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Campbell's Chapel has disgusting gate spawns

Dominated a game as good ol' Slinger, and the match came down to 1v1 EGC. When I was patrolling the gates, I noticed the exit gates were oddly closer than normal, like being able to ADS at both of them from one spot.

This is mainly due to the fact that they noticeably reduced the size of Chapel. This has negatively impacted the distance the gates spawn from each other on that map.

Comments

  • hatchking
    hatchking Member Posts: 312
    edited February 2021

    I think that gates should spawn on opposite sides of the map so the survivor can't camp a gate but can flee if they get caught and go to the other gate

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 3,101

    I had this too, the last guy couldn't do anything because i could get there in one Nurse blink and still catch him

  • Phasmamain
    Phasmamain Member Posts: 11,543

    Yeah they seem pretty bad. Map was very Balanced to begin with so this was unnecessary

  • GoobyNugget
    GoobyNugget Member Posts: 698

    This happens with Haddonfield too, though, i'm not complaining about the Haddonfield one as a killer...