General Discussions

General Discussions

Lack of Killers at Night

So I am playing survivor with some friends at night and it takes forever for us to find a match.

It couldn't be because Pop got nerfed to 40 seconds. It couldn't be the massive nerf of Undying. It couldn't be the removal of the Mori. It couldn't be survivors using keys and decisive strike/unbreakable.

In all seriousness this game lacks killer players. Rather than try to get new killer players in they instead scare old players away. I hope they will shift to some killer sided updates soon but this games history says otherwise.

Side Note: I agree that in the higher levels of play this game is clearly killer sided. I am referring more to the casual level killer who doesn't have time to grind the 1000's of hours necessary to "get good"

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  • Member Posts: 575

    I play both but yeah, the queues are so bad to the point where it seems better to just stream killer games to each other than queue together for survivor games, which is ridiculous imo.

    I do wish the devs would address this by offering blood point bonuses when queues are lopsided in favor of one of the sides to help alleviate queue times no matter which way they swing.

  • Member Posts: 118
    edited January 2021

    Yeah it took me awhile to realize that 5-10p or so is peak ahole hours. Really hard to have any fun as killer if you play then.

    EDIT: Well I just played from 12a-3a EST and 99% of the players I faced were total jerks in game and after. So now I know I don't need to play this game at all! I win!

    Post edited by Skullgrind on
  • Member Posts: 1,583

    This is why I play Killer as early in the day as possible. I won't play Killer after 7:00PM.

  • Member Posts: 338

    Nighttime is always slow for SWF . I play a lot of SWF and we wait a good chunk of time. It makes sense. we come across 2 types of killers now and it is sort of sad


    Killer a.) -Try hard Esport wannabe who tunnels/camps/slugs - We usually lose with maybe 1 to 2 getting out, but can easily get all 4 killed

    Killer b.) Either newbie killer due to matchmaking or killer not running meta perks and not camping/tunneling, and we usually win. 1 out of 5 games, maybe 1 out of 4 people die.

    1 game per week, is actually a close game, where we felt it was close and even, and actually really intense, but felt fair (why the ######### do we still play? too lazy to find another game since we have a group of 7 friends that rotate in and out throughout the week and its a pain to get everyone to agree on what to play next)

  • Member Posts: 837

    Its cuz we're all crying ourselves to sleep at night.

  • Member Posts: 1,985

    I always play at night as a killer and I don't complain.

  • Member Posts: 1,878

    I’ve noticed the same problem, but also that survivor que times are much longer during the day.

    My explanation? Most good players are dedicated. Most dedicated players play at night, or are nocturnal. Most good players tend to play survivor; it’s more fun if you have the skill to take on the killer. This is especially the case with SWF, which more experienced players are more likely to partake in.

  • Member Posts: 1,009

    More people play SWF at night cause they are all off of school or work. It's quite simple. And no, most of them are not swat teams and will die off easily.

    And to be fair, as solo survivor or killer at night... I see plenty of low rank survivors thrown into the matches to be stomped. It's not just the low rank Killers that get the high ranks, I've been in plenty of matches as of late where I find out the team was all new players...

  • Member Posts: 47

    I found a majority of the killers at night are campers. It’s a bummer to wait 10+ minutes at night then get stuck with a camper that thinks he’s going to advance just standing and waiting after a hook. Best chances are to play during the day.

  • Member Posts: 1,009

    Or they give you Rank 17 allies for a Rank 7 Killer. Just had one of those matches. Was hoping the killer would throw a bone to me since they were literally new players dying in seconds. But nope, got smacked on the hook as I got 1 hook'd at the end.

  • Member Posts: 327

    Its true, you can only play a few hours a day as killer. Its stressful, and i dont think it will be better in the future. Its the complete powerless feeling on games somethimes that stopped ppl from playing killer. Even i, who has been a main killer for years, got to rank 1 survvor after all these years

  • Member Posts: 22

    I commented on a similar post a while back about this. If survivors are all becoming toxic, that will simply cause people to not play killer any more so the wait times will go up and up. What causes this toxicity though, is it killers that camp and tunnel or is it simply people wanting to take the (insert rude word here)?

