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Quitters

Moundshroud
Moundshroud Member Posts: 4,458
edited December 2020 in General Discussions

So I just wasted a massive amount of BP to get a Gideon Map to do a little Spooky Myers (also known as Jump Scare). As most of you know, statistically you don't get Gideon, Hawkins, Lerys, or Midwich near as much as the larger, outside maps. I played Survivor all day, introduced some new people to the game, and felt I had earned a little R&R. So obscene amount of BP exhausted and map acquired.

One Survivor quits literally in the first twenty-five seconds right after catching a glimpse of me from the floor below, through a hole, to where I stand upstairs. I guess a Myers traumatized him/her previously. So now I have a choice, cut what good wood I can out of this deadfall and stretch this game fifteen or twenty minutes, effectively torturing the poor remaining group of Survivors to make sure I at least get a Pip and maximum points out of my BP expense, or be nice and let them farm. It is the holiday season, so I let them farm.

What the hell; I mean I don't enjoy matches where they have little to no chance. They got lots of points and I got out with a Brutal Killer. It was a long process, however, and not the R&R I was hoping for this evening. So let me stress something to all you pathetic, wannabe quitters who simply can't be bothered to finish the games you start. There are other games out there where you don't inconvenience other people. There are lots of games for those of you who just can't stand the heat in the kitchen. At least if you go and play those, you won't reveal yourselves to be the joke you are in fact when you disconnect here.

Do I sound tilted or triggered? I am, a little. I'm annoyed at my own inconvenience; yes. But more I'm angry for the three Survivors you left to rot. The Killer you left them to die with might not have been feeling generous. Do you know just how miserable an experience you left them to face? What kind of coward are you? Put on your grown up pants and take responsibility for your actions. If you start a game, finish it. Play it to the bitter end. You might surprise yourself and win regardless off the Killer and map you pulled. Even if you don't, you will learn something. You will stand for something.

We all have games which go south. I've been on the receiving end (just like everyone else) of being tunneled and camped and spending most of the match on the ground and a hook. I struggle as long as possible to buy the others more time. If I know I'm going down I run to some remote, pain in the rear spot on the map to even further help the others. This is a 4v1 and some of us aren't getting out. Take your lumps, because someday you will want someone else to do it for you. You shouldn't have to be in a SWF to do right by the other Survivors. So I'm going to get off my soapbox, my spleen vented. Play the game, or don't play the game.

Post edited by Mandy on

Comments

  • AbstractSaucing
    AbstractSaucing Member Posts: 103

    Disconnecting after ONE hit or ONE down is such garbage, as is disconnection in general.

    I was playing a survivor and the other three had Disconnected literally seconds apart from each other leaving me with only 1 generator done and the killer throughly angry.

    If you don't want to play the game. Don't play the game

  • CountVampyr
    CountVampyr Member Posts: 1,050

    I generally agree, but I have to confess that a few days ago I got downed within the first minute or so by a Huntress with an iri hatchet. Usually I’d continue to play but damn it this particular case just pissed me off. Killed myself immediately on the first hook and moved on. Am I proud of myself? No. But these kinds of add ons to me are completely BS, particularly when they are being used by people with the obvious skills to not even need it. You’re are damned rank 1 killer. Why are you using training wheels?

  • AbstractSaucing
    AbstractSaucing Member Posts: 103

    Dying on the hook is different then straight up disconnecting though

  • kaeru
    kaeru Member Posts: 1,568

    I wish survivors get same penalty as dc, if they get less than 5k bp for match.

    Devs are not that sadistic, but if they implement this, we will get a ######### ton of complains on forums about it.

    I always hear same repond from quiters: you can't force us to play the game. But truth is no one force you. If you don't want to play the game, don't play the ######### game! And don't ruin the game for those who want to play.

  • darktrix
    darktrix Member Posts: 1,790

    Aw people didn't want to stick around for the crappy party you threw for them? Go figure.

  • Moundshroud
    Moundshroud Member Posts: 4,458

    You are missing the point, and proving mine at the same time. You get that right? Every match is one where the Killer means the Survivor's harm. Putting them on hooks is the entire point of the Killer's existence. Thus, the crappy party is a given, i.e. a KNOWN thing. The question is why are people choosing to play this game if they lack the skills or spine to finish it? Why did they show up in the first place? By your attitude, am I to take it you are one of these people? I don't want to assume.

