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What's one thing you were tired of running into over and over again?
Something that you encountered over and over with no sense of stopping.
Comments
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Well, an ebony mori is no big deal anymore. Tbh I enjoy games with them now unlike before.
Noed if he is face camping is easy- you just leave. He gets literally NO value from it. Sucks for person on hook, but I mean, noed is awful for face camping unless survivors are dumb.
All that being said, face camping bubba is literally 50% of bubba players. If you play the game and keep track of how many face camp all game, it's like literally half of leatherface players will face camp. I find that hilarious tbh haha.
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Agreed. I haven't kept track but mental notes and it does seem like 50% of bubba players do just camp the first survivor they find. I find this less in higher ranks but it still happens.
I'm tired of seeing undying + ruin I get it's meta but it's boring. I run aura and fun builds on survivor so it's kind of annoying but I get why killers do it it's still annoying. Equally survivors that run DS, unbreakable, dead hard, BT
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I do try and remember totem spawn locations in the map as I play; and run a quick pass by them for noed if the killer has it though. Against a BUBBA though; that's not an option you can't really save against an instant down AOE sweep attack really.
Ruin and undying is meta, but it's meta because it works. Anything to buy more time is sorely needed; and ruin on it's own is gone in like the first 60 seconds of the match. I don't think it's the undying part of undying that's oppressive; I mean sometimes ruin is gone after 2 totems, or 3, it rarely goes to all 5- but the problem is that if you touch a totem he sees you and comes and chases you off it and it's progress resets to 0.
So I mean if they have high mobility....you're kinda screwed. I feel if it gets nerfed, it will be the detection part of the perk, not the lasting totem part.
As for DS/Unbreakable, I don't find it as BS as like....Soctt Jund or someone complains it is, and I am not about to throw a childish tantrum and insult/tunnel anyone who has them, but they are definitely too strong. No one should have a full minute of just "god mode"
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Ds+Ub.
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Honestly? Legion.
The majority of my matches are against Legion and it just gets annoying and boring after a while no offense to Legion I just hate mending.
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DS.
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being abandoned by teammates that t-bag the killer after opening the gate, they think they're hot ######### but they don't do gens and can't loop for their life
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The same four to five killers in 95% of my survivor matches.. being Freddy, Spirit, Slinger, Pyramid Head and Nurse.
It gets extremely boring after even one game, where the killers just negate survivor input and take almost no skill in doing it.
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Keys.
I've had 23/44 games with a key in them
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Seriously???? O_o I rarely ever run into keys. I think I've only ever ran into 3 total, but I don't play a crazy amount of killer.
To stay on topic, as for what annoys me - a survivor that sits at the exit gate, wasting a killer's time. It's even worse if they were the worst player on the team, can't loop, have a really low score, or if the killer was wholesome and they're being an a-hole for no reason. Like, why?
I get it if the killer is tunneling or bring a jerk/BMing, you might do it back, especially if you're the one being tunneled and survived. Regardless, it just seems so unnecessary... I'll only ever do it if the killer "deserves it" by playing like a jerk for no reason.
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The current meta...for Killers it's always Ruin/Undying/Tinkerer on a high mobility Killer, though effective, it is boring as hell to go against. Really hope the aura reading is removed from Undying soon. For Survivor its DS/UB/Dead Hard or the gen jockey squads with BNP Commodious' with Prove Thyself that powerhump all the gens in 4 minutes for the same reason...boring as hell. For as long as queue times are, you'd think Survivors would wanna have more than a 4 minute match. The game is in a really stale state right now and hope the next chapter really brings in some much needed fresh air.
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Killers that just be a total troll to the very first survivor they spot by tunnelling that survivor to death, when that survivor in no way whatsoever did anything bad or toxic to the killer.
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Decisive Strike.
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im a rank 5 killer and i hate seeing Solo Survivors that don't help the team I'll even go as far away from the hook as I can and they still don't do anything it's been happening a lot more recently so if that Survivor gets off the hook I'm making sure he is the only one that leaves
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Clown
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The same threads and arguments over and over.
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BT plays. Can you let me take three steps away from the hook before coming in with that BT play?
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Key/map SWF's that choose the map and hatch spawn location; only to do this as soon as they realise their plans are falling apart:
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the good and old ds, unbk, dh, ironwill/adrenaline + swf served with a smile and the last two survivors playing immersed and trying to find a key in chests
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I've also been running into nonstop keys at least 75% of my games.
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Pretty much this. Their hatchets are the size of a bus, it doesn't matter if they have good aim or not.
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Dying on first hook, even though I have kindred, the killer is nowhere near me and my team mates have BT. Solo q experience. BT is only for their SWF buddies.
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Multithousand hour SWF with Object and the sweatiest loadouts and items, keys included, always accompanied by a Haddonfield, Midwich or Farm offering. I´m so tired of facing these.
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DS
Huntress
Freddy
Ruin/undying
Potato/useless team mates
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High Ping Huntresses.
Freddy.
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Freddy's equipped with every slowdown perk and addon possible.
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I cry inside whenever hear a Spirit phasing or a Deathslinger shooting in the distance. Makes me wish those half baked meme ideas of survivors instantly teleporting on a hook when the match starts were real so I can just die already.
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At the moment suiciding teammates.
When i climbed to red rank two years ago farming teammates. It was so bad i started to use D-Strike.
And i had one bad week were i got repeatedly not unhooked. So i equipped deliverance.
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