The Most Useless Status Effect in DBD, Blindness
-When a survivor has blindness and another survivor gets hooked, that blinded survivor will not see the black bubble animation around the hooked survivor.
-Blinded survivors can only see 24 meters around them, nothing beyond that, period. Blindness tiers (I, II, and III) can reduce how far a survivor can see.
-Blinded survivor's auras are disabled meaning they cannot see any auras.
-Blinded survivors cannot hear the killer's terror radius.
What's your opinions and feedback?
Comments
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Yeah blindness is pretty effective against people with the memory of a goldfish. *cough* me *cough*
Cannot hear the terror radius would be overkill.9 -
@Nickenzie said:
Title, the status effect is basically the same as if you didn't have it on you. Sucks, I really wanted this perk to be much much better and all it does is disable your auras. We need to make the status effect better by doing the following:-When a survivor has blindness and another survivor gets hooked, that blinded survivor will not see the black bubble animation around the hooked survivor.
From what I understand blindess as it stand currently prevents seeing where the survivor is even hooked, let alone the black bubble. (Bubbles on hooked survivors are for the benefit of the killer so the survivors can't see exactly where they go, by the way)
-Blinded survivors can only see 24 meters around them until their vision is blocked by darkness. Blindness tiers (I, II, and III) can reduce how far a survivor can see before darkness prevents them from seeing any further.
"until their vision is blocked" are you implying that blindness would be a progressive effect that actually stops the survivors from seeing? Yea, no being blind in a game the relies so heavily on taking a correct path sounds illy.
-Blinded survivor's auras are disabled meaning they cannot see any auras.
Is this not already the case?
-Blinded survivors cannot hear the killer's terror radius.
Blindness making survivors deaf as well as not being able to see (as implied by your post). Sounds like "why would a killer run anything but blindness applying addons).
What's your opinions and feedback?
I think, considering the hook thing and the aura thing are already part of the game you just want blindness to make survivors deaf, and to not be able to see, sounds not fun at all, i absolutely hate being blinded on the game, to also make it deafen you (lol?) and so you actually can't see Id be highly against these changes.
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SenzuDuck said:
@Nickenzie said:
Title, the status effect is basically the same as if you didn't have it on you. Sucks, I really wanted this perk to be much much better and all it does is disable your auras. We need to make the status effect better by doing the following:-When a survivor has blindness and another survivor gets hooked, that blinded survivor will not see the black bubble animation around the hooked survivor.
From what I understand blindess as it stand currently prevents seeing where the survivor is even hooked, let alone the black bubble. (Bubbles on hooked survivors are for the benefit of the killer so the survivors can't see exactly where they go, by the way)
-Blinded survivors can only see 24 meters around them until their vision is blocked by darkness. Blindness tiers (I, II, and III) can reduce how far a survivor can see before darkness prevents them from seeing any further.
"until their vision is blocked" are you implying that blindness would be a progressive effect that actually stops the survivors from seeing? Yea, no being blind in a game the relies so heavily on taking a correct path sounds illy.
-Blinded survivor's auras are disabled meaning they cannot see any auras.
Is this not already the case?
-Blinded survivors cannot hear the killer's terror radius.
Blindness making survivors deaf as well as not being able to see (as implied by your post). Sounds like "why would a killer run anything but blindness applying addons).
What's your opinions and feedback?
I think, considering the hook thing and the aura thing are already part of the game you just want blindness to make survivors deaf, and to not be able to see, sounds not fun at all, i absolutely hate being blinded on the game, to also make it deafen you (lol?) and so you actually can't see Id be highly against these changes.