    More to the point, the person who disconnected didn't know I was a Spooky Myers yet. It was twenty-five seconds in and he/she just got a peek at me standing above. This person quit because they knew they were in a dead zone and were going to get hit. They quit because they are the kind of sniveling worm that quits the second they don't get a good start. My challenge to you is to explain your attempt at humor in your statement. Explain the logic of it.

  • Alex_Splicer
    Alex_Splicer Member Posts: 122

    This is totally my mindset when playing.

    It's really hard to have a good time as killer when that one person either I quits or kills themselves on hook, and I'm not one to up and rage quit, I'll at least just go to one of the exit gates and open one only to block the other. ( If I have negative players in my game anyway. )

  • JPLongstreet
    JPLongstreet Member Posts: 5,889

    Had something similar happen to me two weeks ago. Was Kate on a farm map, against Slinger. I do a gen and a raw bone while the obviously paired up Fengs are flashy screwing around with him. I watch as one Feng is brought down, he fakes the pick-up and smacks the flashlight out of the other's hand, and both insta dc. Within three seconds the David also dc's.

    I just move to a hill, search the chest, and place that new flashy down there. Then I just move slowly back and forth on top of that hill until Slinger sees me. He moves off, finds the hatch & closes it, and I go to a door open it and leave, not seeing or hearing him again.

    I got like 10k points I think, the Slinger less. Fun times.

  • Xyvielia
    Xyvielia Member Posts: 2,418

    All true. The frustration felt from these quitters is far too tangible than any of us need.

    I’ve escaped and even +pipped (or at least safety pipped) in so many more matches than I would have expected to, simply by letting the game take its course while staying and playing it through; vs leaving on first hook.

    Equally as much, I’ve seen others DC or self terminate in so many matches where the rest of us remaining fought it out and managed to escape.

    If anything, there’s heightened motivation to salvage a loss, after the quitters bail on us, by fighting even harder for safety pips... unfortunate that it ever has to come to that, however.

  • CampMeToDeath
    CampMeToDeath Member Posts: 47

    I just had a match like this with Pig on Hawkins. Ash and a no perk Nea killed themselves on hook. I understand Pig on Hawkins may not be the most fun (heck Pig can be either annoying or very fun to go against) but at least play the match. I wasted two purple add-ons because of them.. Luckily Kate and Nea BP farmed with me, even though they didn't trust me.. It was at least decent and they booped my snoot.

    Like, I understand if the killer likes to camp/tunnel and that makes you want to kill on second hook or DC, somewhat understandable. Though within maybe a minute or two with survivors DCing or killing on first hook, obviously means we as killers didn't tunnel or camp is very annoying. Especially when you want to try out a build or play for casual fun.

  • Snipertan
    Snipertan Member Posts: 4

    It's really the adversarial climate of the game right now, exacerbated by a lack of purpose and good matchmaking. As a killer main the objective in my head is to pip (usually) meanwhile I've noticed when I play survivor the objective as the survivor isn't to pip but rather to deny the killer the pip. When that becomes the objective DCing is not only a valid strategy its a good one as it denies hooks (iirc you need 9 hooks for iridescent devout).

  • Moundshroud
    Moundshroud Member Posts: 4,458

    Hrm. I'm not quite sure I know what to say to that. When did the Survivor objective become making sure the Killer doesn't (or loses) Pip? That has never been the objective; who put that in your head? Was there a meeting, or did you just come to feel that way? That is disturbing.

  • shalo
    shalo Member Posts: 1,530

    Way back in tome 1, before the DC penalty, there was a challenge "Six Feet Under: Sacrifice 4 Survivors in the basement within in a single trial", the number of survivors simply DCing after any basement kill was of epidemic proportions so it was right about then that Killers found out that denying Killers challenges and pips was part of the Survivors fun.

  • Alphamav
    Alphamav Member Posts: 46

    I started last month. I solo queued a bit and fast-sacced a number of times when confronted with a bully and/or camper killer thinking I was just punishing the killer and causing them to lose points and preventing remaining survivors from risking themselves. Then, I learned from friends and started reading these forums.

  • Snipertan
    Snipertan Member Posts: 4

    Why would it be anything else? As a solo queued survivor whether or not you pip personally is basically a roll of the dice and just like a real casino the house always wins thanks for bad matchmaking. Imo you have more control over whether or not the killer pips than you do, so why not exercise that control instead of flipping a coin?

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772

    I only quit as survivor when a player deliberately sandbags me. Want to ruin my game? Enjoy the 3 man 4 gen match.