    I am a rank 13 killer, and regularly go up against red ranks that destroy me, a lot are fine, play the game and leave but there are a few that are just want to mess about and try to bully the killer into rage quitting, which might be fun for them but not the killer.

    At the end of the day, it's bad for both sides and something has to give otherwise it will only be custom maps amongst friends in the future.

  • Member Posts: 458

    As you can tell from my screen name, I am in Chicago and notice a distinct change in the quality of players at night. Note I didn't say skill, but QUALITY. When I play killer at night, I see an increase of SWF players who act like total dbags in end game chat. I tend to have much better chats with survivors when I play killer in the afternoon.

  • Member Posts: 2,488

    Im in the same region and for me its different. During the day the survivor are better players then at night. I think during the day the matchmaking works better, bc there are fewer survivors.

    At night every killer gets the same survivor bc the survivor need to wait so long that the matchmaking system ignore ranks more, so for a rank 1 killer night is better, but for an rank 10 killer it is not.

  • Member Posts: 2,171
    edited January 2021

    I used to play Killer at night a lot because of my insomnia, and it's like everyone else is saying - nighttime is SWF time.

    Well, SWF or Solos who are very clearly overtired and make the most questionable of plays, but mostly SWF.

    And, obviously, while not every SWF brings Keys and OoO with a Haddonfield, Crotus Prenn, or Ormond offering; one SWF doing that can be all it takes to get someone playing Killer annoyed or disappointed enough to give up and go do something else.

  • Member Posts: 3,221

    Well, i am a survivor main, but i used to play both sides. Now i dont, its just 100% (solo) survivor. Thats one reason i am carefull with survivor nerfs and killer buffs. But the last updates made me not play killer at all. And if i need a change, i play something else.

  • Member Posts: 857

    The game is balanced around survivors being able to survive. It basically kills any goodwill killers feel, especially at a low-mid level of play where killers feel like ######### for playing. It also doesn't help that survivors love to bully and harrass the killer in game, post chat and sometimes outside the game too for simply playing the game in a manner that they didn't like.


    At higher levels of play or the more skilled killers who are adept in dealing with the game's way of balancing and sweat squad, just don't feel as rewarded for playing. As games are super polarizing one match its a full on sweat squad all on coms with object and sharing info with each other, and the next match they get boosted survivors who can't even run loops properly and the survivor harasses them in chat because they thought they were better than they actually were.


    assuming bhvr hasn't done anything dramatic mm, over time this made things worse as higher skilled and more competent players left due to all the bugs that screwed them over or the general game health not being what they would like it to be. which meant all the lower skilled players rose through the ranks easier to fill in their place, which made the game feel less rewarding. this slowly bled away at the killer pool, as more players moved to the survivor side where they get more instant gratification and are far likely to "win".

  • Member Posts: 5,270

    It's not as bad since crossplay but late night ps4 was always terrible, especially on weekends. After a few games you'd feel blessed to get a squad of only 3 and without object.

  • Member Posts: 723

    There are plenty of people playing killer at night, there are just tons more people playing as survivor, too, because that's when everyone is off of work/school. I'm southeast NA and I notice slower queues during the day if it is on a weekend and that's also most likely due to the fact that there are more survivors playing with friends then. Not only are there more 100% survivor mains playing at that time, but more 50/50 killer/survivor mains skipping out on killer games to play as survivor. I NEVER play killer at night unless none of my friends happen to be available, which in that case I just choose to go to bed early. 90% of my killer games are during the day when I happen to be free but my friends aren't yet free.

    Also, FWIW, in my own experience, queue times were nearly the same BEFORE your mentioned changes. There will be different variables per night in how long it takes to get matches, but overall I haven't noticed a difference. Last time I got fairly fast queue times at night was around the Christmas holiday, I believe.

