Lack of Killers at Night

So I am playing survivor with some friends at night and it takes forever for us to find a match.
It couldn't be because Pop got nerfed to 40 seconds. It couldn't be the massive nerf of Undying. It couldn't be the removal of the Mori. It couldn't be survivors using keys and decisive strike/unbreakable.
In all seriousness this game lacks killer players. Rather than try to get new killer players in they instead scare old players away. I hope they will shift to some killer sided updates soon but this games history says otherwise.
Side Note: I agree that in the higher levels of play this game is clearly killer sided. I am referring more to the casual level killer who doesn't have time to grind the 1000's of hours necessary to "get good"
Comments
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I'm Central time zone and a killer main and tend to play at night. I tend to get into matches quickly but OH MY GOODNESS I get put against high level players more often than not. I'm lvl 12 killer, been playing for a couple of weeks now but I just can't handle so many reds at one time. Yikes! Hopefully the matchmaking updates the devs have talked about help me out in that regard.
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That’s cause no one plays killer more than a few hours a day. Way too stressful.
Unfortunately for you, survivors want to play around the clock, and since high rank survivors have been waiting in a queue for too long, the matchmaking will expand to include players (like you) who are not prepared to play against these type of survivors.
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Devs refuse to acknowledge this though, but since survivors may stop spending money on the game l, their solution is to bring in MMR. Which will basically help them mask the lack of killers.
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I'm on the EU servers and it's the same here. I personally prefer to play killer, but I will point blank refuse after a certain time because during the day, it's way calmer, and actually fun to play as killer, wether a win or loss. But once evening rolls around you can instantly see the SWF teams, which I have no issue with people playing as SWF, but there are too many that just act toxic or go out of their way to ruin the killer's fun for them. Even when I try just to play for fun or points, which most of my matches are honestly because I've given up on winning as killer anymore, it's not fun at all when you go against some kind of faze clan tournament players who are playins as if they're about to win a cash prize for escaping.
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...those are prime time hours where players who get off work SWF together
Killer matches in the evening & overnight are instantaneous, here
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I play both but yeah, the queues are so bad to the point where it seems better to just stream killer games to each other than queue together for survivor games, which is ridiculous imo.
I do wish the devs would address this by offering blood point bonuses when queues are lopsided in favor of one of the sides to help alleviate queue times no matter which way they swing.
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All the killer nerfs and bugs they refuse to fix, kills the vibe and the will to play it, and now we gonna have a hud that's all over our screen so gonna have to looked left up right down and gonna have 3 blind spots thanks to those... Honestly the only way devs r gonna give a ######### about killers is if we don't play and it affects survivors, then u know they definitely gonna start changing things for the best(and no clown "buff" is only a buff to reload time, bottle that can speed up survivors not gonna be that useful we'll see at PTB. And wraiths "true invisibility is BS u can't see him from 24+ meters anyway it's not a buff it's just putting grease on killers eyes)
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It’s because roughly between the hours of 5:30pm and 9:30pm has a great deal of hardcore dedicated red rank SWF groups. That in itself isn’t terrible, but a great deal of them also play in an incredibly obnoxious way, and do things to intentionally incite frustration in the killer.
It’s just not fun.
So many long time killers simply wont log on during those periods.
They’ll either join the long queues as survivor, or play an entirely different game.
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I personally like having instant queue, but I'll only play a few games because I'm going in expecting a loss.
There's only so much of map offering / Object / Flashlight clicky clicky I can take on Trapper before I call it a night.
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I totally agree with this.