I don't care about the bubble, get rid of it when you are blinded because it renders the blindness status effect pointless when you can where a survivor been hooked at.2 -
Is this related to Hex third seal? Cuz if got my third seal 4 stacks the game is pretty much over, unless they found my totem. Seriously, even swf groups on certain maps struggle to find the slug0
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AnotherRandy said:Is this related to Hex third seal? Cuz if got my third seal 4 stacks the game is pretty much over, unless they found my totem. Seriously, even swf groups on certain maps struggle to find the slug1
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Nickenzie said:SenzuDuck said:
@Nickenzie said:
Title, the status effect is basically the same as if you didn't have it on you. Sucks, I really wanted this perk to be much much better and all it does is disable your auras. We need to make the status effect better by doing the following:-When a survivor has blindness and another survivor gets hooked, that blinded survivor will not see the black bubble animation around the hooked survivor.
From what I understand blindess as it stand currently prevents seeing where the survivor is even hooked, let alone the black bubble. (Bubbles on hooked survivors are for the benefit of the killer so the survivors can't see exactly where they go, by the way)
-Blinded survivors can only see 24 meters around them until their vision is blocked by darkness. Blindness tiers (I, II, and III) can reduce how far a survivor can see before darkness prevents them from seeing any further.
"until their vision is blocked" are you implying that blindness would be a progressive effect that actually stops the survivors from seeing? Yea, no being blind in a game the relies so heavily on taking a correct path sounds illy.
-Blinded survivor's auras are disabled meaning they cannot see any auras.
Is this not already the case?
-Blinded survivors cannot hear the killer's terror radius.
Blindness making survivors deaf as well as not being able to see (as implied by your post). Sounds like "why would a killer run anything but blindness applying addons).
What's your opinions and feedback?
I think, considering the hook thing and the aura thing are already part of the game you just want blindness to make survivors deaf, and to not be able to see, sounds not fun at all, i absolutely hate being blinded on the game, to also make it deafen you (lol?) and so you actually can't see Id be highly against these changes.
I don't care about the bubble, get rid of it when you are blinded because it renders the blindness status effect pointless when you can where a survivor been hooked at.
and the reason the silent radius on him works is because he’s slow at that tier, any other killer without a terror radius would be awful to play against, which is why terror radius effects are usually limited in time (Tinkerers) or have a condition (M&A).
i just don’t like your suggestions, you asked for opinions so deal with them.
Is there even a bubble when blindness is in effect? I could absolutely be wrong but I’m sure there isn’t one at all.
Effects are supposed to be hinderances, not game enders.1 -
I changed the blindness effect a little, I worded it a little better so you can understand what I was actually trying to say. Additionally, you ignored and didn't tell me if you liked the part where I said "You can only see 24 meters around you, nothing beyond that, period" Tell me what you think after you read that.Is there even a bubble when blindness is in effect? I could absolutely be wrong but I’m sure there isn’t one at all.Yes, there's a big black bubble that EVERY survivor can see even when they are blinded. I want the bubble to be removed when you are blinded so you can't tell where a survivor got hooked at but currently it's not removed and it ruins the point of blindness.Effects are supposed to be hinderances, not game enders.Out of curiosity, have you ever heard of the "exposed" status effect? Hindrance, sure.
Additionally, not seeing far away, losing your ability to hear the terror radius, and losing your aura reading ability doesn't mean "GG". Most killer add-ons that have blindness last for 30 seconds usually and 30 seconds is too little:
-If you are attacked with a blindness hatchet, you can still SEE the killer and losing your ability to hear the terror radius doesn't effect you.
-Not being able to see far isn't required when in a chase, you're supposed to look at the killer and not the sunset.
-30 second blindness is rendered useless overall since it doesn't have enough time to actually hinder the survivor.
If you had Hex Third Seal:
-After a survivor gets off a hook, they won't know if the killer is coming by the terror radius and they can only see so far.
-Auras are blocked and getting off the hook is almost impossible if every survivor is blinded.
-However the Hex can be destroyed at any time and can render your perk slot useless.
