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The Most Useless Status Effect in DBD, Blindness

NMCKE
NMCKE Member Posts: 8,243
edited October 2018 in General Discussions
Title, the status effect is basically the same as if you didn't have it on you. Sucks, I really wanted this perk to be much much better and all it does is disable your auras. We need to make the status effect better by doing the following:

-When a survivor has blindness and another survivor gets hooked, that blinded survivor will not see the black bubble animation around the hooked survivor.
-Blinded survivors can only see 24 meters around them, nothing beyond that, period. Blindness tiers (I, II, and III) can reduce how far a survivor can see.
-Blinded survivor's auras are disabled meaning they cannot see any auras.
-Blinded survivors cannot hear the killer's terror radius.

What's your opinions and feedback?
Post edited by NMCKE on

Comments

  • Seanzu
    Seanzu Member Posts: 7,526

    @Nickenzie said:
    Title, the status effect is basically the same as if you didn't have it on you. Sucks, I really wanted this perk to be much much better and all it does is disable your auras. We need to make the status effect better by doing the following:

    -When a survivor has blindness and another survivor gets hooked, that blinded survivor will not see the black bubble animation around the hooked survivor.

    From what I understand blindess as it stand currently prevents seeing where the survivor is even hooked, let alone the black bubble. (Bubbles on hooked survivors are for the benefit of the killer so the survivors can't see exactly where they go, by the way)

    -Blinded survivors can only see 24 meters around them until their vision is blocked by darkness. Blindness tiers (I, II, and III) can reduce how far a survivor can see before darkness prevents them from seeing any further.

    "until their vision is blocked" are you implying that blindness would be a progressive effect that actually stops the survivors from seeing? Yea, no being blind in a game the relies so heavily on taking a correct path sounds illy.

    -Blinded survivor's auras are disabled meaning they cannot see any auras.

    Is this not already the case?

    -Blinded survivors cannot hear the killer's terror radius.

    Blindness making survivors deaf as well as not being able to see (as implied by your post). Sounds like "why would a killer run anything but blindness applying addons).

    What's your opinions and feedback?

    I think, considering the hook thing and the aura thing are already part of the game you just want blindness to make survivors deaf, and to not be able to see, sounds not fun at all, i absolutely hate being blinded on the game, to also make it deafen you (lol?) and so you actually can't see Id be highly against these changes.

  • NMCKE
    NMCKE Member Posts: 8,243
    SenzuDuck said:

    @Nickenzie said:
    Title, the status effect is basically the same as if you didn't have it on you. Sucks, I really wanted this perk to be much much better and all it does is disable your auras. We need to make the status effect better by doing the following:

    -When a survivor has blindness and another survivor gets hooked, that blinded survivor will not see the black bubble animation around the hooked survivor.

    From what I understand blindess as it stand currently prevents seeing where the survivor is even hooked, let alone the black bubble. (Bubbles on hooked survivors are for the benefit of the killer so the survivors can't see exactly where they go, by the way)

    -Blinded survivors can only see 24 meters around them until their vision is blocked by darkness. Blindness tiers (I, II, and III) can reduce how far a survivor can see before darkness prevents them from seeing any further.

    "until their vision is blocked" are you implying that blindness would be a progressive effect that actually stops the survivors from seeing? Yea, no being blind in a game the relies so heavily on taking a correct path sounds illy.

    -Blinded survivor's auras are disabled meaning they cannot see any auras.

    Is this not already the case?

    -Blinded survivors cannot hear the killer's terror radius.

    Blindness making survivors deaf as well as not being able to see (as implied by your post). Sounds like "why would a killer run anything but blindness applying addons).

    What's your opinions and feedback?

    I think, considering the hook thing and the aura thing are already part of the game you just want blindness to make survivors deaf, and to not be able to see, sounds not fun at all, i absolutely hate being blinded on the game, to also make it deafen you (lol?) and so you actually can't see Id be highly against these changes.

    I'm taking about that you can only see 24 meters around you, nothing beyond that, period, I'll change it to make it more clear. About not hearing the killer's terror radius, most blindness add-ons that the killer uses only last for 30 seconds. If you are blinded by let's say the Huntress' hatchet's add-on, it's still not gonna be a big deal since you already know that she's there, you don't need a terror radius indication to know that. My changes makes blindness strong when you have it for long periods of times so you'll never know if the killer is coming, you can say that your senses are blinded. If you don't like the deaf idea then where was you at when Myers came out?

