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Found a perk that makes DS less punishing

It's our good old Meyers perk: Play With Your Food. Before you get stunned with DS, either from a locker or picking someone up, you have a sliver of time to turn your camera. Use that time to face a direction you'll think they'll run in front of so you'll start a chase on the obsession while stunned. Then you leave them and you're 5% faster. I also use Nemesis to make it more consistent and STBFL because it also benefits from leaving the obsession alone. I'd take this combo over Spirit Fury/Enduring any day. I suggest PWYF because current version DS is part of the game and it's probably here to stay, so it's time to make counters (or as close as you can get to a counter) with what we've got. It's a very commonly run perk after all. This strat encourages taking the DS early, which I've heard people recommend because DS is so much more powerful when used in the late game. If you can get a stack or 2 or 3 of PWYF you're gonna have so much more mobility. I'd go as far as to say it fixes low mobility M1 killers.

Sorry for the wall of text. What are your thoughts?

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