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Can we please have a customizable / modular UI ?
Its great that QOL improvements are being added to the UI, what would make it better still is having the option to add / remove parts of it, change the color and size or even turn it all off for a totally immersive experience.
Comments
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That's what I would suggest as well.
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I have ZERO need for a hook counter when I’m playing killer, on the off chance the game has gone to #########, the sound of pinging generators is enough to tell me I’m in trouble! An onscreen counter will not help in the slightest.
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But it would. There's been so many games where it's down to the wire and I've hooked so many people I'm like, "Is this guy dead yet? No. Is this guy dead yet? No." I'd like to know, because otherwise I'll end up hooking everyone twice and everyone will escape on dead hook.
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Sorry, I was referring to the killers “motivation” overall hook counter that just takes up more screen real estate.
Showing the hookings next to each character will work nicely though and will help.
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I would be okay with this in some, controlled ways. Colors are fine. Moving the existing things around is fine.
I do not want an open API full-blow mod nonsense like World of Warcraft became.
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Yes we need it, if they release the new UI without this option, they are LAZY!
I already don't like the new UI because it makes the game look like a mobile game, with small icons and "modern" portaits. The "all grayed" thinguies were better.
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Totally agreed with this idea, i dont like the actual placement of the widgets
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Custom ui like in tf2 would be cool
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Even if they were just various templates we could choose from, instead of being forced into one format, it’d be nice to have variety.
Though, Sarah mentioned during the Dev Tapes that the UI changes were to make room for new features in the future.
It’ll take some getting used to, for sure
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they just need to reset the widget every time they add something new, than we move them again
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