Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Why is a new HUD needed?

Ryuzaki
Ryuzaki Member Posts: 688
edited January 2021 in General Discussions

Why is a new HUD needed when the current one is perfectly fine? I've been asking myself this question ever since the 4.5.0 PTB. I think the new HUD looks like it belongs in a mobile game and it's placement takes up too much of the screen. I think BHVR should implement a modular HUD so you can move the different elements around.

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