  • Moundshroud
    Moundshroud Member Posts: 4,458

    Hardly. I play Solo que as Survivor too (I play Killer and Survivor) and I pip up regularly. It isn't random.

  • Xayrlen
    Xayrlen Member Posts: 329

    I mean, they don't have to, you know. Either that, or they will simply kill themselves on hook, because dc penalty is obviously works, preventing leavers.

    You can't force them to play a game they for some reason don't enjoy. And yeah, you just did a huge bet, hoping to force people to play on one of the worst maps out there.

  • Asqueado
    Asqueado Member Posts: 64

    Try to run Franklins, if you hit the surv with key or a purple item and move around the zone Untill item dissapears... They DC 90% of times and rages you at endgame chat.


    Like 3-4 days ago i got matched against 2 Lanterns, 1 purple medkit and 1 key. I used Franklins.... What happened? 3 DC and 1 Hooked.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    Stuff like what OP described is why I hate people who defend quitting in this game. Every game has quitters but this is the only community that defends it so vigorously.

  • Moundshroud
    Moundshroud Member Posts: 4,458

    I could not have better illustrated the problem, i.e. the mindset of a quitter, than you did for me with your post. If they don't enjoy the game, they shouldn't have started it. Where is your disconnect? I play Survivor too; I get that map just as often as anyone else. I don't quit the game because of it, or the Killer I see. I don't quit just because I get caught early. I play the game, and even on that map I can prevail with help from the other Survivors.

    Your entitled, selfish mindset, i.e. if I'm not having fun I leave anytime I want is exactly the problem. It means you only care about you. You blew off all the other players in the match. If you don't have fun playing this game, you shouldn't play this game. Only a screaming, whining brat upends the table and storms out when things aren't going their way.

    In regards to the DC penalty, it does work. Prior to them implementing it we saw brats in almost every single match. Now I see them far less frequently. Good riddance. About the only thing you said with any validity is that I gambled when I put in a match offering. That is true; someone else could also have put in a map offering, or blocked mine. That is the expected bet. What is not supposed to part of the equation is spoiled, whining brats who dump the match.

  • Mugombo
    Mugombo Member Posts: 509

    So have you ever tunnelled or camped as a killer, used the old mori, iri hatchets, tombstone plus many more? Because from your explanation you have to give everyone a chance of having fun and being killed or facing any of these is not usually fun for any of the survivors. Which makes you entitled and selfish by your own defenition

  • Tsulan
    Tsulan Member Posts: 15,095

    The game should "blacklist" people that regularly disconnect, suicide or afk and match them preferably with people that also do those things.

  • Mugombo
    Mugombo Member Posts: 509

    Nice hypocrisy right there. So you can do things that ruin the fun for others because it’s in the game but others can’t do the same. The leave button is in the game and so is the matchmaking ban

  • JinSime
    JinSime Member Posts: 405

    At this point, I don't really judge anyone.

    I used to love going against scarejump Myers or Pig, even if I died. But after going twice against Myers that used the wall hacks just to camp me from somewhere away from my field of view and many camping and tunneling Pigs, I just don't load in matches with map offerings like these.

    Games that were supposed to be fun scary times turned into me just waiting for death on the hooks with a wall hack jerk. I don't even see the point, so I don't take the risk anymore... But at least you get to keep your offering to use on someone else.

  • Starshadw
    Starshadw Member Posts: 266

    I'm not sure it's solely that. Yes, there are players (both survivors and killers) who take pleasure in being absolute jerks. But there are also certain mechanics and tactics in game that survivors and killers hate. Basement hooks is one of those things, as is flashlight blinding (moris and keys are two more that are detested). All too often, basement hooks = basement camping, and it flat-out ruins a match (especially when it happens early) and even holds a game hostage because the remaining players have to decide whether to just leave a teammate to die (and that's one player whose game experience is ruined for the match) or whether to attempt to rescue and risk 2 or more people ending up in the basement, thereby ruining even more people's experience for the match.

    This is one of my big issues with the Tome challenges - many times, they encourage toxic behavior in order to complete. I'd love to see future Tome challenges that encourage good sportsmanship.

  • Moundshroud
    Moundshroud Member Posts: 4,458

    Again, and I'm truly concerned for you that I have to explain this, it isn't hypocrisy at all. There is what is legal in the game and what is not legal in the game. Disconnecting is against the rules. Using the tools the DEV have designed and put in for use is not. They are apples an oranges. How is it you cannot understand this?

