine imo.
btw, i too have seen plenty of relatively low skill killers getting hard carried by these three perks. and its not like i was a low skill survivor (even though im better at killer - where i refuse to run this dirty combo and do just fine btw), but Undying is way too oppressive for solo teams.
but if you think it is, then i fear i in return will be forced to only play in a coordinated SWF now, in order to be able to properly deal with the perk.
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I got bored of Undying pretty quickly. I find passive perks that have no real visible affect in gameplay boring. Also, more and more players are running small game/Hunch and maps. SOmetimes I see a map or two and laugh because I know they're probably going to go out of their way to cleanse even if theres no ruin because of Noed.
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I bet being a survivor on your team is a huge chore
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