Crotus Penn and Autohaven Maps disabled
This is kind of hilarious. I don't think has ever happened in another patch.
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The only good thing to come out of the game recently is Wraiths new skin that I'm too cheap to buy.
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YES! ######### that Autohaven bus bug!
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They better be fixing the building with the infinite windows on crotus penn asylum or no killers will play on this broken map
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They are doing what they are supposed to fix them and not make us play on those maps... What's hilarious about it?
Hell, take it even further and disable swamp maps to fix the fat shaming spots too
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It's hilarious because this is the stuff they should have done before going live.
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2 nights of play, many games. Unless I play an offering, it will ALWAYS be the Chapel or the game. NOTHING ELSE
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Good riddance.
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Well least they are doing something after using all of us as their QA.
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Great. I hope they're working on the bugged ranked system too. I love Asylum, I want to play it, but I don't mind waiting if it means no more bug.
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Good thing with Autohaven.
I know the Asylum has a loop with no collision but is that the only reason to block it?
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Think Game map may be disabled too. I played a few matches today and didn't get it once even though it should have higher pick rate right now.
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The chance of a map coming up without an offering is not that great, maybe try an offering to confirm.
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But why though?
Autohaven I understand because of the fun bus abuse, but why Crotus?
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They've disabled problematic maps before, this isnt the first time.
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Where talking about a game that has a procedural generator before each match.
Bugs are going to slip through. Chill out. There’s no such thing as a flawless, bug free update in any video game ever.
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While that is true, many games also do NOT have a PTB that reveals many of the issues. The issue is that BHVR ignore this and push out the update anyway
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Unfortunately the community as a whole mostly uses the PTB as a testing ground for the new killer/reworked killer rather than actually testing for bugs and such. If a map has an issue thats specific to nurse for example...it wont be caught on the PTB since the few people playing killers thats NOT the new killer just has survivors DC or suicide.
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True. But the killer not fitting through the bus was reported, that for more than one killer. It was ignored and not fixed
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Did they announce this on any of their platforms, or were we supposed to learn this from DbDLeaks?
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Sadly the game is not disabled. I've had it a lot (lots of offerings going around) and it's seriously bad balance wise. If the survivors know what they're doing and the killer isn't nurse, spirit etc it's an automatic loss, just one shack-strength pallet after another.
Puzzle piece is gonna become the new strode key.
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Funny killers complain about a bug and a whole map gets taken down survivors get stuck in a part 0f the map and killers abuse it the map stays this is why the devs are killer sided
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This is true, but there is such a thing as an update that is egregiously buggy.
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It has happened before with Ormond, when it launched the map broke the game so it was disabled and when it came back online at least one of the tiles from Ormond had dissappeared forever (a huge orange snowcat-like truck).
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Oh good, it's about time they disabled those maps. Now they also need to disable Coldwind Farm map.
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Game is not disabled. Can confirm.
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Not sure but probably because you could walk through the greenhouse walls.
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There's that no collision garden fence and the "infinite" though not sure if it's really infinite, pretty sure just an exaggeration.
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guys they fixed the UI it’s back to normal
They not only disabled the exploitable maps they changed the UI back
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Crotus Prenn was just unfinished honestly. Glad it's disabled too for now.
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Uhh what? Mate, that ain't how it works.
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I encountered a hook on the chapel that the killer can completly block by standing in front of it. Survivors can't make any rescue. I don't know if the same tile can spawn on the asylum version.
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Greenhouse on Disturbed Ward has no collision and Chapel with the second floor window exploit where you can fall through a lower placed window without vaulting it.
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Yet, when totems where spawning on coldwind in places that survivors couldn’t break them....
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Ok. This is the reason why I went to the forums. To realise that yes, trouble in those realms are big enough to be disabled.
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Yea well the update wasn't very interesting and the hud was bad so no one played it for long
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Its still a very noticeable downgrade from the previous UI.
And removing the 2 bugged map until they got fixed was the right move. You can't just let that kind of stuff continue without doing anything about it.
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The news page that pops up whenever something happens
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I read the post on the forum that any player (probably only killer) can stuck on a ladder on "Temple of Purgation" map.
https://forum.deadbydaylight.com/en/discussion/226946/stuck-in-temple-of-purgation#latest
it will not be a surprise for me if the devs disabled this map too
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Its not just this update. Every PTB that has a new or reworked killer gets flooded by everyone and their moms wanting to play that particular killer, even survivor mains. This causes killer queues on PTBs to get flooded and making it damn near impossible to play as and test other killers. Typically its only AFTER the fact that we learn that the new map is unplayable for Nurse who can't blind through half of it or something.
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hopefully they rework Chapel, the windows on the inside can have really nasty spawns that make them basically an infinite
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I was actually surprised that they deactivated it. When legion bug with addons were around, instead of just deactivating the killer/addons they decided to just ban everyone who would use them or something like that.
im happy that they actually deactivated the maps tho, idrk what’s wrong with crotus, but autohaven really needed to go, that fatshaming bus was absurd
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Not sure about the problem on asylum, never got to play it, but the Fathers Campbells Church map has a potential fat shaming spot right in the middle of the map inside the church.
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Uhh yea it is that damn Hill bug where survivors got stuck going around it was game breaking and all they did was "fix" it in the next update
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An unclickable totem doesn't hold the game hostage. I've personally been in games with that Autohaven bus bug. Survivors can literally stand there all night and if you are not a Deathslinger or Huntress, it's over for you.
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procedural map generation does not stop the bus with the bug from being used, as it's there the procedural generator only decides which bus to put and where to put it.
1) that's not even back to the way it was (I guess you were trying to use sarcasm)
2) still it's bad....
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Laughs in I saved money for his skin because I'm pathetic
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Only the ward or is chapel disabled as well?
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would you rather have the work in progress UI or the ######### one we have now. Less stress on your eyes and you look one direction and back to game
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neither. (edit) sorry closed this out. you posted that they had made a new ui that was about to be released, you how ever posted the work in progress which means it is not "fixed back to normal" or even being used or about to be. it is a proposal and i won't hold my breath till they actually change it either! your wording either was wrong or sarcastic... which was it?
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My wording was wrong cause people said they would never listen to us and yet they changed the UI and looks so much better it’s less scattered and they got rid of stupid texts it’s not perfect but it’s 100 times better than the UI we have now
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