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hit validation doesnt work with victor ?
i mean i never get that bs hits in game, when i play with twins...
Comments
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Hit validation helps to alleviate issues caused by latency, but cannot solve them outside of extreme cases. You will never see yourself getting a hit "that shouldn't have" because you have no latency to your own client.
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Victor seems to be the same size as huntress hatchets.
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well, then tell me why that not happen when i play victor ? by huntress is that right, but not by victor...
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Because it's not a matter of "hitbox size." The discrepancy you see between your character's model and the attack's hitbox (in this case Victor's entire body) is due to latency. This discrepancy can be further exacerbated with higher movement speed (full charge hatchets, Victor pounce) as the hitbox's position between any 2 given ticks is larger.
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