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How about we make affected Survivors unable to see the Killer’s Red Stain and call it a day?2
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Nickenzie said:I changed the blindness effect a little, I worded it a little better so you can understand what I was actually trying to say. Additionally, you ignored and didn't tell me if you liked the part where I said "You can only see 24 meters around you, nothing beyond that, period" Tell me what you think after you read that.Is there even a bubble when blindness is in effect? I could absolutely be wrong but I’m sure there isn’t one at all.Yes, there's a big black bubble that EVERY survivor can see even when they are blinded. I want the bubble to be removed when you are blinded so you can't tell where a survivor got hooked at but currently it's not removed and it ruins the point of blindness.Effects are supposed to be hinderances, not game enders.Out of curiosity, have you ever heard of the "exposed" status effect? Hindrance, sure.
Additionally, not seeing far away, losing your ability to hear the terror radius, and losing your aura reading ability doesn't mean "GG". Most killer add-ons that have blindness last for 30 seconds usually and 30 seconds is too little:
-If you are attacked with a blindness hatchet, you can still SEE the killer and losing your ability to hear the terror radius doesn't effect you.
-Not being able to see far isn't required when in a chase, you're supposed to look at the killer and not the sunset.
-30 second blindness is rendered useless overall since it doesn't have enough time to actually hinder the survivor.
If you had Hex Third Seal:
-After a survivor gets off a hook, they won't know if the killer is coming by the terror radius and they can only see so far.
-Auras are blocked and getting off the hook is almost impossible if every survivor is blinded.
-However the Hex can be destroyed at any time and can render your perk slot useless.
not everything has to be super effective against survivors, playing killer isn’t as hard as people on the forums make it out to be, I’m sure you can do fine without buffing everything to the moon and back.1 -
When i first started playing i saw the blindness in addons and thought i was literally blinding people... It would be neat if it actually did this!
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The whole point of blindness is slugging. It wasn't meant to be useful in normal gameplay.
Not hearing the terror radius is also too much.0 -
@Nickenzie said:
-Blinded survivors cannot hear the killer's terror radius.What's your opinions and feedback?
This makes literally no sense.
I think you need to explain how being effected by "blindness" would remove the characters' ability to sense the Killer being nearby.
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@GodDamn_Angela said:
@Nickenzie said:
-Blinded survivors cannot hear the killer's terror radius.What's your opinions and feedback?
This makes literally no sense.
I think you need to explain how being effected by "blindness" would remove the characters' ability to sense the Killer being nearby.
Maybe just a new Status Effect that does that, and calling it Deafness.
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Blindness does need to be buff
Absolutely the worst status as of now
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Boss said:
@GodDamn_Angela said:
@Nickenzie said:
-Blinded survivors cannot hear the killer's terror radius.What's your opinions and feedback?
This makes literally no sense.
I think you need to explain how being effected by "blindness" would remove the characters' ability to sense the Killer being nearby.
Maybe just a new Status Effect that does that, and calling it Deafness.
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Blindness is only worth a damn as third seal, and that has its own totem issue. But I agree I would like the bubble to disappear for blinded survivors when hooking. The point of removing auras is so they don't know where they are hooked. Having a bubble appear just lets them know where to look.
It was pointed out the black Bubble is for the killers benefit, but I feel this perk suffers because of it. Maybe the mechanic is too ingrained in the game to cancel out, but it would be nice.
Until that fixed I mainly use blindness to slug0 -
Blindness as a temporary disability is dumb (blindness for 30 secs, like from the huntress' poison) However, blindness that sticks, like from the Hex The Third Seal is very useful.
It's a catchall perk that doubles as other aura blinding perks. If you've smacked their healers once that game, they wont be able to see slugged survivors (like knockout) Hooked Survivors, Use any perks that give aura reading ( very common perks, especially on Claudette's), and if they want to stop this, they have to go find that totem.
I like it over Hex Ruin at rank 7. Because the moment they know ruin is on the board, they go hunting for it, and your down a perk. You can usualy get work out of the third seal before they hunt for it, and it slows down the mid game a little.
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Blindness can be really powerful because they can't see hooks or slugs. Third Seal for slugging is very strong, have you seen Monto's videos?
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GodDamn_Angela said:
@Nickenzie said:
-Blinded survivors cannot hear the killer's terror radius.What's your opinions and feedback?
This makes literally no sense.
