Have you ever faced a killer like this.
This is Honestly a serious question. Why do killers blame you for them CHASING YOU for ages while your team does gens?? Are you supposed to stop at some point in the chase and say HERE YOU GO KILLER here's a down I've been running long enough!!!! I get it is frustrating but how can you blame the survivor for know tiles and routing well for you wasting your time on them?? Seriously because i know full well if i chase a survivor for a long time i am going to lose the game.
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Never faced a killer like this. Sometimes a killer will complain when you tbag and point, but I think that's fair.
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That's just something Killers need to learn at some point. I cannot stress enough how important it is to know when to drop chase and go pressure gens because if you don't you're literally just throwing your own match.
And yet I see red rank killers do this.
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Oh yeah id understand that but I don't tbag or point often at all. I think out of 30 games ill teabag and point 4 or 5 games out of the 30. And that is because i feel the killer is playing like a total DBAG and it takes a lot to make me feel that way because i main killer and i get how tough it can get sometimes. The killer will like face camp with 5 gens left after a 2 sec chase in the beginning and i feel that warrants teabags and points and what ever else i can do
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Huh. Musta been brand new. Even us noobs know better than to chase like that then whinge about it. Curse the entity for it, sure, but it's not the survivors fault, and anyone with more than a handful of games knows when you're being outplayed to switch gears and targets. 🤔
Someone use a map offering maybe?
*shrug*
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A killer should not blame you because you ran them for a long time. It is good that you know how to exploit playing tiles well.
They were probably mad at the game. Did you chain them through a bunch of safe loops? It is very frustrating to know that an area is a timesink and survivors are basically invincible there until all the pallets are gone.
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For the same reason why survivors call killers campers or tunnelers when they do give up the chase and go for the easier target.
Neither side wants to "lose" the encounter not realizing that's stupid. The killer wants to win so they feel better than you so they over commit. The survivor wants to feel superior by looping the killer for five gens and throws a tantrum because you wont play along.
They will eventually learn, or be an easy escape/kill.
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This makes sense. Just odd cause common sense should tell you. I'm chasing waay too long here. But I guess that is the entitlement people talk about in this game. They try to make you feel bad
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Yeah it was a dock and the only way to effectively run a doc is to chain tiles and i had shack into a long wall vault gym kept him there for ages. kept trying to shock me but i kept alternating tiles.
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Nah, never faced a killer like that. That would be the most ridiculous discussion ever. Criticizing a survivor for doing what they are supposed to be doing, is stupid. They should have blamed themselves for not giving up the chase sooner. They probably did, but some people cannot accept blame and need to point the finger at others....sadly.
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15 second rule.
I only chase longer than 15 seconds if I know I have enough pressure that it doesn't matter. For example, one DC, one on hook, and the other healing in the corner.
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Yeah, see, he got mad because there isn't really anything he can do there until you make a mistake. He should know that the area you ran him in is basically a "No chase zone" and left as soon as he saw the unfavorable window spawn.
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Yeah I've seen this a lot.
Another one is when they complain about SWF and comms when it's only like...2 people of the four are even in a group if even that.
We had someone as leatherface do nothing but face camp one guy all game so we just blasted out all the gens together (hook trading once to have time) and then got that guy out with BT and then left and he threw a fit about SWF and comms being cheating...and it's like.....YOU NEVER MOVED ALL GAME. Don't need comms to say where the guy who is planted firmer in one spot than a tree is located....he's in the same spot he was for the past 5 minutes.
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ha ha ha I done that on the first guy before just to try and not pip if possible
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Never honestly, I think it was 2 years ago when a wraith actually talked ######### to me, granted I was on the house of pain in badham so I understand why.
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Sometimes they might just be practicing and don't care about winning just improving.
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Yes. Sometimes acting 100% certain it has to be a 4man team because I guess any other combination of 4 survivors is incapable of doing generators when they're not being threatened whatsoever (as the killer is obviously chasing one person for ages).
It's just scrubby "If I blame X, it wasn't my fault, so I didn't really lose!" behavior, no different to a survivor just throwing out "camper tunneler" when nothing like that even happened. The opponent(s) didn't win in a way they approve of, therefore they didn't really win and the person in question didn't really lose. Shrug and move on, it's a thing some gamers do no matter the role, genre or game they're playing.
Post edited by oxygen on0 -
Many. There's a certain sense of pride you get seeing a Leatherface repeatedly hit you on hook after you looped them for 5 gens.
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It's the game that's broken, not the survivor. A lot of maps have easily chainable tiles that good survivors can abuse the hell out of, and it's just part of the game. However, I can and do blame survivors that just play ultra safe (pallet camping, basically) and hold W. There's nothing fun about that, there's no skill. It's the biggest reason I'm a Blight main: To punish it and force them to actually loop.
The biggest problem, though, is the fact that killers need to get something out of a chase. A hit, a pallet, a slug, SOMETHING. But some tile combo's are set up in such a way that a good survivor is just actually untouchable for minutes before getting hit or using a resource. Once again, not really the survivors fault, but it is ridiculously frustrating.
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Then you havent played this game for enough time.
I have faced that kind of people A LOT, I dont t-bag or click the flashlight but when I loop a killer until the gens are done and I get down, I get put on the hook and I get hit and noded until I die. I guess some people just really need to make It personal.
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I don't know how killers focus on one person for so long anyway. My ADHD always seems to kick in and I lose interest if the chase goes too long...😆
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I don't know, I had a game the other day, and a bubba was overcommiting pretty hard, and when they lost, they said look full meta squad. Everyone was on pc, but all of us were solo. Everyone but a single person was running off meta perks. Nobody was using dead hard, and the one guy who was running meta was using sprint burst. So yea I have had killers whine about these things, even though they overcommit, and lose 3-4 gens by doing it.
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- Could be very new
- If I’ve spent a minutes chasing someone and have gotten nothing. . . . I know i need to get something for the time I’ve wasted chasing. It is hard to give up.
- I’ll sometimes overcommit when I know I lost a game. And I think, what the hell.
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The funny thing is i was on the series x and my friend that i was duoing with ws on pc. she was telling me what he was saying. im like omg lolol
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This. There are certain variables like map spawn, pallet amounts, tiles/loops/windows/etc, perks, and if the survivors are intelligent and know how to use them there's not enough time in the game to Chase and get hits and break through all those defenses so I then shift Focus 2 maximizing bloodpoints and trying to get my barbecue stacks if they having to make a mistake and I can get all four down on the ground about all I can hope for on those ones.
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