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I'll be honest, I feel like DBD should be two seperate games.

Patiencehero
Patiencehero Member Posts: 54
edited January 2021 in Off-topic

So, howdy. Killer main here - quit in 2017 and came back this past week after a stream made me wonder how things have changed. Sadly, not much.

And this isn't gonna be so much a complaint about Survivor tendencies to bully in SWF or treat Killers as less threatening than a yappy dog (as much as that does sometime happen), and instead voice my chief complaint - DBD feels like 2 games trying to vie for a middle ground.

I've been open about the fact that when I play killer, I'm looking for scares. I play Jumpscare Myers, Omnidirectional Bell Wraith, Unlimited Tier 3 Myers where I most of my time chasing with no real attempt to down, hard turn Blight to try and catch survivors off guard out of corners. My entire goal, since I started playing, was wanting to be a horror GM, more or less - creating an experience.

And I think that's why my stints tend to be so short - I get a few matches where I accomplish that goal, then spend the majority of my time sweating for BP instead, and it just demoralizes me.

I almost feel like DBD should have a sister game, where your goal is similar, but rather than trying to kill you, the Killer should be marked as a winner for provoking legitimate reactions, whether confusion due to illusion-based mindgames, paranoia due to creating noises, adrenaline/panic by breaking down doors and chasing you, etc, and your goal as the survivor is to hide, finish tasks, and keep your nerve. Award points for bravery, cunning, etc on the survivor side, Dread, Tension, Unsettling, etc on killer side.

I dunno. I still play DBD with the same mindset, albeit fewer and farther between, but I still in some ways hope the kind of experience I envision becomes possible, maybe with VR/biometrics or something once they've moved beyond the realm of gimmicks.

Am I the only one who kind of wishes DBD had this kind of experience, or possibly introduced something like it?

Comments

  • B_Deity
    B_Deity Member Posts: 46

    I think it's the wrong mindset to knly consider the game horror. Even if it was the scariest game of all time, people would become immune to everything due to repition of the game. Most people who enjoy playing (including myself) enjoy the asymmetrical cat & mouse aspect see the slasher horror as a backdrop to facilitate it. I think the idea to make the game easily killer sided just so it becomes more "scary" would end up making it dull, boring, and frustrating. I enjoy playing killer because of the difficulty, and satisfaction of winning or just making good plays. When I chrush survivor teams that are clearly unorganized and/or made up of players who are much more inexperienced, I find it boring to get such an easy 4K at 5 Gens. When survivors become competitive (and not sweaty) that's when I'm invested.

  • RamblinRango
    RamblinRango Member Posts: 389

    Anyone older than 12 isn't going to find DbD scary, it's just not a real horror game.

    Intense? Sure, sometimes

    Scary? Heh.. no

  • charliebrown9061
    charliebrown9061 Member Posts: 73

    Sounds like friday the 13th