The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Are the new maps ruined?

I love the new graphics design but I just played a game on the Suffocation pits and the dead zones on the entirety of one half of the map were horrendous.

and yet, the middle of the map was basically infinitely loopable. It was like they took everything from the outwards area of the map and put it in the middle.

Is there a reason why they made the map way more open and harder to hide, as well as take a lot of pallets away? It was awful playing there, because practically the only loop was around main house, all the woods were bare and quite frankly boring to look at and play with, and I was wondering if there’s a reason why.

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