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Autohaven Deadzones Need To Be Fixed

Pig_Is_Pog
Pig_Is_Pog Member Posts: 222
edited January 2021 in General Discussions

What’s up with all these deadzones on autohaven lately? namely wretched shop have been insanely bad.

Since it’s rework most autohaven are just emptiness and pretty much nothing. a the only things that really spawn now are main building and jungle gyms, youd be lucky it even get 2 filler pallets.

Comments

  • 53nation
    53nation Member Posts: 681

    You can run windows of opportunity and not see a single pallet light up on this map during a chase. It's odd. The 2 minute mark on this map looks like the 8 minute mark on other maps.

    I had to look down at my loadout to see if i actually brought it. I play both sides and the deadzones are real.

  • MikeyBoi
    MikeyBoi Member Posts: 559

    I don’t know what you guys are talking about, i recently played a game as Freddy on wretched shop against a good Swf and I must’ve kicked at least (no exaggeration) 11 safe pallets, breakable wall excluding shack pallet. Unlucky rng?

  • Phasmamain
    Phasmamain Member Posts: 11,543

    That’s the thing. Auto haven is such an rng dependent realm especially asarovs where you can have three windows link in the middle area or two pallets

  • NomiNomad
    NomiNomad Member Posts: 3,181

    Lately Autohaven is either an entire deadzones or I can't step five feet without finding some kind of loop. There's no middle ground, which there needs to be.

  • JinSime
    JinSime Member Posts: 405

    This and Shelter Woods! OMG, makes me sad for using Windows of Opportunity.

    Opportunity for me in Autohaven or Shelter Woods? Not today hahahahaha

    That's why I want them to rework the pallet system thing they said they would ASAP. But thankfully, with the mid chapter I hope I won't have to see Autohaven often too.