    I don't care about the bubble, get rid of it when you are blinded because it renders the blindness status effect pointless when you can where a survivor been hooked at.
  • AnotherRandy
    AnotherRandy Member Posts: 274
    Is this related to Hex third seal? Cuz if got my third seal 4 stacks the game is pretty much over, unless they found my totem. Seriously, even swf groups on certain maps struggle to find the slug
  • NMCKE
    NMCKE Member Posts: 8,243
    Is this related to Hex third seal? Cuz if got my third seal 4 stacks the game is pretty much over, unless they found my totem. Seriously, even swf groups on certain maps struggle to find the slug
    Eh, you have 4 minutes to find them and heal them before they bleed out. Basically, Blindness needs something!
  • Seanzu
    Seanzu Member Posts: 7,526
    Nickenzie said:
    SenzuDuck said:

    @Nickenzie said:
    Title, the status effect is basically the same as if you didn't have it on you. Sucks, I really wanted this perk to be much much better and all it does is disable your auras. We need to make the status effect better by doing the following:

    -When a survivor has blindness and another survivor gets hooked, that blinded survivor will not see the black bubble animation around the hooked survivor.

    From what I understand blindess as it stand currently prevents seeing where the survivor is even hooked, let alone the black bubble. (Bubbles on hooked survivors are for the benefit of the killer so the survivors can't see exactly where they go, by the way)

    -Blinded survivors can only see 24 meters around them until their vision is blocked by darkness. Blindness tiers (I, II, and III) can reduce how far a survivor can see before darkness prevents them from seeing any further.

    "until their vision is blocked" are you implying that blindness would be a progressive effect that actually stops the survivors from seeing? Yea, no being blind in a game the relies so heavily on taking a correct path sounds illy.

    -Blinded survivor's auras are disabled meaning they cannot see any auras.

    Is this not already the case?

    -Blinded survivors cannot hear the killer's terror radius.

    Blindness making survivors deaf as well as not being able to see (as implied by your post). Sounds like "why would a killer run anything but blindness applying addons).

    What's your opinions and feedback?

    I think, considering the hook thing and the aura thing are already part of the game you just want blindness to make survivors deaf, and to not be able to see, sounds not fun at all, i absolutely hate being blinded on the game, to also make it deafen you (lol?) and so you actually can't see Id be highly against these changes.

    I'm taking about that you can only see 24 meters around you, nothing beyond that, period, I'll change it to make it more clear. About not hearing the killer's terror radius, most blindness add-ons that the killer uses only last for 30 seconds. If you are blinded by let's say the Huntress' hatchet's add-on, it's still not gonna be a big deal since you already know that she's there, you don't need a terror radius indication to know that. My changes makes blindness strong when you have it for long periods of times so you'll never know if the killer is coming, you can say that your senses are blinded. If you don't like the deaf idea then where was you at when Myers came out?

    I don't care about the bubble, get rid of it when you are blinded because it renders the blindness status effect pointless when you can where a survivor been hooked at.
    “Where was you when Myers came out”. What does that even mean? Lmfao - Myers is relatively weak when he doesn’t have a terror radius, he also doesn’t make you deaf he just lacks a large radius at tier 1.

    and the reason the silent radius on him works is because he’s slow at that tier, any other killer without a terror radius would be awful to play against, which is why terror radius effects are usually limited in time (Tinkerers) or have a condition (M&A).

    i just don’t like your suggestions, you asked for opinions so deal with them.

    Is there even a bubble when blindness is in effect? I could absolutely be wrong but I’m sure there isn’t one at all.

    Effects are supposed to be hinderances, not game enders.
  • NMCKE
    NMCKE Member Posts: 8,243
    edited October 2018
    @SenzuDuck said:
    I just don’t like your suggestions, you asked for opinions so deal with them.
    I changed the blindness effect a little, I worded it a little better so you can understand what I was actually trying to say. Additionally, you ignored and didn't tell me if you liked the part where I said "You can only see 24 meters around you, nothing beyond that, period" Tell me what you think after you read that.
    Is there even a bubble when blindness is in effect? I could absolutely be wrong but I’m sure there isn’t one at all.
    Yes, there's a big black bubble that EVERY survivor can see even when they are blinded. I want the bubble to be removed when you are blinded so you can't tell where a survivor got hooked at but currently it's not removed and it ruins the point of blindness.
    Effects are supposed to be hinderances, not game enders.
    Out of curiosity, have you ever heard of the "exposed" status effect? Hindrance, sure.

