I feel genuinely sorry for Killers that are so fearful or tilted by DS.
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Sure am.
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Here. Right here. Even if killers are too afraid to try this in practice, survivors regularly come across killers doing this, proving my strategy is effective.
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I’ve been around. Some know my previous alias.
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CLOWN HAS ALERTED THE HORDE
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Lets be real, DS is about as powerful early game as a kitten. 5 seconds is nothing when no gens are popped. It's nasty because killers play scummy and the survivors are scummy back. It's frustrating because they think they can out toxic a mechanic and it doesn't work every time. That's the only real frustration, you ARE NOT rewarded for bad behavior. Any killer who says otherwise is smoking something strong. If you play toxic, you will get toxic back and make you more frustrated. This guy who isn't toxic clearly doesn't have a problem. Change your mentality and play better if it's that much of a problem. You have no excuse.
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A few things here...
It’s either be a prick to get rid of a perk that allows survivors to behave like pricks, or allow the possibility of survivors being mega pricks at endgame. Unfortunately DS creates a “choose your poison” circumstance.
Secondly, they only become my target in 2 circumstances: the unhook in my face, which sorry, if the survivors are going to make dumb plays, I’m not inclined to be polite about that. It’s not like there’s some unwritten expectation survivors follow whereby if a gen is kicked, they’re not allowed to touch it again nd must go and find another gen to work on.
And if I happen to spot a survivor again after I’m positive they were only recently unhooked less than 60 seconds ago. I don’t go deliberately looking for them, but I DO deliberately make them my target if I think there is a window of opportunity to get rid of a potential DS.
As I stated, in any instance I eat a stun, I let them go (I ignore them), except if they’re are the last survivor not on a hook/slugged (no one else to chase).
If they don’t have DS and they’re now on death hook, again, as I’ve stated, I MIGHT give them some slack depending on the dynamic of the match. There’s some personal responsibility left on that survivor though. If they choose not to play stealthy from that point onward, and are brashly making themselves obviously known to me, then too bad for them.
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Getting hit with ds while not tunneling is rare. Most killers don't like it because it's easier to tunnel off the hook than actually give survivors a chance to play the game.
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This is why I start slugging very early in the game. I always want at least one survivor on the ground before focusing on a chase that ends in a hook. It gets rid of unbreakable well before late game.
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Yeah, I can see why a less experienced killer would dislike DS more than the average killer player. It sucks, but it can be dealt with most of the time rather efficiently if you know what you are doing.
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OP: It sounds to me like the real people who suffer from your strategy are people who don't run DS, and end up second hooked (granted, if they were already unlucky and got face unhooked).
Just a shame that the counter to a tunnelling perk is to tunnel them, I think that underscores how silly this perk is. With a few changes making this perk slightly less effective towards actual non-tunnelling behaviour, it will also be more of a deterrent to the Killer actually tunnelling, and also improve the experience for other survivors who aren't being either A) hard tunnelled, or B) hard slugged for fear of DS.
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I’m not doing the dreaded 4 slugs at 5 gens (unless in the rare instance the survivors were super dumb and make it easy for me to do). I just believe in a strategy whereby at least 1 survivor is down and out of action. Yes, a hook achieves the same, but those seconds of picking up and carrying are seconds i’d rather use searching out my next survivor to pressure.
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I’m known to advocate slugging, BUT I get misunderstood. I just like to at least have 1 survivor slugged wherever possible, not try to 4 slug at 5 gens.
If at the end of a second successful chase a third survivor is immediately spotted (probably some idiot with a flashlight), and the first slug still isn’t picked up, then too bad. I’m chasing that third survivor while 2 are slugged. This either forces Unbreakable to be used, or the fourth survivor I presume is on a gen HAS to come and help the slugs.
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I feel sorry for people without the brain capacity to understand why DS is such a big problem, especially with UB. Maybe you ought to go watch some videos of some of the best killers in the game and their Youtube videos on it to understand from the perspective of people actually good at the game.