Started playing DBD again after years, 250 hours within the last four weeks now. I play a lot, every day. Playing Killer and Survivor, just the one with the shortest waiting time. Both around rank 10-12 now. And I am fed up with the 'Swf squads' and their behaviour now. I tend to only play Survivor the early day and play something else in the evening. Especially on weekends. So I am one Killer less for the Survivors and I guess I am not the only one fed up with three people bodyblocking you on the hook, two Flashlights always there at the right time when I downed someone, unnecessary lenghten the game, teabagging athe the exit gate and after every dropped pallet from rank1 Survivors. I am all grown up and faced a lot of hard times in my reallife but I have to admit yes, this 'toxic gameplay' annoys me, so I just start to avoid it. I am a little bit mad I bought so many killers and happily wanted to try them. But the higher my rank gets (12 now for killer), the more often I face full groups of 4 friends. Rank 1,2,2,18 - something like that. They always know where I am. And yes, I get the points when people say "get better at the game". But maybe my cap of skill is reached. And I want the matchmaking to match me with people more around my skill level.
Killers should get a buff against a full swf group, to make up for them talking about where you are and they don't need Aura reading abilities. It feels unfair at this point.
So yeah. Solo Survivor is more fun atm than playing killing, so that is what I do. Even tough I would really like to have fair matches as a Killer again. And I am not talking about winning, I am talking about giving effort to the game and feel like it was fun for everyone in the end. Don't care if I hook only one surv or all four, as long as it felt balanced for everyone. So that I can say "Everyone had the same chances", after the game.
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Every update is more killer nerfs, and every update I say the same thing to myself "oh its ok in 3 months they'll do this and that to so and so"
and every 3-6 months it's always the same thing a bunch of insignificant changes, and 1 major change. Maybe in a few years they will pull their head out of their DATA and get stuff done that doesn't involve nerfing killers into the ground
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Yeah it took me awhile to realize that 5-10p or so is peak ahole hours. Really hard to have any fun as killer if you play then.
EDIT: Well I just played from 12a-3a EST and 99% of the players I faced were total jerks in game and after. So now I know I don't need to play this game at all! I win!
Post edited by Skullgrind on3 -
This is why I play Killer as early in the day as possible. I won't play Killer after 7:00PM.
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Nighttime is always slow for SWF . I play a lot of SWF and we wait a good chunk of time. It makes sense. we come across 2 types of killers now and it is sort of sad
Killer a.) -Try hard Esport wannabe who tunnels/camps/slugs - We usually lose with maybe 1 to 2 getting out, but can easily get all 4 killed
Killer b.) Either newbie killer due to matchmaking or killer not running meta perks and not camping/tunneling, and we usually win. 1 out of 5 games, maybe 1 out of 4 people die.
1 game per week, is actually a close game, where we felt it was close and even, and actually really intense, but felt fair (why the ######### do we still play? too lazy to find another game since we have a group of 7 friends that rotate in and out throughout the week and its a pain to get everyone to agree on what to play next)
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Its cuz we're all crying ourselves to sleep at night.
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I always play at night as a killer and I don't complain.
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I’ve noticed the same problem, but also that survivor que times are much longer during the day.
My explanation? Most good players are dedicated. Most dedicated players play at night, or are nocturnal. Most good players tend to play survivor; it’s more fun if you have the skill to take on the killer. This is especially the case with SWF, which more experienced players are more likely to partake in.
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More people play SWF at night cause they are all off of school or work. It's quite simple. And no, most of them are not swat teams and will die off easily.
And to be fair, as solo survivor or killer at night... I see plenty of low rank survivors thrown into the matches to be stomped. It's not just the low rank Killers that get the high ranks, I've been in plenty of matches as of late where I find out the team was all new players...
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I found a majority of the killers at night are campers. It’s a bummer to wait 10+ minutes at night then get stuck with a camper that thinks he’s going to advance just standing and waiting after a hook. Best chances are to play during the day.
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Or they give you Rank 17 allies for a Rank 7 Killer. Just had one of those matches. Was hoping the killer would throw a bone to me since they were literally new players dying in seconds. But nope, got smacked on the hook as I got 1 hook'd at the end.
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Devs threw killers a bone by "buffing" 3 killers. Now I wouldn't expect any other buffs for the next 2 chapters.
The mmr will just remove ranks and new killers will regularly play against high skilled survivors.
So
Much
Fun!
