A change to spirit:
A lot of survivors say that spirit is "Uncounterable" , so I have a great change.
- Instead of giving spirt her "Phase" Instantly, why not give her "Orbs", like Oni.
Default: Spirit has a 5 second duration phase and a 15 second power cooldown.
- Nerf: Spirit phase duration will decrease to just 1 second
New: Each survivor you injure will grant you 1 orb, max 10 orbs. Each orb increases the spirits phase duration and phase cooldown.
- Each orb increases the duration of her phase by 0.65 seconds (At max it increases the phase duration from 1 second to 7.5 seconds). (Default spirit: 5 seconds)
- Each orb reduces cooldown of her phase by 0.5 seconds (At max it increases the phase cooldown from 15 seconds to 10 seconds).
I understand this is a buff but now it'll make her "as strong" as nurse or slightly stronger but it'll make her much harder to play.
I would love this as a survivor, her strength will increase from default but now it'll be the survivors who will feed her (Oni 2.0).
Comments
-
First of all, Spirit is one of the least Killers who need a Buff.
Second, this would not solve any of the problems which Survivors have with her, but would put an annoyance on the side of the Spirit player. Spirit would be as bad to go against as before, just the Spirit-player has to do some "grinding" to get a good use for his power, with the end result that they will be stronger after enough injuries.
2 -
That's the point lol, it's a gradual buff but a huge nerf if the spirit user isn't good...Well it's just an idea
0 -
If you think Spirit is phasing in a chase, walk away and don't vault into. Spirit has no collision in Phase Walking form.
1 -
This does nothing to solve the issue with Spirit.
The underlying problem is that you do not know if she's phasing. That's it. You don't know if to try to juke her in any way or if she's just faking it.
1