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Would you consider dcing to give someone the hatch an "exploit"?
I've been in a debate lately with another player regarding their behavior in a previous game. I had managed to down all 4 survivors and was about to hook them one by one when the 3rd survivor dc'd just to give the last remaining one the hatch as they crawled to that location.
My argument on that topic was that the ability to dc was never intended to facilitate the escape of another survivor. Opening the hatch by breaking one of the rules of the game (dcing is punishable after all) can't legitimize any win gained from this. It is by definition an exploit.
What's your opinion on the matter? Do you consider hatch escapes from dcs a legitimate way to win for survivors?
Comments
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I actually do think it was considered an exploit some time ago, back before anyone had even heard of DC penalties. Not sure now, though
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no
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I don't consider DCing to be an exploit, because that player still gets punished. And if the two people are teamed up, both are punished by being forced to wait for the penalty timer to countdown.
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I mean while technically it is an exploit since the hatch auto opens if someone DCs but honestly, ole buddy just took a dc penalty to give someone else the hatch.
Is that really an exploit if one person takes a dc penalty plus a de pip just for one person to escape and get an extra 5k BPs.
You still got your 4k i mean not technically but you should leave that game feeling like you won especially if you made them salty enough to dc just so one person could escape.
Gg ez wp
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It's a very good point. Do I think it's an exploit? Yes, without question. Should it be a punishable exploit? I think the dcing penalty is punishment enough but it really should be fixed. My suggestion for fixing it is as soon as someone dc's they go though an animation that would take equally as long as if the killer picked them up and put them on the hook. Any hook related perks for killer should get a free activation.
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It only was a 2K, after all the third survivor had dc'd while the fourth one was able to secure an undeserved escape from that action. It actually robbed me of my 2nd pip.
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Agreed on you got robbed for your second pip.
Then again you should still feel like you won since you made someone take a depip plus a dc just for 1 escape.
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I'm curious, was this meant as a response to the title of the thread or to the final sentence of my post?
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ill answer both but not say which order,
no, yes
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They probably didn't care about the hatch - they probably cared about spending the next 4 minutes of their life staring at the ground.
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No, I don’t think it’s an exploit. It’s a bit cheesy and probably shouldn’t be in the game but I really wouldn’t care enough to argue with someone about it. It’s one of many reasons why I don’t slug for the 4K.
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It is an exploit and the game itself does punish it with the DC penalty but more should be realistically added.
DCing when its not an emergency is literally punished already and DCing to give your team an advantage is an exploit but I do not know how punishable it is.
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I don't think i'd lump it in with stuff like maintaining an otherwise temporary movement speed increase, or getting up to a ledge the opposing team can't reach.
But i don't consider it a fair thing at all.
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TEEEEEEEEEECHNICALLY, yes, but it's a really really minor one that doesn't really deserve any punishment beyond the DC penalty.
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I'm torn on this one. It is wrong for the person to DC to give the hatch...but in solo queue, that surv escaping might have no idea it was going to happen so shouldnt be punished.
The DC'er. We have DC penalties, which is a good thing. Maybe the punish needs to be longer if you DC when there is only one other survivor in a game....I dunno
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I don't consider it an exploit as technically everything involved in the situation is working as intended. Hatch opens when the penultimate survivor dies, disconnect = instant death (like the end of a mori, RBT kill or a bleedout, unlike the sacrifice/cage death process) and therefore the hatch instantly opens.
That doesn't mean I agree with how disconnects are intended to be treated by the game though. While there's all sorts of ideas for more complex systems (husk system and such) even just teleporting disconnectors onto a basement hook and starting the sacrifice animation would be an improvement.
And that's on top of other issues with DCs, like how they can screw a killer over when it comes to certain challenges and achievements. A DC should honestly count as both a sacrifice and a mori "behind the scenes" as something like a survivor disconnecting to cuck a Myers out of Evil Incarnate or something is infinitely more lame than hatch DC could ever dream of being in my opinion. Not entirely sure how DCs interact with emblems, but anyone that disconnects should probably be treated as if they were sacrificed by being hooked 3 times as well, if it doesn't already.
And as far as punishment goes, it's already punished by DC penalties and that's fine.
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I mean, a hatch escape shouldn't really be considered a "win," anyway. It's an escape, but unless the objectives were actually completed then it's more like a consolation prize: RNG gave one survivor some extra points after their team [BAD WORD]ed up really badly. Unfortunately, that RNG robs the killer of a lot of points, which is a problem with the game's design.
Yeah, it's an exploit. And it's a pretty petty way of screwing the killer over for winning. Whether or not the survivor likes the manner in which the killer won (and usually they don't, even if the killer played by their rule book), the killer played using the tools the game provides to get a win. It doesn't matter that the survivor threw away their BP and got themselves a DC penalty, they still took points away from the killer.
The devs mentioned implementing a husk system a long time back, but unfortunately that never happened. The DC penalties help, but they don't undo the damage that was done within that match. There's no counter to someone DCing to give the last survivor the hatch, and that's a problem.
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I would just consider it a occupational hazard of using a 4 slug style.
If the game is going to end in 4 hooks and you don't mind eating the dc penalty fine.
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Yes, its literally using something that gets you penalized for disconnection. Its something that should not happen. It is an exploit. But like looping, it might be an exploit the devs are fine with. Unfortunately.
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It's an exploit. Use of out-of-game mechanics for an in-game advantage. It's like when people would leave when downed by Caveira in Siege to avoid being interrogated. Ubisoft patched it.
Mobile has the little bots that take over when someone DC's. Mainline needs it too.
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if you do it intentionally in a premade yes, if you hook suicide to do it in a premade or not then no since you would not have bypassed the mechanics thatw ay and would have just worked with them toy our advantage rather than around them since the animations and activation times are at play
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If I do its because 9/10 killers slug for the 4th kill. So i have a choice wait 5 minutes in the lobby or wait 5 minutes in game doing nothing (4 on the ground plus dying on hook)
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Yes, i report people for dcing. I think this game needs harsher punishments for people DCing like games like DotA and LoL. Let's start banning these people for 3 days if they leave too much.
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Yep
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Yes, it is an exploit, You use your own PC as an in-game weapon to punish the killer unfairly. This isn't fair, and I think if the second to last person alive dcs, then they should get an extra long DC penalty (2x or even 3x the penalty). I also think the problem should be addressed in match somewhat, like a 15-20 second block timer for the survivor (or maybe a 5-10 second block timer for the survivor, but the killer is notified to the location of the hatch?).
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It is cheating, and no I wouldn't do it. It is one of the more blatant abuses of a SWF's 5th Perk (Comms).
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No I don't see giving someone the hatch an expolit, if someone played really well and say got screwed by a bad team.
by played well I mean did objectives and make the right moves at the right times yet still had no chance of winning I'd do it.
it's all player choice. sometimes it happens sometimes it doesn't when I play survivor I know when I've been beat, If I'm on death hook and or I'm the last one left and I get caught I let the killer do what they want. 98% of the time I'm dead.
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I've player solo and people have dc'd for the hatch. People just don't want to slug or trade being slugged. It's boring.
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No, even if killer is a d!ck It's not worth it imo. Plus I consider dc worse than a loss
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That's fine and all, but it is a weak justification. It is an offense you can be banned for, and it is an unethical cheat. If you disconnected to give someone the hatch, you cheated the Killer.
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