Devs are u even listening?
It feels like u are ignoring us, if it comes to significant points. Stop making this game easier for newbies, that makes u as awful as Activision with CoD. Should a similar game appear, you are ######### - a lot ppl will leave. We r still here, bc u are the only one and not a good one.
A little reminder:
-OoO; who the ######### taught u reading statistics?
-DS
-DS + Unbreakable
-Undying nerf?!
-BUGS
-KEYS
-BUGS
-Map offerings
-DbD
-MMS
-Huntress pinky addon
Comments
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In my opinion, the main thing which makes the people play this game is your anger and hatred. On lower ranks, I remember I played a lot because I just hated killers as the survivors and survivors as a killer.
I've got used to all that ######### and learned how to counter that. Now I am not playing this game that match :(
- DS -- counter with slug
- DS + Unbreakable -- counter with slug, wait for unbreakable and then slug again
- Undying nerf is needed. Ruin + Undying is not healthy and boring. I can 3K/4K with only those two perks.
- Bugs. They are fixing bugs. Some bugs are fun.
- Map offerings: Unless the survivors know the map by heart, it is very satisfying to get 4K on their map. This depends on survivor skill, if this is a tournament swf team... well not sure I can do anything here. Also, how would I play scratched mirror Myers without map offering? Or drifting Billy?
- Keys I agree -- those are BS, which morally let's me just hard tunnel, slug and give them the worst gamming experience. For instance, this is very satisfying to let the last surv with the key to bleed in the dying for the last 4 minutes. Then I pick up and hook it. If it DCs -- this is even better, cuz I know it will lose the key and the points. If one brings the key -- all team needs to be punished equally.
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They are clearly not.
I think they are clueless considering in the dev stream they mention how they want to buff base game perks and stay away from buffing licensed perks to avoid a p2w atmosphere. But than they proceed to nerf a base game killer perk (than) and (original concept killer) perk undying, when we have had DS and BBQ in top tier with only a few other perks for years now (AND THEY ARE BOTH LISCENSED?).
And with this latest update I've lost hope, all they care about is jerking off their crappy data onto our faces as a reason for everything
is there data on HOW IN THE HELL you are so detached from your playerbase when you do a Q&A every month?? That really shows how all they care about is pleasing the majority.
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When was this? Literally their last Q&A they said they're looking into changing DS so that just sounds like you're feeding false information.
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They said they are considering ways to change it with still no feedback after a whole month and a half. But when it comes to killer perks it takes just over a month to nerf meta killer perks into the ground? also keys are still left untouched you can literally use a perk and get guaranteed a key. disconnected. license hungry. graphics focused.
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The devs at this point have shown their lack of awareness for the game and have also shown how disconnected they are from the entire community, it genuinely makes me feel upset to say this because I love dbd but its coming increasingly hard to defend them when they say stuff like "OoO is fine" It really does baffles me.
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And if they dont conscide undying a base game perk because it didn't come on The 5 base killers. then ds is not a base game perk for the same reason
(Am including huntress because you can get her instantly)
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There is only so much they can do with the game at the given point of time. Even if they have thousands of devs working on the game at the same time, they won't fix everything 1000 times faster. I mostly like what they are doing in the upcoming update; I don't like the UI HUD change and I am a bit concerned about MMR, but let's see what's gonna happen. They are buffing some other rarely used perks and make them more popular, I like this. Regarding to Undying -- the most streamers I watch were saying "this perk is going to be nerfed". It is really too strong with ruin.
But I agree with you, BHVR management is kinda detached from the community, and they are the people who make the decisions, not the devs, unfortunately. And yes, they recently did a lot of nerfs for Killer side. I hope they will address this in future. Their DATA should clearly show survivor lobby time (like 5 minutes avg) and killers lobby (instant, which means there are a LOT less killers in the game). Playing killer is less welcoming for the new players. For people who get used to the game -- it is fine and fun.
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So where's that monstersious shrine change the talked about around a year or 2 ago? Or a no mither change that was briefly talked about 2 years ago see the issue they are changing new thing quickly while things that existed 2+years remain untouched
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With every update I always tell myself, "oh its ok it might be fine, they'll address it next time". Than THREE MONTHS LATER they proceed to make bunch itsy bitsy changes and 1 considerable change, I'm sick of waiting for these people to find OZ and get a brain. Our last mid chapter was an insignificant pyramid head change and a snuck in mori nerf with not a thing done to keys a while later.
But one thing is consistent, the rift! pay money to get things that will be dirt cheap in shards eventually anyways and charms no one gives a crap about... it really is exhausting
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True, but who's bringing monstrous shrine or no mither in a combo to bully the killer? Absolutely no one. People WILL bring UB + DS, knowing they'll have a minute of invincibility, and bully the killer. Not everyone does this, but it is a problem.
