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Random Killer Perk Idea - Hex: Shattering Blow

Name: Hex: Shattering Blow

Description:

Your weapon is a deadly force. It will shatter everything that's in your way.

Once you kick a pallet or generator or down a survivor, Shattering Blow activates.

When Shattering Blow is active, you can perform the following actions with lunge attacks:

-Hit a generator to damage it

-Hit a pallet to destroy it

-Hit a locker to injure the survivor inside

-Hit an exit gate switch to reset the opening progress

When Shattering Blow is used, it will deactivate and you perform a successful hit animation that is 0/20/40 % faster.



Thats my first killer perk idea. Like always, Im not sure if its too strong or too weak. Im more on the strong side, so I made it a Hex perk.

Comments

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,536

    A pretty cool idea. I'd either remove the Hex or the activation conditions though, having both seems a bit too excessive. If it's a Hex it should always be up and if it has an activation condition like that it shouldn't be a Hex.

  • HerzogRene
    HerzogRene Member Posts: 30

    I see what you mean. I just feel like it shouldnt be up all the time no matter what. And I mean, these conditions are not hard to trigger. If you play normal, then you will activate it very frequently. But not constantly. That wouldnt feel right to me ^^"

    But if its cleanseable... yeah... Maybe you're right. Either Hex or conditions should be removed, I think...