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No Mither - rework
Let me start this by saying I have no complaints about the perk; in my opinion its purpose is to give players a challenge and make the game harder not easier, so it does its job well.
That being said, here's an idea to make this perk more entertaining:
No Mither
You start the Trial in a Healthy State.
Press the Active Ability button while in Healthy or Injured State to activate No Mither.
When No Mither is first activated, all Status Effects and Killer Power affecting you are Purged and you are affected by the Broken Status Effect for the rest of the Trial.
[Rest of No Mither effects remains the same].
Two changes in this new No Mither:
1. You start the Trial healthy and can go into No Mither on demand;
2. You have the ability to Purge all status effects once per Trial.
However, not only You can purge common status effects like blindness, mangled, exhaustion, You can also purge Killer powers. For example, You get infected by Plague but once per Trial You can remove the infection completety. Other powers You could remove: Freddy's sleep (You would wake up instantly as if you used the clock), Ghostface's stalk (tho You'd still die in one shot since You'd be broken), Doctor's Madness, Pig's Trap, Executioner's Torment, Twins Victor, Legion's/Deathslinger's Deep Wounds.
Comments
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No as this can be abused with exhaustion perks
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