Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

If spring trap was in the game:

Perk 1: Top security

  • If a survivor completes an action within your terror radius, gain the "expose" status effect for 15 seconds and 2/3/4% haste for the expose duration. This perk has a 90 second cooldown. If you down a survivor within this time, the perk will deactivate but the timer is reduced to 60 45 seconds.

Perk 2: Jump scare

  • Injuring a survivor will make the killers terror radius "distorted" for 20/40/60 seconds, the killers "distorted" terror radius you can hear but it isn't where it should be. The terror radius could be quiet and the killer could be next to you.
  • If a survivor is downed and hooked within this time, the survivor will have another new status effect called "Paranoia". The paranoia status effect will make the killers red stain 3 meters bigger but increase your field of view . (Zoomed in).
  • If a survivor is downed within 20/40/60 seconds then the "distorted" status effect ends, when a survivor is unhook they'll have the status effect "Paranoia" for 20/40/60 seconds.
  • This perk has a 180/150/120 second cooldown.

Perk 3: Revenge

  • After the gens are complete, gain the expose status effect on one survivor. The exposed survivor recovers twice as fast and can pick themselves up from the dying state.
  • If the killer hooks the exposed survivor then the exit gate are blocked for 30 seconds, if the exit gates are open then the entity blocks there escape for 10/20/30 seconds.
  • If another survivor picks up the exposed survivor, then they'll get the endurance status effect.


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