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There’s no need to be so vitriolic.
What people don’t remember is that BHVR is a, to put it mildly, small company. Their portfolio of games isn’t exactly impressive. It’s not as simple as just changing a line of code and pressing save. Not only do they have to invest time into concepts, the programming team has to invest valuable time and effort into implementing it without creating more unexpected bugs.
Your particular list of complaints is probably on their to-do list. But keep in mind that they are small and can’t address everything. It is unfair to them to be so vituperative on such a matter.
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Better than Raven Software, they gave the most broken ass gun in Warzone a minor nerf which somehow made the gun better...
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The fact that you think perks are supposed to bully the killer shows why perks like ds need to be changed it gives you power in a game where you are supposed to be scared to make your decision
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Simple fact : Dev can't follow every suggestions or complaint and because you're louder doesn't mean that you represent a vast base of player ( player post to complain not to say "this perk is balanced" ).
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"DS - Slug"? Even though you adressed unbreakable in the second line, you still can't know if they have UB or not, heck you're sometimes slugging when they don't even have DS. Even then slugging doesn't keep that much pressure on the map as hooking them, it's BS that one perk can basically give every survivor a 4th hook, and they call it anti-tunnel when people use it to play aggressively: Hide in lockers infront of them, do gens infront of them, throwing yourself on killers to get hooked, when healthy they try to unhook someone, your only play is to grab them but you get DS'd anyways, so you literally can't stop it.
"Wait for unbreakable" what do you mean, they only use their unbreakable if you're hella long gone, and waiting 60s for a DS is just not worth it, so you eat the DS which is usually not that great in any period of the match, even early, or leaving him slugged with like a 60% chance of ub, so either way you keep almost no pressure. (Yes they don't always have unbreakable, but usually a teammate or 2 are nearby)
I only really like it when it actually does what it was supposed to, counter tunneling, but every other strategy is just a way of abusing the perk.
I don't get it, the PTB had multiple of things that survivor could abuse one time, so they didn't implement it of course, so why is DS still here as it is? The "nerfs" it got barely changed how it got abused.
Undying was a meta for a few months, now tell me how long people complained about r/u in comparison to ds/ub. Both VERY strong combos and if you deny that, then you haven't seen a single forum post that makes sense or haven't visited a red rank match with people that can actually play with meta perks like these.
Map offerings, Hatch location offering, Key. These 3 combined guarantees a 3k or less, never more if it's a full swf. Tell me how to stop a healthy man approaching the killer shack with a key as the last survivor? Literally impossible. So map offerings are huge problem, even IF used as the only offering.
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He is saying everything bhvr says is hot air. You'd know about that 🤡
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Monstrous Shrine is a Killer perk btw.
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They are listening, they actually like working on the game despite what some people in the community tells you.
Ask yourself this - why has something like OoO not been changed? Is it because SWF makes the game the most money? Hmmmmmmmm.
But to debunk the "they don't care about their game" claim, they do care, and I'm almost 100% confident on that. Sometimes it can be questionable though cough twins release
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I haven't seen Object since September. And may I remind you that going on a mindless rant won't change anything.
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jayru has been banned.
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Apparently I forgot that. You'd think I'd know that since I was a killer main the first 4 months I played the game.
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Most of what BHVR says is hot air but not everything. Although you wouldn't know that because it's easier to believe everything is bs and it's the end of the world that someone lied to you. And what would I know about blowing hot air?
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Lemme remind people there are multiple things people have asked for in this game and now that people are getting they're like "I never asked for this". Let's see
- Character Portraits
- Hook Counters
- Wraith to be invisible from a distance
- Literally people asked for an Undying nerf don't act like that hasn't been a complaint since it released
AND THAT'S JUST THIS UPDATE. Sure you don't like how it looks and they could have done a better job than they did but to say they don't listen and that they just blow hot air for the sake of it is bs and we all know it. They can't deliver stuff in 2 seconds so stop acting like "Oh it's not here when I asked for it yesterday? Well it's not happening." Things take time and sometimes things have higher priority (shocker). Grow. Up. It's. A. Game.
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While they're no EA or Activision-Blizzard, they also aren't that small, either. They're also big enough that Netease decided to own a piece of them.
A Leading Independent Game Developer | Behaviour Interactive (bhvr.com)
NetEase buys minority stake in Behaviour Interactive (yahoo.com)
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Those aren't counters. Some of them are only mitigation. Most of them aren't even that.
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It's commonplace for companies to buy up portions of promising young companies. It's an investment that they can afford to make, especially if they have such a solid title as DBD.
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Your "counter to DS+Unbreakable" is to literally let them use Unbreakable. That's not a counter, that's quite literally letting them use their combo. By that logic, the counter to Ruin Undying is to just cleanse all five totems. Easy 4head
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