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Hit validation isn't ready at all

I just played a game on my alt ~rank 10 and i found an extremely laggy legion

During the match he managed to hit many hits that shouldn't have hit..

before you watch the video, let me make this clear: the survivors weren't lagging, including me.

This proves that either

  1. Even with hit validation, the game will prioritize the killer's connection in which it isn't fair, the game should prioritize x player that has the best connection.
  2. Hit validation is still extremely faulty and the server is still not able to identify which player has the best connection and if x hit actually connected with the survivor.


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