Should Wraith Be Able to Grab Survivors While Cloaked on Pallets & Windows?
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As most of you probably know, you can only get grabbed off of pallets or windows when you're injured. However, you must be medium vaulting or slow vaulting a window in order to get grabbed. So with that being said, do you guys think Wraith would be fair in a chase if he was able to grab Survivors off of pallets or windows while still cloaked?
I think Windstorm, which I want base kit, could possibly make pallet looping too easy for the Wraith, but at the same time, I'm not completely sure. If not, I think this could be a good idea as an Ultra Rare add-on, in which it trumps Windstorm.
Let me know what you guys think. Remember that this mechanic should only work on pallets and windows, not gens, totems, etc.
Comments
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I don't think so. It seems the kind of thing that would hurt a lot newer players who don't know the mechanic, but not affect at all the others since they would just avoid vaulting while the killer is cloaked.
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I would rather not. It probably wouldn't change much if it was implemented but I'm guessing this would also apply for gens being worked on. That would be pretty powerful. But with grabs being as whack as they are I still don't think it would change much.
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Yes he should. He should also be able to close the hatch as well.
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He can already close the Hatch when cloaked
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Newer players have to learn something, so when they do learn that Wraith can grab them, they will perform better next time. Just because something isn't noob Survivor friendly, doesn't mean that it shouldn't be added. The game shouldn't cater towards new players. The Devs can also include it as a tip in the loading screen if they haven't faced Wraith yet.
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No, that's why I specified only pallets and windows. He shouldn't be able to grab Survivors when cloaked off of gens, hooks, totems, etc.
And also, true, grabs are very inconsistent.
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You can hear Wraiths footseps from incrediblt far away so most people would just not vauly anything when he was nearby.
Also this
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I specified in my post that this should only work with pallets and windows. The other things would be stupid, I agree.
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Oops, sorry! But I kinda see what you mean by it being inconsistent. But, it's already inconsistent that Wraith can grab people out of lockers and while he does, he automatically uncloaks. It could be a bit confusing for Wraith players
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You have overlooked the other half of my comment where I said it wouldn't have any effect to all non-newbies. Having mechanics that works only on people who don't know them does no good to anyone.
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I would like that but only from pallets and windows, not gens, totems or unhooking. He can already pull people out of lockers whilst cloaked so why not other counter measures? Everything else should stay the same such as not being able to attack whilst cloaked.
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Yeah, I specified in my post that it should only work with pallets and windows.
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I mean, it could have an effect on more experienced players. They might out position themselves while trying to avoid getting grabbed. I don't know, thats why I have this open for discussion.
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I know you did, I was agreeing with you :p
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All buffs to weak killers are welcome.
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Ah gotcha
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Wraith does not need it nor do I want him to have it. His just had a buff (well, still in PTB).
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No! Locker grab and kicking are more than enough thins to do while cloaked.
What Wraith needs is higher movement speed while cloaked without using windstorm. (If you are not using any clapper + windstorm on Wraith now, you have no idea what you are doing)
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It is very situational and survivors would never let you so no.
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Yeah agreed, I made a post talking about how the new Wraith buff in PTB wasn't even the buff that he needed the most, which was increased movement speed when cloaked. I made this post only because the idea came across in my head and I wanted to see what people thought.
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he may be 100% invisible, but hes loud as #########. Ive had quite a few times i knew to abandon a save before he moved or uncloaked because of his loud af growling.
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Really? Its quite distinct, its practically an infected warning from l4d2
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