    Additionally, not seeing far away, losing your ability to hear the terror radius, and losing your aura reading ability doesn't mean "GG". Most killer add-ons that have blindness last for 30 seconds usually and 30 seconds is too little:
    -If you are attacked with a blindness hatchet, you can still SEE the killer and losing your ability to hear the terror radius doesn't effect you.
    -Not being able to see far isn't required when in a chase, you're supposed to look at the killer and not the sunset.
    -30 second blindness is rendered useless overall since it doesn't have enough time to actually hinder the survivor.

    If you had Hex Third Seal:
    -After a survivor gets off a hook, they won't know if the killer is coming by the terror radius and they can only see so far.
    -Auras are blocked and getting off the hook is almost impossible if every survivor is blinded.
    -However the Hex can be destroyed at any time and can render your perk slot useless.



  • Judgement
    Judgement Member Posts: 955
    How about we make affected Survivors unable to see the Killer’s Red Stain and call it a day?
  • Seanzu
    Seanzu Member Posts: 7,526
    Nickenzie said:
    @SenzuDuck said:
    I just don’t like your suggestions, you asked for opinions so deal with them.
    I changed the blindness effect a little, I worded it a little better so you can understand what I was actually trying to say. Additionally, you ignored and didn't tell me if you liked the part where I said "You can only see 24 meters around you, nothing beyond that, period" Tell me what you think after you read that.
    Is there even a bubble when blindness is in effect? I could absolutely be wrong but I’m sure there isn’t one at all.
    Yes, there's a big black bubble that EVERY survivor can see even when they are blinded. I want the bubble to be removed when you are blinded so you can't tell where a survivor got hooked at but currently it's not removed and it ruins the point of blindness.
    Effects are supposed to be hinderances, not game enders.
    Out of curiosity, have you ever heard of the "exposed" status effect? Hindrance, sure.

    Additionally, not seeing far away, losing your ability to hear the terror radius, and losing your aura reading ability doesn't mean "GG". Most killer add-ons that have blindness last for 30 seconds usually and 30 seconds is too little:
    -If you are attacked with a blindness hatchet, you can still SEE the killer and losing your ability to hear the terror radius doesn't effect you.
    -Not being able to see far isn't required when in a chase, you're supposed to look at the killer and not the sunset.
    -30 second blindness is rendered useless overall since it doesn't have enough time to actually hinder the survivor.

    If you had Hex Third Seal:
    -After a survivor gets off a hook, they won't know if the killer is coming by the terror radius and they can only see so far.
    -Auras are blocked and getting off the hook is almost impossible if every survivor is blinded.
    -However the Hex can be destroyed at any time and can render your perk slot useless.



    Exposed usually has pretty harsh conditions attached to it, but if you want to call exposed a game ended then it must be overpowered and made weaker.

    not everything has to be super effective against survivors, playing killer isn’t as hard as people on the forums make it out to be, I’m sure you can do fine without buffing everything to the moon and back.
  • MasterLoli
    MasterLoli Member Posts: 73

    When i first started playing i saw the blindness in addons and thought i was literally blinding people... It would be neat if it actually did this!

  • Eross1b
    Eross1b Member Posts: 58

    The whole point of blindness is slugging. It wasn't meant to be useful in normal gameplay.
    Not hearing the terror radius is also too much.

  • GodDamn_Angela
    GodDamn_Angela Member Posts: 2,213

    @Nickenzie said:
    -Blinded survivors cannot hear the killer's terror radius.

    What's your opinions and feedback?

    This makes literally no sense.

    I think you need to explain how being effected by "blindness" would remove the characters' ability to sense the Killer being nearby.

  • Boss
    Boss Member Posts: 13,616

    @GodDamn_Angela said:

    @Nickenzie said:
    -Blinded survivors cannot hear the killer's terror radius.

