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switch skill

AMOLUDUS
AMOLUDUS Member Posts: 35
edited October 2018 in General Discussions

play as survivor or killer
does not matter
currently we have to select skills manually when you want to change your strategy of the game
I bring a great suggestion to increase in a next update to the game
allow you to create a new feature in the skill menu
allow save up to 5 skill customizations
I would say it's like creating classes, but for the same character
let's imagine you can save from 1 to 5 customizations
and wants to play as the team repairman
Then you use repairman skill.

Customization 1, Repairer
skill 1: Leader
skill 2: Prove Thyself
skill 3: Bond
skill 4: Botany Knowledge

But you are with the same character and in another match you want to play as a doctor helping the team.
here is another customization that would be for the doctor

customization 2, doctor
skill 1: Empathy
skill 2: Self-Care
skill 3: We'll Make It
skill 4: No One Left Behind

skill customization 3 to 5 would be for example

customization 3 (you choose)
skill 1: (you choose)
skill 2: (you choose)
skill 3: (you choose)
skill 4: (you choose)

4 ...

5 ...

summing up

for those who already have many skills and perks with single character knows that every time you want to change strategy has to be deselecting and selecting skills creating the class you want to play, and this is annoying and time consuming, allow you to change the skills that you already have does not make you lose time or your team, this helps to create match faster, and a bad thing that exists in DEAD BY DAYLIGHT is the time-consumin to start matches
see this video of another game that is not DEAD BY DAYLIGHT but it serves as an example to get an idea of what I'm talking about

https://youtube.com/watch?v=nMpEmsGhK40

Post edited by AMOLUDUS on

Comments

  • AMOLUDUS
    AMOLUDUS Member Posts: 35

    for people who have read and liked, support this idea

  • Watery
    Watery Member Posts: 1,167
    Do you mean- like pick your playstyle feature? In a game as ambiguous as this, that seems... well, that seems kinda dumb to me. You should focus on being good in ALL areas, not just one.
  • AMOLUDUS
    AMOLUDUS Member Posts: 35

    if you like this idea , support this topic .

  • Peasant
    Peasant Member Posts: 4,104
    What I believe @AMOLUDUS is suggesting is a "profile" system. In such a system you could save sets of perks and add-ons together to create several presets.This way, once you load into a lobby you can quickly cycle through your profiles to more quickly ready up. 

    For example, you could save a profile for your anti-flashlight build and your standard gameplay build so that if you need to switch to a different set you can do so quickly.
  • Kilmeran
    Kilmeran Member Posts: 3,142
    edited October 2018

    @AMOLUDUS Paladins has that exact feature. You can save up to five new loadouts per hero. At the beginning of the match, you click the loadout you want to use for that match.

    It is a very nice feature over there.

    You can also search for the loadouts of others and import them right into your slots. The wife and I have exchanged and tested loadouts for different heroes that way, often. I've also found some interesting loadouts from the community to test-run that way, too.

    Actually, Paladins does a lot of things better. You don't have to grind for cards over there. All cards are unlocked automatically. They have five levels to them, and all start at the base level. There are five cards per loadout, and you have 15 points to raise their levels with. So, if you decided, to say, max one card to Level 5 in your loadout, you now only have 10 points between four more cards.

    That system keeps it fun for the Vets, and doesn't make new players feel like they're in an Asian-grind nightmare. It's very new-player friendly. Which is not a term that BHVR seems to understand in the slightest.

  • AMOLUDUS
    AMOLUDUS Member Posts: 35

    @Peasant and @Kilmeran You two understood exactly what I said

  • Peasant
    Peasant Member Posts: 4,104
    AMOLUDUS said:

    @Peasant and @Kilmeran You two understood exactly what I said

    Well I figured my post would help anyone who couldn't understand you get the message.
  • AMOLUDUS
    AMOLUDUS Member Posts: 35

    this new feature would help players a lot to decide faster

  • AMOLUDUS
    AMOLUDUS Member Posts: 35

    I know everyone gets impatient with the long waits to get matches .
    Click awesome and upvote if you really wanted to stop wasting time in the DEAD BY DAYLIGHT lobby .
    let's make Behavior Interactive consider this new feature .

  • Watery
    Watery Member Posts: 1,167
    edited October 2018
    Well, do keep in mind the point of not revealing perks during matches and no communication is to befit the idea that when you play with strangers: you have no idea what motives the other players have. This would get rid of that idea to its entirety. The reason I say this is when you only had the choice to play survivor or killer in the menu (aka when there was no swf), that was the goal of it. Not to say it isn’t a good idea, but I think it gets rid of what the game was going for originally.

    EDIT:Also, it seems kinda pointless when you have the survive with friends feature, since you have the ability to communicate. Heck, you have chat on PC and party systems on console. And... if you’re with a group on PC, you most likely use Discord, Skype, or Teamspeak.
  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104
    Just going to say it because I cringed inside. 

    Its perks. Not skills. 
  • AMOLUDUS
    AMOLUDUS Member Posts: 35

    finally after so long they listened to me (2018-2022)

  • AMOLUDUS
    AMOLUDUS Member Posts: 35

    2018 - 2022


  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,817
  • Pulsar
    Pulsar Member Posts: 20,907

    The necro is justified.

    It is....acceptable