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Leatherface to OP?
well hear me out... Leatherface is one of the weakest killers in the game without doubt but i just find it so hard to play against him... Im currently running ironwill, sprintburst, DS and borrowed time. My only problem with him is that if he chainsaws after me and i 360 juke him like i can do on most leatherfaces but in the mid charge of his chainsaw he can just do a 180 and insta down me. + he has the ability to outrun a sprintburst with his charge i think the should make his turning maybe a little slower and maybe slow him down while charging the chainsaw so the M1 leatherfaces can shine
Any tips while playing against him? since most loops arent safe (because once again he suffers almost no cooldown from braking a pallet with his chainsaw) it doesnt really mater if i pallet stun them they still chase me down anyways and looping him without some filler pallets or jungel gyms is EXTREMELY HARD!!!!!!!!
Comments
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If they are not so great; you can use terrain to trick them into collisions.
However if they are good; you need to think ahead. You need to know where your window vaults are located and what is safe for you to run and what is not and plan accordingly. He will try and force you to give all your pallets away early, you want to not fall victim to that as much as possible and windows let you conserve them.
Trying to 360 a chainsaw is not an ideal move. If they are not bad that is rarely going to do you a lot of good. You want to hug tight turns on complex structures with rutts that he might collide with instead if possible.
Leatherface is absolutely not too strong, and nerfing him in any aspect right now is not a good idea.
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Just like any other killer, look for windows instead of pallets and leave the loop as soon as you break line of sight, most of the times the killer thinks you're still running around the loop and that can give you A LOT of distance.
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How about... No ?
If you are caught out in the open you are supposed to go down and not 360 spin your way to the next loop.
That's Leatherface's intended design.
Also:
"slowhim down while charging the chainsaw so the M1 leatherfaces can shine"
Literally means you want the chainsaw to be useless so you can 1 v 1 him like a no-power default killer.
It's a 4 v 1 game and each survivor got 3 lives that can be extended via exhaustion perks, ds, Unbreakable etc.
You are not supposed to run the killer for minutes.
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I honestly feel like he should lose all his charges if he breaks a pallet. Right now bubba with bamboozle is countered only with pallets and he melts pallets and often times as a survivor you need a little bit more time to get to another pallet and in most maps that isn't possible with how fast he recovers and starts chainsawing. You need atleast 2 charges to get a down or you can just loop a stone (maybe depends on addons but im talking about basekit) and this change buys a little bit of time for the survivor.
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"slowhim down while charging the chainsawΒ so the M1 leatherfaces can shine"
Literally means you want the chainsaw to be useless so you can 1 v 1 him like a no-power default killer.
- NO!!!, i just think they should make him a little skill required and make it atleast possible to juke him without a pallet or jungle gym. I think its absurd when a leatherface runs into you (like hugging eachother) and he just decides to pull up his chainsaw and u cant do a jack ######### about it instead of swinging his hammer
"It's a 4 v 1 game and your got 3 lives as a survivor. You are not supposed to run the killer for minutes."
- I know, but i didnt mean it that way i just think they should make it more viable to use M1 instead of just insta downing everyone... I have also seen an extreme trend of leatherfaces face camping and just getting 1 - 2 free downs because someone doesnt understand that u cant unhook when bubba is close:)
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Thanks for the tips im gonna keep that in mind but i dont have a problem against him on most of the maps its just those who doesnt have any jungle gyms, filler pallets or lack vaults overall
My biggest problem is that i dont find any success in looping leatherface it doesnt matter how good i loop and on some maps like The game where it is hard to find windows upstairs (i dont think there is a single vault upstairs) and u cant really jump down without balanced landing since he is gonna gain massive distance if you do
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People are still complaining about LF, he can be looped like basic M1 killer, if you find yourself in the open that is YOUR fault, he is mid tier killer.
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I am looping optimal bit he still end ups outlooping me bcause he get a speed bost without any punishment if he fails and then i need to find a new loop and on some maps there is barely a single loop with a safe pallet
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If you were looping optimal he wouldn't caught you, drop pallets early, try to stay close to the windows, hell even if you find yourself in the open, you can still run around trees and other sharp objects, hug walls. His punishment is entering the tantrum and losing the chase, if he decides to not drop the chase he will lose that game, it's not Bubba's problem that some maps have less defense than the others.
