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Since the The Blight and The Twins are not getting maps, let's theorize what they would of had
Dyer island: an indoor - outdoor combination map, with half of the map taking place on the surface in the prison camp, the other half taking place below ground in Talbots secret laboratory. Various entrances to the laboratory would be strewn across the map.
Remote village: one of the various towns The twins had hidden in. Five buildings would be present in the center of the map, surrounded by a dense forest. This was technically present in the trailer, but not implemented in game as a map
So what do y'all think their maps would be like?
Comments
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Blight: A big and open map with the London School of Medicine at the middle, and would be at the Crotus Prenn Asylum Realm
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I saw someone mention Dyer Island for both of them, which seemed reasonable. The Twins might not have much to do with it, but that doesn't mean the Entity wouldn't use that realm twice. After all, Plague is somehow in a European forest and Clown rocked up to a random chapel beside an asylum and set up camp.
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I think red forest would of been a great fit for the twins, it has that foggy, damp, european vibe.
Odd way to describe it but I think it fits.
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I mean, it makes more sense that a couple of French runaways made it to eastern Europe than a Babylonian priestess who then randomly built a giant temple because Logic.
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Entity remade the temple from her memory, not sure why it couldn't be made into it's own realm though.
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I do think crotus is an underutilized realm. It should have more locations set in it.
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I'd imagine the twins having a map that looks a little like the village from Resident Evil 4
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I think a burning village filled with the bodies of eviscerated townsfolk would suit the Twins really well. Like, it could recall a time after Victor's resurrection where Charlotte and Victor finally took their revenge on the townsfolk that had spurned them their entire lives. They also could change the look of pallets to give them a bit more of a medieval-esque vibe on this map specifically.
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Should be something reminiscent of their menu backgrounds. So Blight would have an old, crumbling building situated around his map, likely the London School of Medicine as someone mentioned above, probably moved to Crotus Prenn just since it fits. For Twins I'm imagining they'd have their own realm, Marseille, and their map would be a forest near a shoreline, perhaps with evidence of Charlotte having set up camp there or otherwise establishing her presence—animal carcasses, dead cultists, Victor's grave, et cetera.
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Nice ideas. I'd say the same, kind of.
On the blight map I'd LOVE to have prison cells with different killers being experimented with his serum. Could also be live action, like killers trying to grab survivors and pull them closer to the cages, screaming in agony cuz of the tutores, ect.
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Idk for Blight tbh.
For Twins though, a sewers map. Lots of long, narrow interconnected tunnels & service rooms.
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Blight is Scottish so I'd go for sauchiehall st on a Friday night. Always an intense experience pre-covid
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Usually realms are from places where the killer committed horrible acts, mostly murder. The Blights crimes took place on Dyer island, where the prison camp, and his laboratory were.
The killer shack of the map could be the laboratory from the hallowed blight cutscenes, putting it more in line with those events.
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I keep thinking the twins would be in a swamp cuz they remind me of Shrek for some reason.
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Yeah, usually, but not always, i.e. Plague's map being in Russia.
The Entity doesn't fully understand our reality and everything in the DBD world is merely just a concept of what it truly is. Blight having a map in the Asylum realm is easily possible due to the Entity's lack of familiarity with our world. And I think it would fit Blight's aesthetic, so I would rather it be in the Asylum realm.
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Don't know why they made plagues map in the red forest. But the history of the building stays in tact. The plague unwittingly spread the aforementioned plague through the population who worshipped at the temple. Thus counting as her "horrible act".
But the entity does comprehend location. Otherwise there wouldn't be any difference between the realms. From a lore perspective it seems to mostly pull locations from memories then creates the realm from there.
Dyer island would also be respecting blights position in the lore. He is one of the most important characters in recent dbd history, and it would be kind of bad in my view to give him a hand me down realm from another killer.
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My first instinct on what I thought their maps should have been:
Blight: Disturbed ward, Vigo's laboratory. We see some of it in the hallowed blight event videos but I think it could be expanded upon.
Twins: I think the French Catacombs would have been cool, or some version of them to tie into the lore. But Catacombs of some kind would be a great fit for this game overall.
Post edited by wisdomwielder on0 -
The Entity doesn't "respect" any of the Survivors or Killers. They are all simply meat, means to an end. If the Entity wanted to put Blight's map in Crotus Prenn, he'll put Blight's map in Crotus Prenn.
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I'm talking more about the devs respecting him.
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The devs don't respect their own playerbase. Why would they respect the Blight?
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Fair enough
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When I think of the Twins I want either a 16th century French hamlet with surrounding forest or an urban city, where the top is a dense city at midnight and the bottom is the sewers Charlotte lived in after Victor's 'death'.
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