  • Moundshroud
    Moundshroud Member Posts: 4,458

    I do think preventing the load so others don't lose their offerings and add-on(s) is more polite. However, I will say that I don't think you should avoid those games. I play both Killer and Survivor and I can tell you that as a Survivor I have beaten those odds, and as the Killer I have been beaten. A Spooky Myers on an indoor map is NOT a certain victory, nor is a Spooky Myers on a big outdoor map an automatic loss. I think you are cheating yourself of potentially really fun games.

  • Mugombo
    Mugombo Member Posts: 509


    Yes and in some countries it’s the rule that women aren’t allowed to drive, just because it’s a rule and other things aren’t doesn’t make it morally right

  • EvilJoshy
    EvilJoshy Member Posts: 5,295
    edited December 2020

    I would just stop arguing with Mugombo. You've brought up many valid points and they just keep trying to get the last word in. They are clearly a troll and won't listen to reason. They only have 33 posts. They are either new and don't know what they are talking about or created an account just to complain about something.

  • Moundshroud
    Moundshroud Member Posts: 4,458

    You are 100% correct. Thanks for the reminder and perspective on that. :)

  • Mugombo
    Mugombo Member Posts: 509

    Lol no you’re the one that was trying to act righteous by saying don’t ruin someone else fun. When I asked have you ruined anyone else fun, you said yes because it’s not against the rule to ruin someone’s fun your way but it is to dc. So despite both doing the exact same thing of ruining someone’s fun, because one is written down as a rule it’s wrong but the other is right. Yes my example was extreme but it’s still contradicting what you’re saying. You said it’s okay to ruin someone’s fun because it’s not against the rules. So rules are always right it your eyes?

  • Mugombo
    Mugombo Member Posts: 509

    And btw I agree that quitting/dcing should be punished and not allowed because it does ruin other people’s fun. But the other ways of ruining fun should also not be allowed

  • Deadman316
    Deadman316 Member Posts: 578

    I hate Ghostface matches, I get him a ton and they've become boring on top of annoying. But I play them out. However, is that a Spirit? Bye bye, not afraid to admit it, she's an automatic DQ or suicide hook.

  • JimbusCrimbus
    JimbusCrimbus Member Posts: 1,110

    Imagine DCing on Spooky Myers. The "I literally just have to run forward and he can never catch me" killer. OOF lol

  • Moundshroud
    Moundshroud Member Posts: 4,458
    edited December 2020

    Oh I agree with this 100%. Rather than the current DC penalty, I think there should be the DC Que where people who DC a certain number of times get routed. There they only play against other people who, you guessed it, are of the same bad habit. They can suffer the long waits and get into games with the same kind of people. Only by playing a certain number of games to the end can you once again get back into the normal Ques. Be good, or right back you go to the loser league. Every time you get sent there it takes longer and longer to get back out.

  • JinSime
    JinSime Member Posts: 405

    It's not about winning or losing. I don't really care about surviving that much, but I wanna have some fun in the matches I have (I still have to complete missions that require escapes, but I'll eventually complete them).

    The last fun match I can remember I had against Myers was like 3 or so months ago (and I stopped loading into matches with indoor map offerings from like 2 weeks ago, when I was wall hack camped last... so maybe later I will try them again, but I'm taking a break from them now because since these last 2 months the killers seem to be camping and tunneling harder with those kind of add ons equipped (that's my perception), and I wanna chill in these last days of the year, not get mad over a game. So it's best to avoid it for now.

    I had a game that a Pig camped and tunneled me like that for about 4 gens and everyone but me escaped. I won't say I didn't have any fun, because I was testing the new perk Deception and it worked sometimes with her, but... it was frustrating I couldn't do anything else and it wasn't even fun because I knew she would just ignore everyone else to go after me, even if it meant losing the game for her (what happened in the end).

    I didn't get points, I didn't get any progress over my cleansing totens mission andI also depipped, because no heals + no gens + just chases, since I was the first one she found, means no rewards, but i don't really care about this part that much.

    So... yeah. But I really hope you can have fun sometimes with your build and I hope next year I am able to face someone who's looking for a fun match too, not just stand there admiring auras next to a hook.

    Happy holidays for you and good games.

