http://dbd.game/killswitch
Nerf/fix iron will
This perk is so strong, it should only be usable against the spirit, with this perk you LITERALLY make no noise.
Comments
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umm you can invest in better headphones too.
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Put on Stridor or git gud
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You do still have footsteps, though with dbd sounds you never know if those can actually be heard or not.
And for the spirit, the haunting really should do the opposite with sounds that it does now. Mute the survivors, hear everything else
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I'm not for nerfing Iron Will.
I would though, like that they fixed the breathing being mute. As in since version 1.4.0.
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Iron will is perfectly balanced, removing one out of many tells killers get to track survivors is perfectly fair and reasonable trade off for a perk slot.
You still have eyes, scratch marks, blood, sounds of walking, sound of objects you touch (grass etc), general understanding of pathing and possibly more that I forgot to mention.
Imagine wanting to nerf a skillful juking perk when so many free second chance perks exists. A very bad idea, if anything, more perks should be as useful as Iron will is.
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You know people said Billy was perfectly balanced as well, look where that got him
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I hear there’s a bug about Survivors not making breathing sounds, when injured with Iron Will.
Aside from that, there’s much more to finding a Survivor than just their breathing/injured noises. Crows, grass (especially corn fields), blood pools, footsteps, etc.
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You should at least make breathing sounds with IW up. Pretty sure it's a bug that you don't anyway, which doesn't surprise me even in the least.
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People are saying DS is perfecly balanced and look where it is.
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The bug has been around forever at this point, it might as well be a feature of the perk.
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Only usable with spirit when 8/10 spirit's using stridor.
Your script has too many holes bud.
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oh bohoo entitled spirit main
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