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Guys, make a list of score events that we need that currently doesn't exist
The title basically sums it up lol.
Comments
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You mean something like how they added a scoring event for healing yourself up when in dying state?
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Survivor:
- Jumping into a Locker while in a chase (500 BP Boldness) Would make an Quick and Quiet play, maybe combined with Head On more awarded.
Killer:
- Opening Lockers (100 BP Deviousness)
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Getting healed by other survivors should also award points.
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Yes, how come Unbreakable don't have its own score event for picking yourself up?
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Now there's more perks/powers that expose individual survivors these should be another type of protection hit when you take a hit for an exposed survivor.
Also extra points for pallet stunning certain killers when they're coming at you with their power (Billy, bubba, oni, nurse, blight)
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plus, picking someone up from dying state should also reward a score. Now there are people that actually wait because they want the unhook points instead of the few healing points they would get otherwise.
(should also grant a WGLF stack)
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Healing other should give survival points (keeping the team alive increases survival chances)
Also Gen completion should be rewarded to all survivors
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Completing a gen.
Completing a heal.
Found first! Boldness points.
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I think a perk for applying pressure would be neat, likes it's awarded after hooking then hitting a survivor in a short space of time.
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Being in the killer's terror radius without initiating a chase and put it in the Survival category. Might reward stealth plays and Diversion
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500 objective Bloodpoints for every gen completed while getting chased.
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Wraith: Avoided getting Lightburned.
Hit a Survivor with a lunge during the post-uncloak.
Devour Hope also deserves some BP for actually getting DH kills.
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Bonus points for each survivor chain stabbed with Feral Frenzy.
Feral Frenzy vaulting should also award a small amount of points.
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I agree that vaulting while being in Feral Frenzy should give some points, but it could be easily abusable for points if it didn't have a restriction that you would have to be in a chase to get points.
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I would love points for dodgeing killer powers like hatchets,billy chainsaw etc. similiar to deathslinger
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1- Extra Chaser BP for hitting survivors while blinded.
2- Picking up Dying survivors should award a score event and WGLF stack as mentioned above.
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Deathslinger has a score event for when his spear misses you. Huntress hatchet should get the same thing for when the hatchet just misses you.
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I would even include dodging basic attack. When killer whiffs near you or hits a window or pallet you should be awarded for that.
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Call the BP category "Hex Kill", just like how Ruin used to have "Hex Skillcheck" bp
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