Dead by daylight objective re work
I’ve been playing dead by daylight recently again and I now remember how boring sitting at generators were again. So I starting thinking of ideas to make actually doing the objective more interactive and interesting instead of boring.
instead of doing generators people are tasked with finding a page or totem or whatever across the entire map. You have to find overall probably 5-8 pages or totems and they don’t all spawn at the same time. These pages are going to be in locations that aren’t so obvious.
the killer doesn’t know where the pages or totems are located ( so they can’t camp the spot).
so this means that the gen rushing problem becomes non existent.
the only problem seems to be map size from what I can think off rn
what do u think of my idea?
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That's why I don't play survivor. The gens are just holding M1 with the occasional press of space bar on the big box, it feels mind-numbing and completely boring. This doesn't only apply to gens, but exit gates, healing, totems, wiggle (sort of), recovery, unhooking, and even unhooking yourself.
They need to add more interactive things to do when completing objectives, I'm not sure what though but it needs to be more variety than holding M1 or spaming A and D.
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So you wanna turn the game into Slender.
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I mean yeah its better than what we have now.
Post edited by eem2wavy on0