  • Member Posts: 244

    I said the same thing in another thread regarding the same issue: it's the current ranking system, nothing else. Before when rank reset happened, one red rank got put back to green rank. Nowadays a red rank get put back to rank 5 only. This causes a HUGE amount of survivors to be permanently in red ranks (with a ton of them not really belonging there).

    You will see once the new rank reset and matchmaking releases, it will most likely be way quicker for the average player to find a match than now. Just the top whatever % will have a longer queue.

  • Member Posts: 15,095

    Yeah, but then the low rank killers will be matched with ex high rank survivors, which will rolf stomp them.

    So i would´t be to optimistic about those queues.

  • Member Posts: 539

    No killers want to come on herw and loae to swf lobbies. It isn't fun to loae against them.

    Swf don't get nerfed. They get buffa all time. Killers get nerfs all time.


    These queue times are going to get massive becuae of the unbalance between killer and survivors

  • Member Posts: 244

    Not if the matchmaking works. In other games that have a decent machmaking system, you will be put together against random ranks for maybe 10 matches or so, to determine your own "rank" by how you do against each of them. After that you SHOULD only get matched against people close to your own skill level. If BHVR manage to do the MMR right is another thing but it SHOULD at least work just like that.

  • Member Posts: 9,562

    It lacks enough killers to supply survivor demand this cycle.

    Throughout DBDs history this unbalance has been seen both ways.

  • Member Posts: 5,295

    You know when you play CoD as solo. You get into a room. Your team is composed of randoms and the entire other team is all in a clan? That's what it feels like to play against a swf. Only your by yourself. It's not fun and you've only the devs to blame for making killer frustrating.

  • Member Posts: 1,624

    I think killers have largely moved on from the game. Not necessarily because of nerfs to killer. They probably just got bored and found something else to do.

    Killer survived much worse nerfs and the killer population was solid even after the first Ruin nerf, which was a lot worse than the current Ruin/Undying meta, and also survived the massive nurse nerf.

    As someone else pointed out. Survivor has more longevity in the game simply because a.) you can play with friends -- which contributes a lot to a game's longevity -- and b.) survivor in general is not as stressful as playing killer. Survivor can be just as frustrating, but it's less stressful because you are 4v1. Killer needs to shoulder a much heavier pressure than any survivor simply because the game is asymmetric. The game is already 5 years old there are many killers that have already moved on.

    2 years ago the game was a lot harder for killer but we had tons of players doing Spirit and Nurse around the clock. These players have already grown up and moved on to other things. Spirit hasn't been touched since her rework when there were tons of her running all round the place and there was no killer shortage. Survivor hasn't really gotten any stronger since then -- the same perks are still used and untouched since that time -- and arguably got weaker because some perks were nerfed and the maps have been totally redone.

    People have just moved on from the game. And it's a lot easier to get burned out playing killer than it is playing survivor.

  • Member Posts: 5,295
    edited January 2021

    I agree with the part that the gap between swf and solo is terrible. However how does buffing solo address the lack of people playing killer? If we were to buff solo, which I think we need to somehow, that still doesn't fix the issue with que times. The only way to fix the survivors long que times is to get more people to play killer. Buffing solo survivors sounds like it would be good for the game but that won't encourage me to come back and play killer.

  • Member Posts: 1,624

    You mentioned that you were basing your opinion on your personal experience.

    And that is the thing. All you are talking about is from your personal experience where killer is weak. But in truth Killer is not weak and killers dominate the game in general. You can downplay the 70% kill rate at red ranks all you want but the kill rate is 70% for a reason at the highest level of play. And you yourself acknowledged the average survivor can't beat the average killer.

    The game is in a good place for killers. And has been for a long time now. "Survivor hasn't been significantly screwed over?" You'd have to be a dedicated biased killer main who never touched survivor to say that.

    But I do agree with you that the problem "isn't the kills. It's the enjoyment." Like I said, killers have gotten bored of the game and moved on. That's because killers can get burned out of this game a lot easier than survivors, whether they are winning or losing.