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Please don’t offensively presume I’m potato.
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Don't forget me. The survivor main that sympathizes with killers and is still called entitled because I can use logic
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I semi agree I feel that the only killer that can eat ds and be ok with it is clown because of slown down not allowing them to get far because almost every other killer needs to waste a lot of time if they want to eat a ds and chase them
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So in other words you tunnel people to get rid of what is supposed to be an anti-tunnel perk and then come onto the forums to preach about it whilst carefully ignoring all of those survivors that, even if they have DS, still just got tunneled.
Paint it however you like, it's still a crappy picture.
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Its not being a prick to be logical. If you full on tunnel and just take them out of the game thats being a prick. But if I get DS early I either go for the people around or go for the person depending on who they are or where they are Usually I eat it because people wanna get cocky so I punish them. But I never get DS usually because I dont go out of my way to tunnel when I see a perfectly healthy survivor
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This is similar to what I said about ruin but nobody agreed with me.
Not the feel sorry part. That's a bit much to me.
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Wrong, being a prick and being logical are not mutually exclusive. That's the ######### problem, everyone's jerking off about this idiotic way of dealing with what is supposed to be a protective perk because it can be used unfairly aggressively but you're all completely ignoring the cycle of toxicity you are being a part of.
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Difference between being afraid of it and respecting how powerful it is.
Even the best killer mains in the game, streamers, etc recognize that. They are meticulous about when they eat a DS, when they don't, who has it, if they don't, etc...
I wouldn't lump everyone into the same group so quickly; as if to reject anyone who has valid reasons or opinions and bunching it down to only them being bad/afraid/angry people.
That is often not the case at all.
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I always slug when i'm able to but i don't get the opportunity to do so everytime i down someone,because there is no one near me,the other survivor is very good or he starts to lead me to a strong loop which could result in me wasting more time trying to slug instead of just hooking the downed person.
Of course it's easier to do on killers with high chase potential like clown,spirit etc. but that isn't the case with a lot of other killers unfortunately.
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How is it being toxic
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The location you downed them is likely less safe considering you downed them in that region. IF they crawl it will take a while since they will need to recover. Also undisputed fact we all know the 4 man slug fest is the killers ace in the hole if the game goes wrong waste the unbreakable not the ds. Removing a player i.e. tunneling is prone to many issues body blocking alleviating gen pressure to tunnel. Its a poor idea. However soften up the survivor by slugging a few in an unfavorable zone continue pressuring close gens and once either the ds time has elapsed or you down another target chain the slugs try and keep one hooked at all times with the subsequent slugged.
The above op post makes no sense the assumption is ds is hurting them endgame or at crucial points the issue is the pressure reset. Now for excellent killer this is not an issue but those living in ivory towers need to recognize others do not have the same leniency in there games. I can eat a ds that doesn't mean every killer should. The pressure reset crushes a lot of killers who are still grappling with other killer mechanics someone who mains one killer will have little understanding.
Then there's the excellent teams the ones who given an ounce of alleviated pressure will damn you. Strictly speaking optimum play can never be eating ds. You only eat a ds to style on an opponent. Fighting to secure a kill late game by eating ds is assuming you lose. Waste the unbreakable. Ds Hatred comes not from it deny the killer there kill but putting a pause on the pressure timer which for any killer with a lot of games should be obvious.
There are a mountain of reasons to slug over eating ds but some people are so adamant on assuming there killer experience is the normal level that anyone can eat a ds and still have enough time to get the points they need to win.
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I trap the locker forcing them to stay in there or come out to get slug. It actually funny cause I get other to disarmed my trap.
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entitlement-shmitlement🤪
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Yeah I mean the only time ill be entitled is when I quit because I am having bad matches back to back. If im not having fun which is what I'm entitled to ill not play but thats rare now honestly
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The only reason you hold you own at red ranks is because most DBD players, on survivor and killer, are not good. You can 4k 8/10 games at red ranks with low tier killers easily due to this. DS is an issue due to how offensive it allows survivors to be. Good or even decent survivors know how to abuse it to be more than an anti-tunnel perk.