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Playing killer on a Sunday night? No thank you. Sure i like the 5 second queues, i don't mind strong teams and losing most my games but Holy Satan I've had it with the toxicity.
And the worse time is Sunday night, the other nights a bit too but Sunday night it's just unbearable and the fact matchmaking is just in shambles is just the final nail to the coffin.
I either try survivor, or just play something else
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Its true, you can only play a few hours a day as killer. Its stressful, and i dont think it will be better in the future. Its the complete powerless feeling on games somethimes that stopped ppl from playing killer. Even i, who has been a main killer for years, got to rank 1 survvor after all these years
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Its toxic red rank SWFs almost every match at night. That might be fine if you are a rank 1 killer but if you are anything else you won't have a fun game.
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I commented on a similar post a while back about this. If survivors are all becoming toxic, that will simply cause people to not play killer any more so the wait times will go up and up. What causes this toxicity though, is it killers that camp and tunnel or is it simply people wanting to take the (insert rude word here)?
I am a rank 13 killer, and regularly go up against red ranks that destroy me, a lot are fine, play the game and leave but there are a few that are just want to mess about and try to bully the killer into rage quitting, which might be fun for them but not the killer.
At the end of the day, it's bad for both sides and something has to give otherwise it will only be custom maps amongst friends in the future.
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As you can tell from my screen name, I am in Chicago and notice a distinct change in the quality of players at night. Note I didn't say skill, but QUALITY. When I play killer at night, I see an increase of SWF players who act like total dbags in end game chat. I tend to have much better chats with survivors when I play killer in the afternoon.
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Im in the same region and for me its different. During the day the survivor are better players then at night. I think during the day the matchmaking works better, bc there are fewer survivors.
At night every killer gets the same survivor bc the survivor need to wait so long that the matchmaking system ignore ranks more, so for a rank 1 killer night is better, but for an rank 10 killer it is not.
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I used to play Killer at night a lot because of my insomnia, and it's like everyone else is saying - nighttime is SWF time.
Well, SWF or Solos who are very clearly overtired and make the most questionable of plays, but mostly SWF.
And, obviously, while not every SWF brings Keys and OoO with a Haddonfield, Crotus Prenn, or Ormond offering; one SWF doing that can be all it takes to get someone playing Killer annoyed or disappointed enough to give up and go do something else.
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Well, i am a survivor main, but i used to play both sides. Now i dont, its just 100% (solo) survivor. Thats one reason i am carefull with survivor nerfs and killer buffs. But the last updates made me not play killer at all. And if i need a change, i play something else.
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The game is balanced around survivors being able to survive. It basically kills any goodwill killers feel, especially at a low-mid level of play where killers feel like ######### for playing. It also doesn't help that survivors love to bully and harrass the killer in game, post chat and sometimes outside the game too for simply playing the game in a manner that they didn't like.
At higher levels of play or the more skilled killers who are adept in dealing with the game's way of balancing and sweat squad, just don't feel as rewarded for playing. As games are super polarizing one match its a full on sweat squad all on coms with object and sharing info with each other, and the next match they get boosted survivors who can't even run loops properly and the survivor harasses them in chat because they thought they were better than they actually were.
assuming bhvr hasn't done anything dramatic mm, over time this made things worse as higher skilled and more competent players left due to all the bugs that screwed them over or the general game health not being what they would like it to be. which meant all the lower skilled players rose through the ranks easier to fill in their place, which made the game feel less rewarding. this slowly bled away at the killer pool, as more players moved to the survivor side where they get more instant gratification and are far likely to "win".
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It's not as bad since crossplay but late night ps4 was always terrible, especially on weekends. After a few games you'd feel blessed to get a squad of only 3 and without object.
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There are plenty of people playing killer at night, there are just tons more people playing as survivor, too, because that's when everyone is off of work/school. I'm southeast NA and I notice slower queues during the day if it is on a weekend and that's also most likely due to the fact that there are more survivors playing with friends then. Not only are there more 100% survivor mains playing at that time, but more 50/50 killer/survivor mains skipping out on killer games to play as survivor. I NEVER play killer at night unless none of my friends happen to be available, which in that case I just choose to go to bed early. 90% of my killer games are during the day when I happen to be free but my friends aren't yet free.