    But that's the thing. You cannot nerf survivors or claim they are underpowered because killers are, objectively, empirically and factually, winning a lot more than losing. Killers are in a strong position. Whether the killer experience is actually good or not is another matter. Obviously it isn't, because we don't have enough killers playing.

    And that isn't something you can solve by buffing killers and nerfing survivors. The game is a lot more killer-sided than it used to be two years ago, and two years ago we had a huge glut of killers and not enough survivors.

  • Member Posts: 1,624

    Not just that. Back in 2018 the kill rate was something like 60%. Now it's something like 70%. The game has objectively gotten better for killers from a balance standpoint.

    Killers have had more than enough buffs over the last two years and it's still not enough. Something needs to be done though, it's extremely perplexing that we have less killers now that it's easier for killers to win, compared to 2 years ago when things were harder for killers, yet we didn't have enough survivors and killer queues were 10-30 minutes.

  • Member Posts: 575

    If you're referring to queues on PC, it's not that less people are playing killer but that crossplay is a thing now and survivors massively outnumber killers on the consoles. I still remember when crossplay first went live and survivor queues went from instant to several minutes and killer went from 3+ minutes to instant.

  • Member Posts: 5,781

    Maybe they are sleeping?

  • Member Posts: 708
    edited January 2021

    Considering queue times for 4 man SWF are atrocious at evening times, especially weekends. I find it somewhat entertaining getting into a lobby with already readied up survivors with questionable items equipped (key+map).

    I will gladly wait the 60 seconds and burn a specific offering that sadly crashes my game to the desktop just after lobby starts and before the game begins loading.


    Other than that.

    It is the fault of SWF taking up the queue time for solo survivors. When you think about it, SWF is like a tumor causing wide array of issues.

    #totallynotbiased



    On the side note. It almost always been that way.

    At night one side had instant queues while the other one was disgustingly long. At morning/day time things switched around.

    Usually the side with most power/broken stuff was the overrun one at the night time of your local zone. (yes, even killers had long queue times at evening hours back in the day)

  • Member Posts: 2,287

    So the namesake of the game does not apply to survivors but the killers themselves due to bullying. Gotcha.

  • Member Posts: 30

    Because at least in my region, night time is when the red rank SWF sweat squads prowl. I'm a low purple-green rank killer that more often than not gets paired with 1-2 rank coordinated squads with ttv on their names...

  • Member Posts: 824

    Last night was playing with my bros.

    In the span of around 2 hours we played 3 games. These were fairly quick games.

    Had a green Spirit who 2K'd us. Would've been 1K but the random claudette gave them a pity kill. One of my brothers got tunneled out in a couple minutes while the rest of us burned through the gens to get out.

    2nd match had a purple doctor who quickly 4Kd us with our random suiciding.

    3rd match we had a poor rank 19 one perk noob hag. She 0Kd and got stomped pretty hard.

    Most of that two hours was filled with us waiting in the lobby sharing vids or talking about whatever.

  • Member Posts: 601
    edited January 2021

    At night is the best time to play this game as a killer because that's when all the bad survivors start to play, around 9pm or so. Surprised there's a lack of killers during it, but with the state of killer currently it isn't exactly surprising when it's not fun to beat up bad survivors any more than it is to deal with seal team six gen jockies.

    I don't run Ruin/Undying, but I come back now and then to play, having 3k+ hours in the game, and when I play killer I get kind of depressed how fast and close I come to losing, someone with my skill and knowledge, just because generators go so fast and you need to deal with so much garbage, second chance perks. I'd just rather play a fun game, it's just not fun lol. At least years ago I had fun as a newer killer because a lot of my doing poorly was me doing things badly and learning, but now it's just the state of the game. But I've more or less just accepted that and only play survivor with friends now.

    Years ago at least when I lost it was the state of the game too, and the fact the playerbase was smaller, and much more skilled. I lost because of good survivors, who knew how to loop. These days I lose because you can have 4 bad survivors but because they sit on generators and have the second chance perks they do, you lose to even bad players, or almost lose. It's really...weird.

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