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Killer and Survivor nerfs are alternated, so NOED/Freddy/Spirit will get gutted next

Triforcer
Triforcer Member Posts: 180
edited February 2021 in General Discussions

This is pretty obvious, but I've always thought the devs have a way, way longer nerf roadmap than they let on in the developer updates. The gut punches to survivors and killers are intentionally spaced and alternated to not drive away one segment of the population for too long.

Killers just got a meganerf this patch, and survivors are next in line with DS/OoO. That means the nerf guns (for the next mid-chapter patch) are squarely focused on the killers. Two of the following three things will happen:

(1) Freddy meganerf

(2) Spirit meganerf

(3) NOED being made useless (probably they will add a requirement that 3 of the 5 totems still be up for it to activate)

They won't do all three, and the third will be saved for the next killer nerf patch. But after those three dragons are slayed, there won't be a lot of obvious candidates to nerf on the killer side...

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