Opression + Overcharge
Is this good combination? I'm thinking of using it on Doctor with Distressing and those addons to make my TR bigger.
Comments
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Honestly, Poppression is a better combo. Add Surveillance to Pop+Oppression and you get some of the best tracking, pressure, and regression all in one. I think Oppression could give a lot of value with impossible skill check Doc but Overcharge will only add to the gen you kick so the people working on gens get an Overcharge type skill check with oppression but a gen not being worked on will just regress and not have the skill check added to it.
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Overcharge is kinda useless against experienced survivors unless you bring Unnerving Presence.
Even then you can go better with UP + H:HL + Popression in a small map. Loads of notifications.
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Not a fan of unnerving because it makes the area of regular skill checks smaller and it feels like you can hit the greater skill checks easier. It especially isn't good at high ranks.
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But when you add reversed, mispositioned and shacking skillchecks to the equation even the best start failing :D
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In theory it sounds like it should work every time but it doesn't. Most maps are even too big for the largest doc terror radius. Even if you could it's so unfun for survivors and it's not all that effective.
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I have tried Oppression, Huntress Lullaby, Pop goes the weasel. That worked pretty good. Those skillchecks get harder and harder. And add another 6% genregression
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ATM tho cause autohaven is under common rotation.....
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I find Oppression Surveillance to be fun asf. Popression while still the better combo, don't really synergise due to opps long cooldown, you'll find yourself kicking gens with pop active and oppression on CD more often than you think.
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What about Pop, Oppression, Overcharge, and Unnerving Presence all with Doctor? 😈
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Man I wanna try this build. But that means I gotta buy a new killer and spend 1 million points on her ...
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like leachy_jr said. if u use pop, u can't be kicking gens like that.
Unerving also requires distressing to make it useful.
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For me personally, perks that rely on TR to slip up Survivors on gens seem worthless, Huntress Lullaby could replace both Overcharge and Unnerving if you're whole goal is to go for making Survivors mess up skill checks. With my play style Doc is best as a tracking killer. My personal build on him is BBQ for the BP and tracking, Iron Maiden to make them more hesitant to use lockers to counter his AOE, and Poppression for a combo of regression slight tracking and map pressure.
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Overcharge is the poor-mans PGtW. It does literally nothing if the Survivors are good. And even half-decent survivors will be able to deal with it after they fail it the first time.
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Overcharge doesn't have a cooldown or time to activate. Surveiilance can pick up the regression for failed skill checks even with survivors using Technician.
PGTW gives you immediate regression but Overcharge shouldn't be discounted 100%.
Ive played Doctor/Twins matches where I'm down to a strong 3 gen and Overcharge/Oppression stalled the game and swung momentum my way
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If you want to combine it with Distressing, also put Unnerving Presence on the build. As soon as I know, the Opression skillchecks are smaller too, right? Or was that removed?
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I think the majority of players are not at that level. Especially not with current matchmaking, you can assume that most of the survivors will struggle with it. Also it does not really increase the chance of great skillchecks. If people try to hit earlier, it at least would also increase the number of failed skillchecks that are hit too early.
When new matchmaking is implemented and actually working good, we can check again at which level this combo won't work anymore
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My doc build has been Pop + oppression + brutal + (pick a perk) and works like a charm.
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