We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Are the new maps ruined?

I love the new graphics design but I just played a game on the Suffocation pits and the dead zones on the entirety of one half of the map were horrendous.

and yet, the middle of the map was basically infinitely loopable. It was like they took everything from the outwards area of the map and put it in the middle.

Is there a reason why they made the map way more open and harder to hide, as well as take a lot of pallets away? It was awful playing there, because practically the only loop was around main house, all the woods were bare and quite frankly boring to look at and play with, and I was wondering if there’s a reason why.

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