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BEhavior’s perfect math

JediWithASniper
JediWithASniper Member Posts: 672
edited February 2021 in General Discussions

So I was playing a match a bit ago towards the beginning of a sleep cycle, and my decision making centers in my brain were almost completely off when I tried to stun the killer, (wraith) with a pallet while he was chasing another survivor. The whole thing went horribly wrong, and I threw the pallet down in front of the survivor letting wraith get the down. Sorry nameless Nancy. : (

Anyhoo, so the wraith looked at me in disgust, picked Nancy up and let her wriggle free, after that, no one really trusted me until they found out I was running a super healing build, but we got the gens done, and then one survivor opened a gate, only to have Meg go down across the map. Naturally we went to investigate, only to find the wraith stuck down in the ground up to his neck dinging his bell and swinging at the Meg. We all did our best to dig him out by t-bagging his head, but it did no good. Poor guy was stuck for sure. Well, Meg decided to stay with him till the end, the other two disappeared, and the. I realized a little too late, (mostly due to a lack of brain function) that I wasn’t going to make it because nobody had opened the gate on this side of the map.

In the end, two escaped and two got speared.

The moral is that BEhavior has gotten this good with their fairness algorithms. They figured out just exactly when and how to trap the wraith in order to create a 2 for 2 endgame. It’s brilliant really. I don’t think they get enough credit.

Now who remembers what I did wrong that match?? Nobody? Good!

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