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Not Important from Hatred as killer
Been playing a bit of Hatred lately and it made me think of how well Not Important would fit into DBD. He sure loves killing and he's good with a knife and boots. But Hatred received a ton of backlash and criticism for being too grimdark, misanthropic and edgy.
So what do you think? Would you like a cross-over with Hatred using Not Important as a killer?
Maybe some of you feel DBD would get some of that backlash too.
Not Important from Hatred as killer 7 votes
Comments
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Yes for Not Important in DBD!
When I previously made this thread someone asked me what I thought the killer power should be.
I actually have a small idea for what might fit Not Important. It definitely need to be something that aids in chases.
Hatred:
Press M2 to activate Hatred for 10s. While Hatred is active you move faster (130% / 5.2mps), vault faster (0.9s aka medium vault) and destroy pallets twice as fast.
Pressing M1 during Hatred performs a lunge kick and ends Hatred. This lunge is twice as long as basic attack lunges. A survivor struck by the kick is knocked to the ground for 10 seconds or until struck by a basic attack. (Basically a free hit or a way to put a survivor out while you hit another)
Hitting a survivor with a basic attack or kick fully depletes your Hatred meter. It takes 30s for Hatred to recharge. Hatred recharge twice as fast during chases. You cannot activate Hatred unless it's fully charged.
No Mercy: You may kill dying survivors that struggled against the entity by your hand. Doing so ends Hatred if it was active and fully depletes your Hatred meter.
Lunge kicks is something that was used quite a lot in the game Not Important is from. You'd perform a karate kick to make victims vulnerable then go in for stabbing with your knife or blowing their brains out with your gun.
The idea here is that Not Important is very dangerous if a survivor earns his attention for too long. On paper it looks similar to Legion but in practice it wouldn't be. The biggest difference is that Not Important is more about 1v1 while Legion injures everyone quickly. Don't think it'd be OP neither since there already are 1v1 gods (Deathslinger) and they aren't the top killers.
Im not a game designer so it might be bad but it's around these themes I think would be cool. It could probably be balanced by buffing some areas or adding cooldowns here and there etc.
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