  • Moundshroud
    Moundshroud Member Posts: 4,458

    I appreciate the seasonal good wishes; the same back to you. I do want to say that tunneling and camping isn't always (or even often) a preference of the Killer. When you mention you were the only one to die, and the other three got out, it made me think of how many times I, when playing Killer, have seen Tunneling/Camping created by the Survivors themselves. In short, the people that unhook you only take the first step, but not the rest. A true safe rescue requires more than pulling you off a hook. It sometimes means making sure that the returning Killer goes after them, and/or taking protection hits. This is very well explained in this video:

    This is a new one and bears directly on our conversation, so I figured I'd post it up. I play Killer a great deal and I can tell you without hesitation that I rarely camp or tunnel because I want to do it. I simply go for the possible targets. If the only available target is the one I recently hooked, I'm not just going to shrug and say, "rats." If I have an equal choice, I'll go for the new target. I think that serves all parties better. But if only one option is presenting itself, I'm going to take what fate has placed in my path.

  • IronWill
    IronWill Member Posts: 244

    And then you come here to complain about getting DS'd or if that person was running Unbreakable, am I right?

  • alaenyia
    alaenyia Member Posts: 650

    Meat Packing Plant is one of the worst maps in this game. I want to agree with everything you said, but you lost me at "I went out of my way for meat packing plant" I have to go with quitter bro.

    I also do not care if people DC or suicide out of my matches. I play mostly survivor and could care less if people stay or go. People in the forum always state it is such a huge inconvenience for everyone to have a member leave, well not me. You wanna go, go. I played in the good ol' days when it did not boot the team if someone did not make it through loading. I have played hundreds of games with 3,2 or just me. It is just a different kind of match, you adjust and move on. I don't think people should be forced into matches they don't want to play.

    On a more sympathetic note I do hate it when I bring a map token (since they are kinda hard to get) and the match gets screwed up and you lose it, that sucks balls. I have probably 20 Meat Packing Plant tokens because I would never burn one. I wish we could trade them or sell them back to the store or something, I would have given you all of mine for cheap. I would pay you to take the Midwichs.

  • Moundshroud
    Moundshroud Member Posts: 4,458

    Actually no. I'm embarrassed for you. Go ahead and look back through my 2000 or so posts and see if you can find a single one that ever judges any Surivor or Killer's build. You won't find one because I don't think the builds or selection of add-on(s) other people choose are any of my business. Legal options in the game are fair and valid. There is nothing wrong with them.

  • Moundshroud
    Moundshroud Member Posts: 4,458

    And yet, you never see me complain or even comment on getting sent regularly to the old Ormond, Haddonfield, Rotten Fields, etc. Survivors choose the maps for me quite frequently. If I had to guess, I'd say I see them put in a map about 40% of my matches. The maps I see are almost always the SAME ones. I don't quit. I don't complain. I play them. Why? Because they earned those maps, spending their BP on them. They are valid choices and and in the game to be used. So let me ask you, are you inferring that I have less right than Survivors to select the maps I want to use? Are you suggesting Killers should just quit whenever the Survivor friendly maps come up?

  • EvilJoshy
    EvilJoshy Member Posts: 5,295
  • alaenyia
    alaenyia Member Posts: 650

    In all fairness, IDK what you are talking about. As a killer I never want an indoor map. I would rather go to the farm or the swamp with my killers. So as far as "survivor-sided" maps, I dislike the Meat Packing Plant probably more as a killer, than survivor. After Midwich came out I think I would guess everyone throwing up map offerings most likely doubled. I know that is when I started using them, before that I just let the chips fall. I would not say anyone really plays with this mindset that other people's offerings are their problem. I would have not given your offering any thought really at all, and I am sure DC person did not consider your BP expenditure. Maybe they assumed you were just using up crap you are tired of looking at, but that is probably more credit than they deserve. The only time I even note other people's offerings is streamers (and the like) and mori's.

  • Rydog
    Rydog Member Posts: 3,275

    I'm personally not one to lobby-dodge, but it doesn't have remotely the same ramifications that leaving an already-in-progress match does.

  • burt0r
    burt0r Member Posts: 4,160

    Damn that's a thing at a certain level. I have less than 500 hours overall in this game and less than 10 on spirit for the reason that many people think like you.

    When penalties were off and I tried to play her either to test or a ritual (can't remember) I had either multiple survivor instant dc or whole swf with OoO dc after the first look around.

    I freaking miss the phase attack since I don't play this game on a regular basis and don't play spirit in particular due to her reputation (nice killer only player here btw, so policy to avoid camping and tunneling). But people still instant dc against a spirit noob like me or I messed around with people by using a shroud of separation or a yellow mori.