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He does get a punishment if he fails with the chainsaw. He either gets a tantrum if he fails to avoid collision or he fails by wasting his charges without getting the hit temporarily turning him into a no-power M1 killer until he gets his charges back (which by the way require mechanical skill for effective use).
This is what most of my chases look like against Bubba:
Almost 3 minute chase and even then he only got me because I failed to bait the jungle gym window and got greedy with the jungle gym pallet.
Are you sure you want to nerf a killer that already relies on survivor misplays to get his downs?
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if the bubba is pro it almost unloopable. what i regret is the speed of vault now decreased a lot compared to it used to be so juking him when he already rev the chainsaw is hard
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Imagine in a real time situation, you do a stupid "360" to avoid a chainsaw. This dumb move should not be possible in the first place and it is only because of the first person view of the killer.
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This is why I think Sprint Burst is the best exhaustion perk in the game. Sure, Dead Hard can help extend a chase but against killers like Bubba you won't even be able to get to use Dead Hard unless you were already injured. Sprint Burst helps you get into position so Bubba's chainsaw is no longer as effective. Being caught out of position against a PC Bubba means you're more than likely going down and there's really nothing you can do about it.
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Why "PC Bubba" and not just Bubba?
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360ing is an exploit only really achievable on pc. Ik some console players think they can do it but PC players seem to gain iframes while console players are actually trying to make the killer miss
Its fitting that Bubba of all killers punishes this dumbshit. I wish they cared about immersion as much as they talk about it. Like they obviously have no intention of fixing the exploit, so why not implement it into the game officially with a dodge system? Its like this newest mid chapter where they paid extra attention to t bagging instead of taking the opportunity to iron it out and add in taunts. But no immersion apparently only means making me spam one button over and over again while im on second hook.
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He's fine. I don't think he's strong, to be honest. He's great at breaking pallets I guess.
As far as him outrunning your Sprint Burst, you need to run earlier. He has a 32m terror radius. Don't let yourself get caught in a dead zone so enormous that Sprint Burst can't get you out of it. That's a positioning issues, not a LF issue.
Looping a Leatherface is fairly straightforward. Don't greed anything. There's really nothing to go over beyond basic survivor mechanics with him. Try to drop pallets in such a way that you aren't zoned to the outside of the map. Windows screw him over big time.
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it only works like 20% of the times you do it and is counterd by moving your mouse a little and reading the survivor like you can see when they are about to spin but the point is i dont htink he should be able to do a 180 in .1 seconds
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by looping optimal i mean i loop him without getting hit drop the pallet but he outruns me to the next pallet or loop i want to do
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Console Bubbas have serious difficulty swirving around tight objects like trees. PC players, only the trash ones.
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Most of these new maps redesigns like autohaven - are open, unless you don't want to do gens and give him the game.
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This sounds like "I am annoyed my 360 tactic doesn't work" rather than any problem with Leatherface.
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More like a problem with how they are doing maps lately....which this killer especially benefits greatly from.
No pallets or safe areas here in 1/4th the map.
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That isn't a Leatherface issue, though. Dead zones benefit pretty much every Killer except ones that want walls, like Ghostface.
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That's one side of the coin. I found a couple infinites on reworked maps and I'm talking legit infinites that are not mindgame-able with multiple longwall windows facing each other and leading right into the shack window with safe pallets in between.
I will record it next time I encounter those ridiculous loops (found them on reworked Azarov, too).
Anyway as @EvanSnowWolf said that's a map design and rng issue, not a Bubba issue. Any killer will dominate if the map spawns with nothing but deadzones.
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Difference is Bubbu a one shot M2. Least you can try to make it to something with other killers if uninjured.
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Well the new game map has like 30 billion pallets you can literally just throw every pallet and you will be fine haha.
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Aww man,don't remind me of that garbage called "The Game".They barely did anything to the super stale gameplay on the map.I wouldn't be surprised if people would use this map as Ormend 2.0 π§
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Yeah but the new update turns it into lumberjack simulator. I think it has more pallets than any other map in the entire game by a fair bit.