    What's your opinions and feedback?

    This makes literally no sense.

    I think you need to explain how being effected by "blindness" would remove the characters' ability to sense the Killer being nearby.

    Maybe just a new Status Effect that does that, and calling it Deafness. :p

  • Someissues
    Someissues Member Posts: 1,604

    Blindness does need to be buff

    Absolutely the worst status as of now

  • azazer
    azazer Member Posts: 446
    Boss said:

    @GodDamn_Angela said:

    @Nickenzie said:
    -Blinded survivors cannot hear the killer's terror radius.

    What's your opinions and feedback?

    This makes literally no sense.

    I think you need to explain how being effected by "blindness" would remove the characters' ability to sense the Killer being nearby.

    Maybe just a new Status Effect that does that, and calling it Deafness. :p

    Waiting for them to make a totem that removes terror radius
  • azazer
    azazer Member Posts: 446
    Blindness is only worth a damn as third seal, and that has its own totem issue. But I agree I would like the bubble to disappear for blinded survivors when hooking. The point of removing auras is so they don't know where they are hooked. Having a bubble appear just lets them know where to look. 

    It was pointed out the black Bubble is for the killers benefit, but I feel this perk suffers because of it. Maybe the mechanic is too ingrained in the game to cancel out, but it would be nice.

    Until that fixed I mainly use blindness to slug
  • SmokePotion
    SmokePotion Member Posts: 1,089
    edited October 2018

    Blindness as a temporary disability is dumb (blindness for 30 secs, like from the huntress' poison) However, blindness that sticks, like from the Hex The Third Seal is very useful.

    It's a catchall perk that doubles as other aura blinding perks. If you've smacked their healers once that game, they wont be able to see slugged survivors (like knockout) Hooked Survivors, Use any perks that give aura reading ( very common perks, especially on Claudette's), and if they want to stop this, they have to go find that totem.

    I like it over Hex Ruin at rank 7. Because the moment they know ruin is on the board, they go hunting for it, and your down a perk. You can usualy get work out of the third seal before they hunt for it, and it slows down the mid game a little.

  • thesuicidefox
    thesuicidefox Member Posts: 8,223

    Blindness can be really powerful because they can't see hooks or slugs. Third Seal for slugging is very strong, have you seen Monto's videos?

  • NMCKE
    NMCKE Member Posts: 8,243

    @Nickenzie said:
    -Blinded survivors cannot hear the killer's terror radius.

    What's your opinions and feedback?

    This makes literally no sense.

    I think you need to explain how being effected by "blindness" would remove the characters' ability to sense the Killer being nearby.

    Because your "Senses" are blinded.
  • NMCKE
    NMCKE Member Posts: 8,243
    SenzuDuck said:
    Nickenzie said:
    @SenzuDuck said:
    I just don’t like your suggestions, you asked for opinions so deal with them.
    I changed the blindness effect a little, I worded it a little better so you can understand what I was actually trying to say. Additionally, you ignored and didn't tell me if you liked the part where I said "You can only see 24 meters around you, nothing beyond that, period" Tell me what you think after you read that.
    Is there even a bubble when blindness is in effect? I could absolutely be wrong but I’m sure there isn’t one at all.
    Yes, there's a big black bubble that EVERY survivor can see even when they are blinded. I want the bubble to be removed when you are blinded so you can't tell where a survivor got hooked at but currently it's not removed and it ruins the point of blindness.
    Effects are supposed to be hinderances, not game enders.
    Out of curiosity, have you ever heard of the "exposed" status effect? Hindrance, sure.

    Additionally, not seeing far away, losing your ability to hear the terror radius, and losing your aura reading ability doesn't mean "GG". Most killer add-ons that have blindness last for 30 seconds usually and 30 seconds is too little:
    -If you are attacked with a blindness hatchet, you can still SEE the killer and losing your ability to hear the terror radius doesn't effect you.
    -Not being able to see far isn't required when in a chase, you're supposed to look at the killer and not the sunset.
    -30 second blindness is rendered useless overall since it doesn't have enough time to actually hinder the survivor.