I think you need to explain how being effected by "blindness" would remove the characters' ability to sense the Killer being nearby.
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SenzuDuck said:Nickenzie said:I changed the blindness effect a little, I worded it a little better so you can understand what I was actually trying to say. Additionally, you ignored and didn't tell me if you liked the part where I said "You can only see 24 meters around you, nothing beyond that, period" Tell me what you think after you read that.Is there even a bubble when blindness is in effect? I could absolutely be wrong but I’m sure there isn’t one at all.Yes, there's a big black bubble that EVERY survivor can see even when they are blinded. I want the bubble to be removed when you are blinded so you can't tell where a survivor got hooked at but currently it's not removed and it ruins the point of blindness.Effects are supposed to be hinderances, not game enders.Out of curiosity, have you ever heard of the "exposed" status effect? Hindrance, sure.
Additionally, not seeing far away, losing your ability to hear the terror radius, and losing your aura reading ability doesn't mean "GG". Most killer add-ons that have blindness last for 30 seconds usually and 30 seconds is too little:
-If you are attacked with a blindness hatchet, you can still SEE the killer and losing your ability to hear the terror radius doesn't effect you.
-Not being able to see far isn't required when in a chase, you're supposed to look at the killer and not the sunset.
-30 second blindness is rendered useless overall since it doesn't have enough time to actually hinder the survivor.
If you had Hex Third Seal:
-After a survivor gets off a hook, they won't know if the killer is coming by the terror radius and they can only see so far.
-Auras are blocked and getting off the hook is almost impossible if every survivor is blinded.
-However the Hex can be destroyed at any time and can render your perk slot useless.
not everything has to be super effective against survivors, playing killer isn’t as hard as people on the forums make it out to be, I’m sure you can do fine without buffing everything to the moon and back.0 -
I love the idea of only being able to see a certain distance. Although I feel if the Devs did something big like that, it'd be for a Killer.
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Blindness is actually VERY useful, but you have to build around using it.
Try running these perks sometimes and going for a slug build:
3rd Seal, Knock out. ToTH, and whatever perk you like.
Go Nurse, Spirit or Hag so you can defend your totems. The goal is to slug and blind each person.
Hitting with the 3rd seal makes it so you cannot even see the auras of downed allies. Knock out is a good stop gap for that until you've managed to give everyone a little love tap.
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Vortexas said:
Blindness is actually VERY useful, but you have to build around using it.
Try running these perks sometimes and going for a slug build:
3rd Seal, Knock out. ToTH, and whatever perk you like.
Go Nurse, Spirit or Hag so you can defend your totems. The goal is to slug and blind each person.
Hitting with the 3rd seal makes it so you cannot even see the auras of downed allies. Knock out is a good stop gap for that until you've managed to give everyone a little love tap.
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Everything but the terror radius part is good, this would make blindness alot better.0
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@Nickenzie Aside from the terror radius thing, this would be cool.
1 question though... would the screen just be completely black around the 24 meter mark or would it be very blurry?0 -
I don't remember, do perks like bond or empathy trump blindness?
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Doc_W__HOLLIDAY said:@Nickenzie Aside from the terror radius thing, this would be cool.
1 question though... would the screen just be completely black around the 24 meter mark or would it be very blurry?0 -
Nickenzie said:Doc_W__HOLLIDAY said:@Nickenzie Aside from the terror radius thing, this would be cool.
1 question though... would the screen just be completely black around the 24 meter mark or would it be very blurry?
This gets the Borat Seal-a of approval.0 -
@Nickenzie said:
-Blinded survivors cannot hear the killer's terror radius.That could technically be a new debuff of its own, like "Deafness" or something.
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Just gonna bring this one back;
@Judgement said:
How about we make affected Survivors unable to see the Killer’s Red Stain and call it a day?0 -
Overall great thing, but I think the blindness is fine o mean sure I can affect the orange dot but the scream the survivor gives off I think should be highlighted when put on the hoot because, Unless you can’t hear, you will find them either way!0