Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

To all killers upset by the ruin undying change!

I agree it is annoying that the devs are targeting these perks when ds/unbreakable is still around and not even giving it a ptb to test the changes, but this also comes with benefits.

Undying is now the ultimate perk to combo with devour hope and i plan to use this combo every game, when i almost never used ruin with undying, cause i love devour hope. You will be able to get value out of it even if you dont run it since survivors will have to honor it and look for it since after 3 stacks they will lose. It will literally be as annoying for all survivors as ds/unbreakable is for killer.

Also if you dont want to run this combo just run ruin with pop to compensate for when ruin gets destroyed.

As a person that plays survivor roughly 40% of the time i found ruin/undying annoying but not unfair and i never called for it to be nerfed. I think survivor mains are going to get a monkey paw like effect with this change.

Comments

  • Yatol
    Yatol Member Posts: 1,960

    what is the change?

  • Zeus
    Zeus Member Posts: 2,114

    The first hex totem you break will always be undying.

  • Unknown
    edited January 2021
    This content has been removed.
  • Zeus
    Zeus Member Posts: 2,114

    I don't mind either. It's basically giving an hex perk two totems instead of one. I don't really use undying so wouldn't really bother me.

    Also you still keep the stacks even if they break one totem. So it's a buff for perks like devour hope.

  • Clevite
    Clevite Member Posts: 4,335

    I thought it was pretty balanced as it was. Sometimes it would last all game, other times it was gone before you could even cross the map. It certainly lost some of it's potency.

    It can certainly be good with DH, if it lasts.

    Haunted twice a game would be good, however who is going to cleanse the Haunted the second time?

  • Tsulan
    Tsulan Member Posts: 15,093

    Undying is now Haunted Grounds without exposed.

  • Tsulan
    Tsulan Member Posts: 15,093

    But only once.

    Your chances of keeping Devour Hope alive are higher with Haunted than with the new Undying.

  • truegod_10
    truegod_10 Member Posts: 393

    With haunted there is still a 33% chance that it breaks first. Now undying makes sure it survives for all least two totem breaks. Also you can run haunted, devour, and undying to get lots of possible exposed effects.

  • Yatol
    Yatol Member Posts: 1,960

    glad to see the typical smug attitude of bias players is consistent with this community

  • Steel_Eyed
    Steel_Eyed Member Posts: 4,033

    I’m happy with the change. Ruin Undying matches were super uncompetitive as killer.

  • YOURFRIEND
    YOURFRIEND Member Posts: 3,389

    I don't have either of these perks and even if I did, I wouldn't use them.

  • xEcoLog1cDuk3Xx
    xEcoLog1cDuk3Xx Member Posts: 441

    Yes, I'm just a veteran player who played the game for 4+ years and is tired of 1 side getting special treatment over the other because of priorities. That's the issue.

    Bro, what a joke of a response. We all know the reason why Undying is getting nerfed, it's for a dumb reason.

  • jester20k
    jester20k Member Posts: 827

    It had to be cHanged, solo queue was impossible to get a win with anything but a terrible killer using this combo, and even against swf it boosted try hards using spirit etc. To unbeatable status without them having to even try hardly at all

  • Yatol
    Yatol Member Posts: 1,960

    you don't even deny that you're bias and your response is just more smug

    the reason because it got nerfed is because the RNG could create a ######### experience for most survivors while the top 1% of swf could deal with it just fine, the only dumb thing is the favoritism.

  • DawnMad
    DawnMad Member Posts: 1,030

    The new Undying isn't actually as bad as people think. Right now to destroy a Ruin you either need to destroy the Undying or destroy all 4 other totems. After the changes you will HAVE to find the location of Undying either before or after cleansing Ruin but you will at least not have to find a 3rd hex if you cleanse Ruin first. I'm with this change, a slight nerf that makes it much less annoying for survivors.

  • Mister_xD
    Mister_xD Member Posts: 7,668

    in addition to what @Zeus said, the aura reveal is now limited to Dull Totems aswell.

  • The_C12H15NO2
    The_C12H15NO2 Member Posts: 335

    The nerf should've been removing the aura reading ability. Making the cleansed hex move to undying reduces it's value tremendously. RIP undying. Back to pop

  • danielmaster87
    danielmaster87 Member Posts: 10,719

    Ruin/Undying was even weaker than old Ruin, and still got nerfed.

  • xEcoLog1cDuk3Xx
    xEcoLog1cDuk3Xx Member Posts: 441

    Tell me where I said "I'm biased toward killer" in my original post, I asked if anyone (Survivor mains) have a counter-argument to undoubtedly the strongest combo in the game which is DS+Unbreakable. Comparing Ruin+Undying with DS+Unbreakable (even though one combo is clearly stronger than the other) and then saying "Only bad killers need it" is not a valid statement to justify Undying's nerf.

    Also, I like how you're arguing about RNG odds that are 50/50.

    Next time if you're going to take my 2 posts out of context and bait me down a rabbit hole, at least provide evidence to back up your claim and not put words that I didn't say in my mouth.

    Thanks (:

  • brokedownpalace
    brokedownpalace Member Posts: 8,823

    I look forward to making sure you get no value out of Devour Hope :)

  • lagosta
    lagosta Member Posts: 1,871

    That one is interesting. What if killers had an action that awarded 1000 BP that took 14 seconds to execute and required them to find an object hidden in the map, would you do it?

    Unless the devs incorporate dull totems to provide some real in-match benefit, then they will remain score events.

  • Aven_Fallen
    Aven_Fallen Member Posts: 18,097

    Saying that all Totem Spots are bad is simply wrong. There are ton of really good Totem Spots, but nobody talks about them because this is a killer-sided forum.

    I wrote it in another Thread, I had a game against a Blight, it lasted around 12 minutes (he got a 4K) and I cleansed 3 Hexes during that game and knew where another was. He was a Streamer so I watched the VOD and he still had Ruin AND Undying up. So even if I would have been able to cleanse that Hex, there would have been a 50% Chance it was Undying. No idea where the last totem would have been.

    Hex-Perks are not meant to stay active for the whole game. And with the always improving Totem Spots, that can happen with Undying.

  • Yatol
    Yatol Member Posts: 1,960
    edited January 2021

    out of context? what? i said you are bias, i never specified killer (there are other types of bias). This proves you have a us vs them mentality, now i think you are a bias killer main

    you said "Any Survivor mains on the forums want to insert a non-existing counter argument" implying you don't think survivors have any

    what where this "only bad killers need it" comes from I said it ruined the experience of most survivors while the best SWF could deal with it. I never mentioned killer skill.

    the RNG is not as simple as 50/50 some maps have nasty spawns for totems while other maps have garbo spawn for totems

    evidence? of what? that you're smug? just need to point to your posts, even the one I'm replying to does

    that you're bias? you assume that the perk got nerfed for a dumb reason and your us vs them mentality