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Need help with blight
I don't know why but I feel like he's the only killer I struggle with, every time I try to use his power I miss because of 360's, also in some maps I can't see because he is damn too short. Any tips?
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When you first start off with him i would reccomend mostly using his power for mobility and then gradually learning game by game the ways you can use it at different loops. It's takes more practise than nurse, there's not one true and easy way to play him.
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Yes I know that but my biggest problem comes from 360's, probably also because I play on ps4
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Be patient, maybe you could use the slam duration add-ons, also I learned Blight by overusing his power, so you could probably try that.
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Playing on ps4 definitely doesn't help but patience would. Also if they are runnign along a wall, you can rush slightly to the left or right of them and the wall so that they cant dodge out the way because you've got the ground covered.
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Dont react, predict. Blight's Lethal Rush is like and extreme lunge with little control and a wide, but short, attack box. If a survivor is going to 360 you, they have to fake a direction or you'll hit them. Swing in the opposite direction to their fake and you'll hit them anyway.
It's like using a ranged attack, you have to think about where they're going to be instead of where they are.
Edit: and don't forget, it's a lunge. You have to initiate it a fair bit before you collide with them.
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Thanks for the tip
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ScottJund's guide cover basic and good tips for starting Blight.
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To be fair, the only difference between PC and console is that PC can use an exploit to gain an unfair advantage.
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Blight's movement gets hard locked. Playing with a controller is harder, without question, but in my experience you can still do everything but the 180 flick exploit.
Edit: (I like to play with controllers sometimes. Unless there's a difference between PC and console controller movement, which I wouldn't put past the Devs, Blight is fully serviceable.)
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Hard disagree on that.
I've seen gamplay from different PC blight players and you can tell that mouse and keybord + increased sensitivity allows you to turn soo much better within your rush than console could ever do.
On console however,playing blight feels like driving a damn truck.It feels like you have to use turn rate addons just to get to the addonless pc blight level.
It definetely needs adjustment.
Like,everyone talked about how big the gap between console and pc nurse is but even that gap isn't close to the one between console and pc blight
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Then there is, for some reason, a difference between Blight on PC with a controller and Blight in console, because I can do all the Blight stuff on a controller. Including lunging striaght around loops.
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It's an exploit. Literally. It's exploiting a split second where Blight's lunge lock hasn't kicked in after you initiate it. It's not intended gameplay or console players would be able to use it.
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Then why can't we console players do that cool stuff if it's intended :(
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Please call out the Dev right now, because that's disgusting and unfair. If it was truly intended, why is it that I had to ramp my sensitivity to 100, go to my PC settings, manually increase my mouse DPI, than increas my mouse DPI with its inbuilt DPI adjuster before I was able to 180? And why is it unavailable to console? And why can I not achieve it on my normal sensitivity, being hard capped at about 30°?
It is a bug, and an exploit of said bug. Any Devs trying to claim otherwise just saw it and decided not to patch it. There is no way in hell it was ever intended or there wouldn't be so many hoops to jump through and console players would have access to it.
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If you don't want to increase dpi, just break your wrist and high speed move your mouse lol
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Yes of course.
The devs should take a look into that though.
I would really love to play blight but man does it kill the motivation if you will never be able to go for cool plays like pc players can (not just talking about the 180 flick but rather how much more and easier you can turn on pc) :(
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Well,i have no idea whether pc controller and console controller have the same turn rate if both of them have the same sensitivity settinings (in-game).
What loops are you talking about?Maybe you could show some examples of you using the controller
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Yeah,i loved playing him when he was released but the fun definetely stopped as soon as i've seen how much better pc blight is.
Also,one super "fun" thing with console blight is trying to pre-turn your next rush,accidentally bumping into something and then spin like crazy because you have to push your analog stick so much to the side ._.
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I absolutely don't undeestand that either,honestly.
It doesn't even sound like it would be too much work like cross progression,but i guess it's just BHVR things ¯\_(ツ)_/¯
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I know PC players can lunge around corners with ease, and the only way console players can do anything remotely similar is the trick where you turn and lunge into the corner of a wall (hitting someone around shack corners for example), resulting in you sliding around the corner since his Lethal Rush lunge doesn't acknowledge obstacle collison.
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For example, if someone tries to run around a Badham rock tile, I can follow them with Blight's lunge. I can play maze tiles, main buildings and most rock junk tiles, and I can track well enough to not get spun in the open. It's hard, don't get me wrong, but it's definitely within the realm of possibility.
Basically, with a controller I can curve to the same extent as with M&K, about 200° around some larger round tiles in a full lunge. Little micro adjustments are borderline impossible, but I rarely find they're useful with M&K anyway.
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