Also, FWIW, in my own experience, queue times were nearly the same BEFORE your mentioned changes. There will be different variables per night in how long it takes to get matches, but overall I haven't noticed a difference. Last time I got fairly fast queue times at night was around the Christmas holiday, I believe.
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I said the same thing in another thread regarding the same issue: it's the current ranking system, nothing else. Before when rank reset happened, one red rank got put back to green rank. Nowadays a red rank get put back to rank 5 only. This causes a HUGE amount of survivors to be permanently in red ranks (with a ton of them not really belonging there).
You will see once the new rank reset and matchmaking releases, it will most likely be way quicker for the average player to find a match than now. Just the top whatever % will have a longer queue.
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Yeah, but then the low rank killers will be matched with ex high rank survivors, which will rolf stomp them.
So i would´t be to optimistic about those queues.
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No killers want to come on herw and loae to swf lobbies. It isn't fun to loae against them.
Swf don't get nerfed. They get buffa all time. Killers get nerfs all time.
These queue times are going to get massive becuae of the unbalance between killer and survivors
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Not if the matchmaking works. In other games that have a decent machmaking system, you will be put together against random ranks for maybe 10 matches or so, to determine your own "rank" by how you do against each of them. After that you SHOULD only get matched against people close to your own skill level. If BHVR manage to do the MMR right is another thing but it SHOULD at least work just like that.
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It lacks enough killers to supply survivor demand this cycle.
Throughout DBDs history this unbalance has been seen both ways.
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You know when you play CoD as solo. You get into a room. Your team is composed of randoms and the entire other team is all in a clan? That's what it feels like to play against a swf. Only your by yourself. It's not fun and you've only the devs to blame for making killer frustrating.
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I think killers have largely moved on from the game. Not necessarily because of nerfs to killer. They probably just got bored and found something else to do.
Killer survived much worse nerfs and the killer population was solid even after the first Ruin nerf, which was a lot worse than the current Ruin/Undying meta, and also survived the massive nurse nerf.
As someone else pointed out. Survivor has more longevity in the game simply because a.) you can play with friends -- which contributes a lot to a game's longevity -- and b.) survivor in general is not as stressful as playing killer. Survivor can be just as frustrating, but it's less stressful because you are 4v1. Killer needs to shoulder a much heavier pressure than any survivor simply because the game is asymmetric. The game is already 5 years old there are many killers that have already moved on.
2 years ago the game was a lot harder for killer but we had tons of players doing Spirit and Nurse around the clock. These players have already grown up and moved on to other things. Spirit hasn't been touched since her rework when there were tons of her running all round the place and there was no killer shortage. Survivor hasn't really gotten any stronger since then -- the same perks are still used and untouched since that time -- and arguably got weaker because some perks were nerfed and the maps have been totally redone.
People have just moved on from the game. And it's a lot easier to get burned out playing killer than it is playing survivor.
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I agree with the part that the gap between swf and solo is terrible. However how does buffing solo address the lack of people playing killer? If we were to buff solo, which I think we need to somehow, that still doesn't fix the issue with que times. The only way to fix the survivors long que times is to get more people to play killer. Buffing solo survivors sounds like it would be good for the game but that won't encourage me to come back and play killer.
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You mentioned that you were basing your opinion on your personal experience.
And that is the thing. All you are talking about is from your personal experience where killer is weak. But in truth Killer is not weak and killers dominate the game in general. You can downplay the 70% kill rate at red ranks all you want but the kill rate is 70% for a reason at the highest level of play. And you yourself acknowledged the average survivor can't beat the average killer.
The game is in a good place for killers. And has been for a long time now. "Survivor hasn't been significantly screwed over?" You'd have to be a dedicated biased killer main who never touched survivor to say that.
