Who ever came up with this is making the game unenjoyable
This game is so unenjoyable right now.
Its bad enough with the worst update so far, but theres a big influx of killers using the tragedy of tunneling and camping their first hook to get rid of a player.
They either kill themselves on hook or die or disconnect.
As a solo player its basically a death sentence and gurantees 3-4k. It's like climbing up a hill for a survivor to possibly get out.
What gives people gratitude in tunneling someone to death and not letting them play for the sake of leveling up? I mean I see it a lot even with rank 1 killers.
Killers don't even feel out the match. They don't know how's its gona go. They just tunnel to death their first hook.
I got 3 in a row like this and thays why I came to vent on this forum. It's making this game un enjoyable. I undertand its tough for killers but they don't even feel out the match.
Whats up with this?
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Event. That's what's up.
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What do u mean event? So when the even is over everyone will get rid of this strategy? Its very affective and I bet we're gona see more of it after the event
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"Killers don't even feel out the match. They don't know how's its gona go. They just tunnel to death their first hook."
The problem with this is a Killer can't "feel out the match". One minute or less into the match, 2 gens can pop at any instant. If you leave that any longer, it could be 3 gens. The Killer doesn't know if they're playing a 4 man sweat squad until it is too late. Therefore, they have to come into each match assuming it is an efficient team, and play aggressively which usually consists of slugging, snowballing, or some form of tunnelling (depends if you consider going for someone you know is on death hook, when you've hooked 2-3 other people, as tunnelling).
If you don't play aggressively right away, it can already be too late if 3 key gens pop, leaving the last 4 gens spread across the map, very difficult to defend, and you may only have 2 or 3 hooks.
The damage is already done if you are playing a casual team and you immediately snowball and have one person hooked and 2 people downed, as someone may give up at this point and suicide on hook thinking "what a sweaty killer", but it's necessary.
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Because it's the old high and mighty legit strategy that a lot have to use
They don't know what to do with out it
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I dont see any tunnelers, all I see is survivors not doing gens. But people kill themselves on hook most games even without camping, I play killer and honestly its annoying to see that but gens can go fast, if people decide to do them lol. Try not to focus on it though have fun, just try find it wherever and just try laugh it off. Annoying sure but best thing is to laugh it off
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So the issue with trying to “gauge” out the match is waiting slightly too long. It’s quite difficult to go easy at the start and then try to play the catch up game on killer. It’s a very ridiculous thing to try and whine about.
let’s flip the script..... you as a survivor should let the killer get your first hook state for free right at the start of the match so you will lessen up on gens. Sound fair? Of course not because then you as the survivor have to play the catch up game because you are down hook states with no gens.
just stop whining and play the game. As a matter of fact, go play killer and try to play all fair. Let’s see how that goes.
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My issue is there's so many killers doing this. It's making the game experince even worst. 3 in a row and there's more to come. I mean because the killer wants to win so badly u deny one person their ability to play. U have someone de pip or drank for the sake of your rank or your pip. My issue is a lot of people are doing it. Its very very affective. Is this gona be every killers strategy??? I can only imagine
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I went against 2 campers. A bubba and a clown who camped their first hook and the thing is everyone says do gens. But in order to save the person it takes at least 2 people usually right? We tried helping these guys on hook. But they got camped and one went into struggle phase. And when they got rescued the killer ignores everyone and goes for the tunnel. I see it often. And not just camping I've seen where the killer doesn't go too far and comes right back to hook and looks for the person that just got off it
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This is a direct result of the whining about and subsequent nerfing of undying. The ruin/undying meta allowed killers to roam the map more and go for multiple hooks. Now killer do not have that luxury and will do the absolute next best thing. Slug at 5 gens and tunnel a player out.
this was easily predictable (as I did when the nerf was announced) and it will only get worse lol.
