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How would the game be if each survivor got their own set of stats that help make them unique?
How do you think the game would be if the survivors had different states and skills that make them different. It could potentially influence gameplay and make survivor fun.
Comments
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Survivors demanding other players play the meta survivors. Possibly even dodging lobbies because of a certain survivor isn't there thanks to roles being assigned. I can see a lobby full of 3 megs falling apart because a 4th one popped in, and the people really wanting to play to megs strengths wanting a healer claudette. Or people hating Feng since they don't want a gen jockey around.
Some survivors being played far more than the rest because they are, or can be made stronger and more meta.
The forum filling with people wanting their favorite survivor(s) buffed, and wondering why we don't see certain survivors anymore.
The latter is bad enough as it is. Especially for leatherface and Jakes as he has to kill a certain amount of some survivors to get cosmetics.
In short, I see nothing good happening, really.
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probably anightmare lol
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This
Had this been done at the beginning (so it was all designed from the ground up to be this way), it would probably be a lot easier but at this point, I think we're a little late to implement something like this.
In theory in DBD2 ever comes into existence, that might be the time to give this a go but I'm not sure there's really any reason to have a DBD2 given how this game can basically just be forever updated the way it has been (new killers/survivors/maps as DLC and upgrading the graphics every so often to make it stay pretty).
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I don't like it. If you want that, play Friday the 13th.
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Everyone would play 1 of 2.
The survivor who repairs the quickest or the survivor who runs the fastest. Nothing else matters unless you count immersion, which case we already have Claudette.
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