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Wow. I’m so lucky that the networking magically prevents me from ever playing against good survivors. What clever match making.
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why would legion have any problems with ds, just 1 chase would be long enough to wait out the whole 60 second timer due to being an m1 killer with no chase power
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I mean, if you truly understood DBD at a high level you would know that truly good survivors stomp on Clown, especially a Clown with no meta perks. You would also know why DS is an issue. There is a reason why Clown is NEVER played in any "competitive" DBD tournament. It's because he is a joke vs any competent survivor team.
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I understand fine.
I also deeply understand Clown. He’s way misunderstood, and used very poorly by many I see play him. Hence why he isn’t played often at high ranks.
I feel sorry for anybody that thinks developing the skills necessary is impossible to be extremely good with a killer without meta perks.
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You could be the best Clown player in the word for all I know. That doesn't change the fact that he is weak and only excels the majority of the time because most DBD players, even at rank 1, are not good. Most can't loop, most don't focus gens. Most run in to save in the killers face, which then contributes to snowball and so on. You playing Clown, especially without meta perks vs 4 actual good survivors, is going to result in you most likely struggling that match. This is just the truth sadly. I actually wish Clown was a viable killer vs actual good survivors.
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Well even if the perk can be used once its still a strong perk. Its stronger when its used with UB. Now its true that you'll will definitely get hit with ds if you down right tunnel. But the issues killers have with DS is that survivors treat it like invincibility. If I'm a survivor and I have DS guess what? I'm not gonna heal im gonna push for the gens why? Because I know the killer won't touch me if I jump in a locker and if they slug? Ill just use unbreakable to recover faster I don't have to use it right away. And if I do use DS and the killer tries to tunnel me down for an easy kill ill just drop every pallet while you're focused on me my team will finish the gens. And if you leave me alone ill find someone to heal me. You don't even need DS as long as there's an obsession killers will always respect the DS unless they want to take a chance. Right now playing killer is a bit laid back. Not because killer is easy but because survivors are getting worse imo. I'm getting matched with rank purple green sometimes yellow ranks and maybe 1 or 2 red ranks. So right now its the perfect time to run simple or meme builds if you choose. Once the MMR hits hopefully we will finally get survivors who gives a challenge and show how unfair it might playing against these survivors so people see what killers are talking about.
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My chases usually aren't that long...
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Yeah as a killer main who thinks DS isn't a big issue for me and wins 95% of games, I also happen to slug a lot, infectious fright is literally my favourite perk in the game. DS definitely isn't a problem when your playstyle is similar to myself and OP, I personally find this style way way more fun and pretty effective, but for people who don't like it, it's a totally different issue
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My issue is that it gives 60 seconds of invincibility. Healthy and sitting on a gen? Sorry, looks like you tunneled me! And while I try to eat DS in early game, can’t risk doing that in late game. I main Oni, so I don’t have a problem with slugging. But its so incredibly annoying when I’ve down 3 entire people, pick up the first one and get hit by DS. Tell me, please: if someone was unhooked in endgame near a gate and the rescuer didn’t have BT, what do you do? Down them, right? Ok, then what? Pick them up giving them a head start to the gate? Or slug them and give them 60 seconds to escape?
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The frustration comes from specific circumstances, like when you can't keep track of whose been recently unhooked because you were busy chasing someone else. You down them, and the person who was unhooked a moment ago runs over to you and unhooks in your face, you down them, they DS.
Or they jump into a locker and still get to use it on you.
No, it's not THAT big of a deal, and sure you can tough guy your way around it - I think lots of people do. However, it's probably one of those glaringly obvious issues that doesn't get addressed, that serves as evidence of bias in the survivor vs killer balancing debacle. Well, the debacle perceived by the community, anyways.
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