careful what you wish for
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I'm just going to be direct; this is a silly post. How, precisely, do you suggest Killers "feel out" a match. If they have a SWF of veterans, any pause whatsoever means they lose (and lose badly) if they waste time. They start the game behind the curve. Killers can't afford to spend time trying to figure out if the Survivors (and which ones) are potatoes, i.e. new. The DEV continue to refuse to tell us when we face a SWF, or give us an idea of the individual ratings of the Survivors we chase (or the average of the team), so we have to treat every game as if we are facing the World Champions. If you want to make suggestions, try to get the information PROVIDED to the Killers so we know when we can afford to take it down a few notches. Hell, they won't even tell us how many hooks an individual Survivor has had because they are afraid we will use it to tunnel. That is, of course, ridiculous. Killers who tunnel KNOW who they have hit and how many times. Having that information would just make it easier on the rest of us NOT to tunnel by accident (if we are trying to avoid it).
What you have here is an unreasonable request on your part. You want Killers to "feel things out" and thus infer take it easier when we know what level of Survivor we face. Are you suggesting, likewise, that no Survivors do any Generators until they have spent a couple of minutes looping with the Killer to figure out if he/she knows what they are doing? :)
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I do play killer and I dont use that strategy. I actually have fun as killer and don't deny someone their ability to play. Are there any killers out there that use this strategy every match??? I'm curious
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"You have someone de pip or drank for the sake of your rank or your pip"
Dude, that's the nature of the beast in Ranked PVP. One side wins, the other loses, it usually leads to one side going up and one side going down. That's just PVP. A Killer can get a 2k in a hard fought match and still depip.
Honestly I don't see high rank Killers tunnel the first person on hook at the moment, my advice to you would be to just work on gens when you see a Killer do this, get some gens done and even if the person dies on hook you can still maybe win the game or at least pip.
When you rank up hopefully you'll see less Killers using this tactic.
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It's cuz tunneling time is linked to possible gen times now. By first hook 2-3 gens should be done. By the time some 1 dies all gens should be done. That's how the game has been for top play for 2 years now.
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Am I the only one??? I'm seeing killers and people say I don't see this strategy. Really? This strategy is new and many people are doing it. Everyday I see it. Now I'm not saying everyone is doing it. But I've never seen this before and now I'm afraid it's gona be a staple in killer strategy. Is everyone gona have risk being tunneled to death every match? Is prove thyself gona be meta in countering this strat??
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The tactic is not new. We have all been there, and if you stick around long enough to get past the aggravation of it, you will look back on it and go "eh." I play both Killer and Survivor. When I'm on the hunt I will Herd, Camp, Tunnel, Slug, and even Mori if a specific match calls for the tactic. They are special use tools, and when used incorrectly can cost the Killer far more than help. When used the right way they can be devastatingly effective. Therein lies the rub; every match is different, so you have to adapt on the fly.
There are lots of effective ways to prevent yourself (and others) from being tunneled. All of them require effort on YOUR part. Here are the hits:
- Safe rescues. This should be a no-brainer. If you unhook the Survivor when they Killer is not around or otherwise occupied, he/she has a harder time tunneling that person you just rescued. Most tunneling happens because of IDIOT Survivors doing unsafe rescues.
- The rescuer should not vanish like a Ninja the second they unhook someone. Yes, that's right; you should be ready, willing, and able to lead the Killer off, take a hit, and/or spend some time on the hook yourself to make sure they don't get chased again immediately.
- There are Perks such as Borrowed Time which are useful if the Killer stays too close to make safe rescues difficult.
- One Survivor can engage in a chase to lead the Killer off on purpose so you can make a safe rescue.
- A healthy Survivor can pretend to make a rescue (knowing it will likely fail) because the nearest hook is far enough away that the moment the Killer goes to pick up the newest victim and moves off, another rescuer can come in.
I could go on; I just did the hits. We all face the same Killers and the same META. The only reason SOME people get tunneled more than others (or think that they do) is because they (or their teammates) are doing something wrong. Most Killers aren't particular. It isn't personal. They take the next victim in line of sight. That means it is your teammates failing you more often than it is a Killer whose tactic is tunneling as a main plan.
