Do you ever go back to using a killers 3 teachables?
For Clown & Doc I’ve gone back to using their 3 teachables in my builds, and interestingly my match results have been going better than by strictly specialising in one thing (my usual habit).
So Clown i’ve running Bamboozle, Coulrophobia, PGTW, and Overwhelming Presence.
For Doc I’ve been running M&A, Overcharge, Overwhelming Presence, Iron Maiden. (M&A + Calm add ons is still a wonderful combination for screwing with the survivors)
Do you ever go back to using your main killers 3 teachables?
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No. M&A is stinky on doc so I never use it on him
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Never.Why would i?
Most of the time the teachables don't even synergize with each other or are just plain bad
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I use PWYF often on Mikey. STBFL is solid on him too.
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I almost always use at least one of the killers teachables on them (unless I'm doing a REALLY specific build) because I like to keep it thematic to the character!
E.g. on Trapper, I ALWAYS have agitation, even without basement its still good to run, on Blight I could run any and/or all of his teachables at any given time, and unpopular opinion, I like undying on its own for the aura reading! etc etc.
The only killers I COULD use all three teachables on would probably be Blight (with tinkerer as fourth, ruin would be overkill competing with blood favour for the dull totems, plus being meta is boring), Hag because all her base perks are pretty strong, and Clown (because coulorophobia and bamboozle are fun and PGTW is just strong)
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I main Slinger and he has arguably the worst teachable perks in the game. However I do play quite abit of Freddy aswell, And like using his main perks in an Endgame build along with Rancor or NOED. Supriseingly fun vs a SWF
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The only teachables off the top of my head that synergize with the killer they're for is Nurse, Hillbilly and Clown. Everyone else's teachables are quite bad on the actual killer. In the case of Demogorgon for example its teachables are just bad. Now there are some killers that are quite good so that the difference between just the 3 teachables and a normal loadout is negligible but you have to be a good player to not notice. However a good example for that is Hag.
The real question I'd be asking is if there was any killers you can play without addons.
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Not at all.
Practically only play Wraith and his Teachables are lol.
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While I love deathslinger’s teachable they have no real synergy with each other. I do run gearhead on him though.
Clown is different I run pop and occasionally coulophobia on him. But started running oppression and tot recently and they work beautifully together
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Monitor does go well with a stupidass terror radius build
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Depends a lot of the killer ofcourse.
Legion i use mad grit and discordance once and a while
Clowns perks all work good with what he does. Good chases game made even stronger with bamboozle, coulraphobia allowing slugging to be an even more effective pressure tool and on top of that gen regression with pop
Wraith's on the other hand only decent perk is bloodhound and that's already in his base kit
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I play hag a lot and never use her perks on her. I imagine they could work but since they're all hex perks, they are high risk.
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I like your Doctor build. Good 'ol stealth Doctor is a fun one.
But personally I've never cared about adept achievements or anything like that, so I only use perks together if it makes sense to. I guess it's cool if you're into the lore or whatever, but it often means your build will be sub-optimal.
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Depends on which terror radius build your using I like mine Huge so I use distressing
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Isn't playing with the teachable called "the adept challenge" or something like that?
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Yeah, Predator + Bloodhound + Shadowborn is my favourite build.
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Honestly can't tell if you're being ironic lol
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Yeah, I love Furtive Chase. It's so good. MMMMMMM
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Hellyeah, inject that perk into my veins baby, wooooooooo it's so stronk.
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How is M&A stinky on Doc?
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Not if you also use a fourth perk slot. You can only get adept if you only use their 3 perks, and no other perks.
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Ah, gotcha. Close though
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Because your static blast is based on terror radius. So it makes it much less effective unless your chasing someone, but the ability is best used when you are looking for survivors to chase. Also, whispers is good on him because his base TR is 32, just like whispers range. So when whispers turns on, you use static blast to pinpoint their location. M&A screws this synergy up
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I've actually ran Trapper with his 3 perks plus Distressing a few times. It worked surprisingly well.
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Strong disagree.
If a player is using Blast solely as a tracking tool, then they probably need to go back to the drawing board as killer and relearn basic tracking skills needed across all killers.
Throwing out random Static Blasts with its long cool down leaves it open to risk of not affecting anyone at all.
M&A allows Doc to get closer to someone, and then allow maximum possible coverage for Static Blast once a chase has started (especially with Calm add ons). If you wait until in an actual chase before using Blast, Doc is guaranteed that at least the chased survivor goes up a tier, instead of possibly nobody at all.
But in the case of Calm with M&A, even using the brown add on will jump Docs TR up to 44m in a chase or 28m out of chase. Those are still great TR sizes.
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Yeah, I’m starting to use Stridor more on my other killers. Previously ignored it as I’m not a Spirit main, but I finally see how valuable it is with how popular Iron Will is.
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I’d also like to add that if M&A is used with Calm, then it gives all the other survivors not in a chase that suddenly, unexpectedly find themselves in the TR no time to get into a locker before Blast goes off.
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You ever notice most of a killers specific perks are better on other killers? M&A is good on a lot of killers but Doc is perhaps the killer that doesn't really benefit from it.
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Clearly I don’t agree with that.
Doc gets HUGE benefit from M&A, especially with Calm. It confuses the HELL out of the survivors and can lead to LOTS of free hits when they start to ignore the TR altogether.
M&A just doesn’t work on Doc for players that just like to throw out random Static Blasts.
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Well, you can use it for what you described. But it can be used as a tracking tool, however, its not super effective without whispers. If I go to an area and whispers turns on but I don't see anyone, I move towards where the whispers origin is and use static blast.
Using blast in a chase can be okay if you just want to top off peoples madness, but halfway decent doctors have no trouble using the m2 ability to do that. Using blast with whispers for tracking is a much more effective use for the "ult"
Dowsey suggested it, and I tried it, and I haven't lost a match with the doctor since. He's one of my top 3 killers at this point. I run tinkerer, discordance, whispers, and STBFL. They can't hide from me, can't double up on gens, can't complete gens without me jumpscaring them, and with STBFL at 8 stacks, I can hit them with shock to deny a window and then smack them 2 times if they try to wait for the ability to vault it.
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Trappers three are three of my favorite perks to use on doctor or builds that I enjoy playing. Other than that plague and spirit teachables are the only ones that seem OK to run by themselves to have a fighting chance or just for fun. Imo
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Quite often I've been playing perkless to force me to get better at the absolute basics, probably a bad idea lol as there are probably perks which will help me learn faster, I guess I like the challenge
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It reduces his tr
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