But I do agree with you that the problem "isn't the kills. It's the enjoyment." Like I said, killers have gotten bored of the game and moved on. That's because killers can get burned out of this game a lot easier than survivors, whether they are winning or losing.
But that's the thing. You cannot nerf survivors or claim they are underpowered because killers are, objectively, empirically and factually, winning a lot more than losing. Killers are in a strong position. Whether the killer experience is actually good or not is another matter. Obviously it isn't, because we don't have enough killers playing.
And that isn't something you can solve by buffing killers and nerfing survivors. The game is a lot more killer-sided than it used to be two years ago, and two years ago we had a huge glut of killers and not enough survivors.
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Not just that. Back in 2018 the kill rate was something like 60%. Now it's something like 70%. The game has objectively gotten better for killers from a balance standpoint.
Killers have had more than enough buffs over the last two years and it's still not enough. Something needs to be done though, it's extremely perplexing that we have less killers now that it's easier for killers to win, compared to 2 years ago when things were harder for killers, yet we didn't have enough survivors and killer queues were 10-30 minutes.
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If you're referring to queues on PC, it's not that less people are playing killer but that crossplay is a thing now and survivors massively outnumber killers on the consoles. I still remember when crossplay first went live and survivor queues went from instant to several minutes and killer went from 3+ minutes to instant.
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Maybe they are sleeping?
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I play killer for hours...
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Considering queue times for 4 man SWF are atrocious at evening times, especially weekends. I find it somewhat entertaining getting into a lobby with already readied up survivors with questionable items equipped (key+map).
I will gladly wait the 60 seconds and burn a specific offering that sadly crashes my game to the desktop just after lobby starts and before the game begins loading.
Other than that.
It is the fault of SWF taking up the queue time for solo survivors. When you think about it, SWF is like a tumor causing wide array of issues.
#totallynotbiased
On the side note. It almost always been that way.
At night one side had instant queues while the other one was disgustingly long. At morning/day time things switched around.
Usually the side with most power/broken stuff was the overrun one at the night time of your local zone. (yes, even killers had long queue times at evening hours back in the day)
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So the namesake of the game does not apply to survivors but the killers themselves due to bullying. Gotcha.
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Because at least in my region, night time is when the red rank SWF sweat squads prowl. I'm a low purple-green rank killer that more often than not gets paired with 1-2 rank coordinated squads with ttv on their names...
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Last night was playing with my bros.
In the span of around 2 hours we played 3 games. These were fairly quick games.
Had a green Spirit who 2K'd us. Would've been 1K but the random claudette gave them a pity kill. One of my brothers got tunneled out in a couple minutes while the rest of us burned through the gens to get out.
2nd match had a purple doctor who quickly 4Kd us with our random suiciding.
3rd match we had a poor rank 19 one perk noob hag. She 0Kd and got stomped pretty hard.
Most of that two hours was filled with us waiting in the lobby sharing vids or talking about whatever.
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At night is the best time to play this game as a killer because that's when all the bad survivors start to play, around 9pm or so. Surprised there's a lack of killers during it, but with the state of killer currently it isn't exactly surprising when it's not fun to beat up bad survivors any more than it is to deal with seal team six gen jockies.
I don't run Ruin/Undying, but I come back now and then to play, having 3k+ hours in the game, and when I play killer I get kind of depressed how fast and close I come to losing, someone with my skill and knowledge, just because generators go so fast and you need to deal with so much garbage, second chance perks. I'd just rather play a fun game, it's just not fun lol. At least years ago I had fun as a newer killer because a lot of my doing poorly was me doing things badly and learning, but now it's just the state of the game. But I've more or less just accepted that and only play survivor with friends now.
Years ago at least when I lost it was the state of the game too, and the fact the playerbase was smaller, and much more skilled. I lost because of good survivors, who knew how to loop. These days I lose because you can have 4 bad survivors but because they sit on generators and have the second chance perks they do, you lose to even bad players, or almost lose. It's really...weird.
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