New 100% Ui Skillchecks....
Anyone else find these way easier to hit now using this?
I literally just played a game where I only got great skill checks on every gen and every heal; it was never that easy before but now it's so big it's easy to see the huge [ HERE ] zone for the great part. Also Oppression and overcharge are way easier to hit as well.
Are these intended changes or just something not thought through entirely?
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I played a bit of survivor last night and I was sure skill check zones looked bigger. Some of the "good" skill check zones literally looked like they took almost a full quarter of the circle. Almost 2-3x bigger than they used to be. I thought the "great" zone still looked roughly the same size.
I was surprised at this as skill checks were already pretty easy to hit.
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It's just you.
Skill check is 100% exactly the same as it was before.
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Bigger size might make it easier; I scaled my HUD down and they ended up feeling harder lol
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That is not true it's larger.
It makes it easier to hit because even if the speed is the same or rather matched to it's size, it's still easier to hit a large window going fast than a smaller window going slower. You are more sure it's in the actual bracket
It might vary from person to person, but for me and my friends it was much easier for all of us.
Yeah that was about the same conclusion we all had.
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I heard they did it smoother. Like before skillchecks was 30 fps and now it feels like 60 fps. Didn't played survivor yet, so I can't confirm.
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oh yeah it's absolutely much smoother which helps as well. I love that part of it, no more 10 FPS skill checks because someone is playing freddy.
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Maybe they thought skill checks were to hard?
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