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Why bother making new killers?

The perks are almost always lackluster and tailored to specific niche builds, the exception being Undying- which I'm SHOCKED hasn't been nerfed.

Also, new killers are usually just bad in comparison to older killers before the developers started to tilt the scale more in favor of survivor power instead of killer power.

I play Blight, I play The Twins, and I can manage to get a 4K most of the time without any issues, but I'm also a PC player now on a game where a majority of the player base is from console. Most console players won't even bother with the newer- higher skill cap killers because they're just flat out worse to play on console than on PC. I can't tell you the last time I actually went up against the Twins aside from their release window, they simply aren't played in the red ranks nearly as much as the lower ranks.

TLDR:

It's obvious killers are just plainly worse than older killers, with the exception of Pyramid Head, and I'm pretty sure the only reason PH is even good is because the license holder didn't want a crappy/weak representation of their character like what happened with the Demogorgon.

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