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Tbh,it was always lumberjack simulator and the new update just makes it lumberjack simulator but with nicer graphics.
It definetely is the worst map in the game even more annoying than Badham or Haddonfield tbh because you can pretty mindgame no pallets on this map considering how insanely safe they are (except maybe some loops for deathslinger and huntress i guess)
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Current Game? I mean current game map is fairly killer sided. Most small indoor maps are. It has some garbage line of sight issues upstairs but that is about it.
Haddonfield is the strongest survivor map in the game if they know how to play it; average if they don't.
Bedham is not as ridiculous as Bedham, but it's close and anyone can run it because it's not hard to hold W and press space
It's only the new game I see problems for killer.
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I just hate that i have to kick 99.99% of all pallets on this map without any counterplay whatsoever.
Yeah Haddonfield is awful but at least only experienced survivors can fully take advantage of that map,who seem to be rather rare.
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Your gonna hate the new one then haha.
I played on that map on the PTB with brutal strength and enduring; and just threw one match intentionally to a survivor who had windows of opportunity to see how long it took. They did all 5 gens and I only got through maybe a little over 50% of the pallets on the map.
Just pallet after pallet after pallet after pallet- and I wasn't breaking every pallet either, I was going around unsafe pallets he just ran to the next nearest one instead of looping it (as he should) and I WAS still trying to down him but it was just not possible.
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You're tactic for any killer should never be to 360 them. Thats a last ditch effort if you got caught out in the open, not something to base everything around. Bubbas biggest weakness is windows. No matter how fast he is with that saw, if you get to a window he has to either put the saw away or utilize a super nearby doorway.
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How to counter Loserface:
Step 1: equip Crutch burst
Step 2: run to a window
Step 3: profit.
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Trying to 360 a bubba using his chainsaw is a death wish.
If you manage to pull is of that you got a really good guardian angel on your shoulder π
Best way is to use trees or other obstacles to your advantage.
Hug them and run around them if they don't hit the tree the first time around, than suddenly change direction to a different tree.
These sudden change in direction usually throw them of and making them hit things.
Or use sharp turns while hugging a wall.
If possible use windows or pallets, don't be scared when you're at a pallet and they rev to make you throw the pallet.
Just continue running around as he loses distance because of revving.
If there is a locker close and nothing else than use that.
You would have gone down anyway so best to waist some time on him.
And if you're lucky you can even get out unharmed, you only need to time it just right especially if he hits the locker with his chainsaw.
Depanding on his add ons it could be a shirt or long tantrum.
Some of my matches vs a bubba, maybe not the best matches but it should give you a idea
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Your gonna hate the new one then haha.
I know,i've already seen some footage of it.Guess i'm just gonna AFK if i get this map.
Watching paint dry would definetely be more engaging than playing on that design failure of a map π§
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You could also bake a cake and watching how it rises in the oven π
You got plenty of time for that as most will just take your sweet time for chase points and t-bagging.
So it's a good time to bake a cake ππ
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Leatherface is good at 3 things, those three things HEAVILY depend on survivors massively messing up. Diving hooks, being greedy, and being out of position.
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He's fine. Maybe the recharge time for the power can be a little slower, but he is fine (little unfun when face camping, but BT coordinate teams exists).
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Yea its annoying when teammates insta unhook u when he is 5 meters awya without borrowed time and he ends up killing both and hooking me since i just was hooked and im pretty much dead and the ability to block a unhook from a survivor is not an options since people will troll
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i only try to 360 when i haev no chance of getting a loop or behind something and he is guaranteed the hit if i dont .-.
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yea i know i do only do it if its a guaranteed hit if i dont
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When i say that i 360 thats when i run out of loops and he is guaranteed a hit if i dont so i try it and hope for the best i dont run up to him and spin him ffs :p
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I would suggest Stealth, best way to deny the instant down
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I'd still feel safer trying to milk a window until the Entity blocks it. Heh.
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In that case its not something you shouldve bothered bringing up since it would just derail the conversation. Just accept that while the saw does have its weaknesses...360s aint one of them.
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well you dont have to worry about 360ing anymore. BHVR happily patched that out. What a wonderful patch! :D
/s
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