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BABY HAG NEEDS YOUR KNOWLEDGE! Do I need corrupt intervention?

Hey fellow hags in the fog,

I have been playing hag in purple-ish ranks for the last while and absolutely loving her. I usually run nurses, sloppy, monitor, and ruin, but have been struggling with gens flying lately, especially on larger maps like coldwind and red forest.

I keep on hearing conflicting advice about corrupt intervention: SpaceCoconut, a big hag main, claims it hurts hag, and Michi, arguably the best hag player I've seen at least, uses corrupt every build.

What are your thoughts on corrupt intervention on the hag? Should I be using my 9000 shards on plague?

I'm conflicted if I should be getting this perk from plague. It seems like a lot of the time the survivors get super agressive when corrupt is in play and harass the hag in the early game so it is hard to set up traps. Or 2 gens still pop in the first two minutes, regardless of corrupt is in play.

Would love to hear your opinions about this perk, and any strategy for trap placement you use if you use it. Thanks for helping out a baby hag!

Comments

  • supersonic853
    supersonic853 Member Posts: 5,575
    edited February 2021

    Hag and trapper are setup killers that are best when they can get fully setup and divide pressure to a lower area which corrupt definitely helps with and basically makes trapper playable for me. For hag though...? I mean she has her traps at all times and can reset them whenever so i wouldnt say corrupt is as much of a necessity but it definitely helps. One thing to remember is for hag and trapper that only the last gen matters (unless theres a key) because then the survivors could trap themselves in a 3 gen with you fully setup. Which has gotten me many 4ks as trapper.

  • Blueberry
    Blueberry Member Posts: 13,671
    edited February 2021

    Hag is one of the few killers that makes the best use of Corrupt, however I don't think it's required. It can be a hit or miss depending on map rng.

    On Hag losing early gens is kind of irrelevant to me because even if you didn't lose early gens on the other side of the map early, you play to give them up anyway. You're gonna pick your best 3 gen and then never leave. So whether you lose those further away gens early or later doesn't matter too much since you weren't planning to protect them anyway.

    So it can be great depending on rng, but I think she has other good options as well. I think it's up for personal taste in other words.

    I personally don't run it because I don't like the rng with it and as I said earlier, I don't really care about those gens anyway if they're not in my 3 gen.

  • TruffleTurtle
    TruffleTurtle Member Posts: 614

    I personally don't run gen slowdown perks on hag. I let the first few gens fly and make a comeback with her snowball potential. Ruin is nice, but she has slow movement so its hard to defend gens. I recommend STBFL its a godsend on her. Honestly depends on ur style

  • megswifey
    megswifey Member Posts: 830

    I think corrupt is good if you are just starting out, because you can get a feel for pressuring gens without worrying too much about wating time running far away at the start. Also, it would be interesting to set up traps near the CI'd gens since survivors would never see it coming lol! Good luck with your matches and have fun playing as sweet ol' Lisa :)!

  • supersonic853
    supersonic853 Member Posts: 5,575

    Fully Agree the only time this playstyle screws you over is when theres a key as when you kill a survivor they just find hatch and leave.

  • WishIcouldmain
    WishIcouldmain Member Posts: 4,082

    No I play Hag a lot and you don't need Corrupt but it is nice

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104
    edited February 2021

    No, it simply decides how the early game will play out as well as gen positions.

    do you want your traps triggering early maybe too early and possibly influencing survivors to spread out close together gens?

    or do you want another perk to help you throughout the game and just deal with 2-3 gens getting done so you can 3-4 gen easier?

    IMO it is not worth running since your better off basically guaranteeing yourself a 3 gen strat as well as a set up web when your ready to chase survivors.

  • Steel_Eyed
    Steel_Eyed Member Posts: 4,033

    My hag build is BBQ, M&A, STBFL, Whispers. Gens don’t fly when people are on hooks.

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104

    using corrupt intervention makes the survivors who usually spawn on the other side of the map spread out and do gens across the map and when it isn't used they usually do the closest gens, using corrupt intervention basically lessens your chances of successfully getting a 3 gen while applying pressure.

  • beached
    beached Member Posts: 303

    I will say as a new hag player, corrupt can help you set up for a three-gen towards the end of the match, unless you get awful Corrupt RNG. It definitely isn't a necessity but since you are new to her I will say it can surely give you more match time.

  • Ghoste
    Ghoste Member Posts: 2,135

    This. You don't care about gens in the distance as Hag. You want to set up a web of traps and lock down one side of the map. Go ahead, let them do all the gens on the far side of the map and then let them come to you. For this reason, Corrupt Intervention can actually hurt more than help.

  • Nosferatu3145
    Nosferatu3145 Member Posts: 542

    If you don't use corrupt, by the time you got a decent set up 2 to 3 gens will pop. You can snowball from there, but if survivors are aware or if you make some mistakes, you're gonna have a bad time

  • pseudechis
    pseudechis Member Posts: 3,904

    As a Hag main I don't think I've ever really leveraged much out of corrupt intervention. I'm not a big fan of it. Its a slight reprieve in game start that can be countered by good survivors.

    Don't fear losing a gen or two early, Hag is a snowball killer, get set up first and if you place traps well you'll gain back the initiative lost.