    If you had Hex Third Seal:
    -After a survivor gets off a hook, they won't know if the killer is coming by the terror radius and they can only see so far.
    -Auras are blocked and getting off the hook is almost impossible if every survivor is blinded.
    -However the Hex can be destroyed at any time and can render your perk slot useless.



    Exposed usually has pretty harsh conditions attached to it, but if you want to call exposed a game ended then it must be overpowered and made weaker.

    not everything has to be super effective against survivors, playing killer isn’t as hard as people on the forums make it out to be, I’m sure you can do fine without buffing everything to the moon and back.
    So, not being able to see past 24 meters and not being able to hear the killer's terror radius is buffing it to the moon and back? Ok. Blindness is Dead, like no one ever uses it and I think that you don't want it buffed because you don't wanna see more variety. The only time blindness (My version) would be a problem is when the killer has everyone blinded but again, the Hex can be destroyed at anytime.
  • MojoTheFabulous
    MojoTheFabulous Member Posts: 2,015

    I love the idea of only being able to see a certain distance. Although I feel if the Devs did something big like that, it'd be for a Killer.

  • Vortexas
    Vortexas Member Posts: 757

    Blindness is actually VERY useful, but you have to build around using it.

    Try running these perks sometimes and going for a slug build:

    3rd Seal, Knock out. ToTH, and whatever perk you like.

    Go Nurse, Spirit or Hag so you can defend your totems. The goal is to slug and blind each person.

    Hitting with the 3rd seal makes it so you cannot even see the auras of downed allies. Knock out is a good stop gap for that until you've managed to give everyone a little love tap.

  • NMCKE
    NMCKE Member Posts: 8,243
    Vortexas said:

    Blindness is actually VERY useful, but you have to build around using it.

    Try running these perks sometimes and going for a slug build:

    3rd Seal, Knock out. ToTH, and whatever perk you like.

    Go Nurse, Spirit or Hag so you can defend your totems. The goal is to slug and blind each person.

    Hitting with the 3rd seal makes it so you cannot even see the auras of downed allies. Knock out is a good stop gap for that until you've managed to give everyone a little love tap.

    Yeah, Third Seal is very strong if used correctly but it's to hard to gain value from, especially if it's SWF because the downed survivor can be their GPS to them.
  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104
    Everything but the terror radius part is good, this would make blindness alot better.
  • DocFabron
    DocFabron Member Posts: 2,410
    edited October 2018
    @Nickenzie Aside from the terror radius thing, this would be cool.

    1 question though... would the screen just be completely black around the 24 meter mark or would it be very blurry?
  • Wahara
    Wahara Member Posts: 237

    I don't remember, do perks like bond or empathy trump blindness?

  • Eninya
    Eninya Member Posts: 1,256
    edited October 2018

    Third Seal needs to affect all four at the start of the match, or not be a hex perk--it's a true Blindness and isolation mechanic.

    @Wahara said:
    I don't remember, do perks like bond or empathy trump blindness?

    Yes, but not Third Seal.

  • NMCKE
    NMCKE Member Posts: 8,243
    @Nickenzie Aside from the terror radius thing, this would be cool.

    1 question though... would the screen just be completely black around the 24 meter mark or would it be very blurry?
    It would be completely black.
  • DocFabron
    DocFabron Member Posts: 2,410
    Nickenzie said:
    @Nickenzie Aside from the terror radius thing, this would be cool.

    1 question though... would the screen just be completely black around the 24 meter mark or would it be very blurry?
    It would be completely black.
    Lol imagine seeing nothing but darkness then suddenly Billy's chainsaw comes flying into your face from nowhere xD. That would be scary as hell and hilarious at the same time!

    This gets the Borat Seal-a of approval.
  • se05239
    se05239 Member Posts: 3,919

    @Nickenzie said:
    -Blinded survivors cannot hear the killer's terror radius.

    That could technically be a new debuff of its own, like "Deafness" or something.

  • Judgement
    Judgement Member Posts: 955

    Just gonna bring this one back;

    @Judgement said:
    How about we make affected Survivors unable to see the Killer’s Red Stain and call it a day?

  • SolidestBaker35
    SolidestBaker35 Member Posts: 15
    Overall great thing, but I think the blindness is fine o mean sure I can affect the orange dot but the scream the survivor gives off I think should be highlighted when put on the hoot because, Unless you can’t hear, you will find them either way!