Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
FIX THE GODDAMN HITBOX
FIX THE GODDAMN HITBOX
Comments
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Hmm... nah.
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But then i cant hit someone across mqp :(
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Hitboxes are fine it's a server issue, and I assume they're working on it for 4.5.1
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You obviously havent played the new patch as survivor then. The hitboxes make it look like you are getting hit from 10 years away.
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I'm aware of the issues, it's not a hitbox issue, it's a server issue, what the survivor sees is not the same as what the Killer sees, so the problem is not with hitboxes, but the Survivor is not accurately seeing where the Killer's position actually is, according to the Killer and the server.
It's probably being looked at with high priority
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chill, they're working on it
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a year is not a measurement of distance good sir
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This bubba just hit me from 12 parsecs
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"uhhh play something else for a week. Try civilisation or something, thats a very refreshing change."
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They know about it and are working on it. Yelling at them isn't going to make them fix it faster.
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Yelling about it makes me feel better though. 🧐
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Ironically that's what I'm doing until they fix this. Which is a real shame I was looking forward to the seasonal items.
I'm not even checking the rift pass this time around they ain't getting a cent from me for a while.
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Took that advice and ran with it lol been playing little nightmares 2
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Well, for starters this isn't true.
Hitboxes are not server-sided YET. The server only syncs up animations and among other things with you and the killer, hit validation is done through the killer. Therefore why lag switching is still possible.
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It is when you involve light, and this is dead by dayLIGHT, so it’s clearly a scientific term.
10 DBDaylight years away!!
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