    She's an M1 killer so does well with M1 perks like sloppy. Doesn't need a lot of tracking as your traps do the job for you, lacks in speed and slowdown.

    I often run Sloppy, Thana, Devour/nurses/pop. You port around smacking people and typically have 2-3 or even 3-4 survivors injured at all times so thana gets some traction here. Its easy to defend your totem just port back and smack anyone foolish enough to try and get it.

    Monitor and abuse goes well with nurses, lets you plant traps near that ticking gen before survivors know you are there, also the heal aura is further out than your terror radius so again you get the drop on survivors really well.

    The speed boost for devour is a big help and her kill animation is one of the best.

    She is crazy good at setting up a solid 3 gen but its not necessary to go for the 3 gen every game in order to secure a 4k. Its more about intuitive trap placement and knowing when to port and when to ignore it.

  • Chilli_man2400
    Chilli_man2400 Member Posts: 2,943

    I might sound crazy but BBQ and chili, PGTW and overcharge are actually hags worst perks because if you play her right you can slug and down the entire team before you even hook one guy god hags can end games fast

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104

    whispers and bbq?

    too much info and as hag you don't really need info perks, put on a stalling perk and if your running M&A switch another one for nurses.

  • pseudechis
    pseudechis Member Posts: 3,904

    Oh if you get a lot of items in the lobby then the "do you want that back?" build

    Franklins, sloppy, nurses, thana/make your choice/STBFL/monitor/pop.

    They take a hit, drop an item, you trap it, or the approach to it, and back they come for the free down. It sounds so obvious but you'd be amazed how many times you can down the same player or players in a match with this very simple play even at high ranks.

  • Yords
    Yords Member Posts: 5,781

    You don't need CI, but it does help. If you are good at placing traps, you can afford to run a build without slowdown perks. It is a matter of preference. If you want to run CI then chances are survivors will end up being pushed towards you and trigger your traps before you are done placing them.

    If you don't run CI and focus entirely on trap placements, you will most likely lose generators in the process. However if you place the traps correctly, the survivors will have a really tough time playing against you. Same thing for trapper (kinda, he is the weaker trap kill because of the weakness and counterable ability).

  • edgarpoop
    edgarpoop Member Posts: 8,493

    Yes. A high level team is going to shred a Hag without Corrupt.

    Corrupt forces a choice on the survivors: start the game by walking into your web or wait and let you fully set up.

  • onemind
    onemind Member Posts: 3,089

    Required no unless you want 2 or 3 gens done by the time you set traps down

  • I feel like this is what I have been struggling with. 1-4 gens will pop before my first down, and unless I slug everyone, there just isn't enough time in the match before the gates are powered xD Solo noobs are easy to pub stomp, but sometimes you get that good team that just smashes gens in 3 minutes.

  • I LOVE franklins on hag. I have won matches by greedy survivors throwing the match to get their clicky clicky stick back. ITs kind of stupid how well it works.

  • I definitely have a lot to learn with hag, but I'm losing closer to 3-4 gens when you verse that good team. And survivors just.... don't heal, so I don't get a lot of value out of anti-healing builds.

    I haven't played around with devour much though--that might be fun to mess with.

    Thanks for the feedback! Hopefully with some more practise, I'll be losing 1-2 instead of 4 before my first down xD

  • OutcastEric
    OutcastEric Member Posts: 495

    I've had extreme success with sloppy butcher, ruin, undying and surveillance. If you find a survivor early, try for roughly 10 seconds to get them injured with sloppy. If you can't ignore them and focus on your trap placement. Ruin and surveillance are godlike as long as ruin is up. I never trap near hooks on first hook. Try looking for choke points and paths you know the survivors are going to take to your hook. I'd say roughly 10 -15 meters from the hook. Try to be unpredictable and remember that hag is a defensive killer with almost no offense. Don't chase survivors! Hag is most dangerous when she has a hooked survivor.

  • velosinhooo
    velosinhooo Member Posts: 295

    Hag was my first main, I got to rank 1 in a month with her, she is a really strong killer if you know how to use her, she has her traps that can close loops and catch survivors off guard, no, you dont need Corrupt Intervention, she can place traps quickly and she can just ignore the time that trapper needs to get his traps along the maps and place them precisely, tho Hag need a lot of moves that you need to predict, like putting traps that only trigger when ou are in chase so you get the second hit and even some traps to force the survivor to crouch all the way throught the basement so she can slowdown the game wih her perk Hex Ruin, use Iron Grasp to get people to the basement, Hex Devour Hope and maybe Thrill of the Hunt to protect the totems, but you need to understand that some perks like Agitation from trapper, Hex Haunted Grounds from spirit, and Make your choice from Pig are probably perks that you want on your future build, still Corrupt INtervention is a really good perk to patrol early gens, but not necessary on Hag.

  • kaeru
    kaeru Member Posts: 1,568

    I not main Hag but I found effective way to play her. When match start you just set a trap. Then you go looking for survivors and every ~15 meters you place a random trap. So when you find your first victim you will already have some set up.

    I think early game on Hag not as important as for Trapper. Hag's traps always available in stock and you place it relatively fast while walking around, so you don't really need corrupt on Hag.