My idea on reducing the grind
So everyone knows dbd is a grindy game. My idea is to make it so that when you unlock a teachable, that perk is added to every single survivor/killer. I would also make it so that survivor offering, items and addons are shared between each other and killer offerings are shared between eachother. Now this has one problem: Prestiging. Since items and addons would be shared across all survivors/killers, u cant really prestige. Maybe you could make it so that you only reset all your perks to level 1? Thats just an idea. Please write your ideas in the comments.
Comments
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This is a nice idea, but I believe just removing perk tiers would be enough.
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Halfway between that, once you reach a new tier with a perk for one character, all other characters will have it at that tier. That way, all characters can have perks for builds without grinding numerous times in RNG for that perk at a higher tier.
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