Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.
http://dbd.game/killswitch
http://dbd.game/killswitch
Too much RNG
GT_Legend2
Member Posts: 845
The totem spawns, the bloodweb, too much of what killers need are decided by slim chance. This wouldnt be so bad if Killers did not need specific perks, especially ones that are based on chance like Ruin. Some RNG is good, like the variety of the maps, the generator locations, but it is a poorly designed system for killers. Let killers choose some of the things, survivors are bot perk dependant, far from it actually. Killers need to skow the game down, and thats done through the bloodweb, and totem spawns. If we could have a biased selections that we can pick ourselves, it will prove to be more helpful. One survivor can have all of the abilities that any other survivor can have through perks, killers need to each be farmed and strained to get the necessities, it’s too much
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Comments
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Then prestige your killers. If you prestige, you get better items in your bloodweb. Just like everyone else does.0
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Most problematic rng part for me would be amanda's boxes cause thats just plain stupid by design, for the killer and the affected vivor. They should change it in a way that you have to fill your RBT with blood or smth like that and after you visited like 2,5 boxes you can drop the helm.
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