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Gotta make the Killers job easier. Since they're having such a hard time killing survivors
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Coukdn't agree more. When i play killer, i will go all out against anyone, especially when i suspect there is SWF. I can only relax down when i killed somebody with 3 to 5 gens left, otherwise they can make a comeback really quick.
The same goes for my perk build. I won't know who i'm versing, so i will give at least 2 slots to good perks.
It's not like i have a choice. First 2 minutes in the game usually decides how the game ends. It's the fact.
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Such a shame a perk that encouraged the killer to roam the map and pressure gens was nerfed into the ground huh?
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Agree on the perks too, it's why you basically have to run some form of gen defense such as Ruin, Corrupt, Pop, if you want any chance against these teams. No room for fun builds, unless you're OK with losing.
It's a real shame as I'd love to play some slower, relaxed, drawn out games, not tunnel people, hook everyone evenly right up to 12 hooks, but it's not an option as decent survivors will tunnel the gens. Also I feel really bad when I do close a game out in a couple of minutes, and then see that not a single survivor was running DS/UB/Adrenaline, perhaps they were running fun/silly builds, or perhaps it was literally just baby survivors all running basic perks.
The problem is on both sides, the survivors also don't know if they're going to be against a great or aggressive Killer, so their only option is also to hit the gens straight away to give themselves some security. It's a viscous cycle.
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And thats who's fault? Def not the peoppe playing it. I know its not a new strategy. It's always been done. The difference is I see it much more often. Before I would see it once here and there. Now I see it everyday multiple times. I got 3 in a row. Killers have become desperate they now tunnel first hook to gurantee a 4k. Didnt the devs say 2 kills is considered a win? I've gotten almost 30k without a kill. Everyone wants a 4k so bad.
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I just wish the early game mechanics devs promised can arrive soon.
And no bugs please..
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Survivors cried about ruin / undying combo so the devs nerfed it.
So yeah.. it is survivors fault.
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No. 0-1 Kills is considered a LOSS for the Killer, 2 Kills is considered a Draw, 3+ Kills is considered a win.
Thus:
0-1 Escapes is considered a LOSS for the Survivors, 2 Escapes is considered a Draw, and 3+ Escapes is considered a win.
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I play red ranks and also experience heavy tunnelling, even at five gens. And for some reason it's always me. :^)
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And I'm sorry; it is time for a moment of TOUGH LOVE. The only thing ALL those Killers playing against you have in common is.... YOU. That means you are the common denominator of the issue. :) It means, sadly, that statistically YOU are the cause of the issue, not the Killers.
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Just played another game, my teammate got tunneled out at four gens remaining while I saved him with BT and tried everything I could to take aggro. But sure, I'm the problem.
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Again, I don't know what to tell you buddy beyond the fact that we all have been where you are now. We all face the same Killers and the same Meta. For some reason we do not all have the same problem you do. At some point, you have to own up to the fact that the issue is starting with you and your fellow Survivors. If you don't believe me, watch some of the videos from the superstars like Otz, Jund, etc. They will tell you the same thing, but perhaps you will give their words more weight because they have some minor celebrity. :)
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While this was happening, how many gens were getting done? How many survivors were crouched waiting to get that hook save?
I suspect we already know.
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From what I could see through Kindred, the other two survivors were working on gens in the distance. I was the only one nearby for the save and the killer did not leave the hook at all. I had to rush in with BT to prevent my teamie from hitting stage 2. Why do you ask?
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I'm not saying this always happens to me, it's just a trend I've been noticing since the event started. I do watch those people on Youtube on a daily basis, but I'm not sure what that has to do with anything? I'm actually not really sure what you're trying to tell me... I know for a fact they're not tunneling me because of something I do wrong, I'm just a standard-looking Felix without items (because I hate relying on them) and regular perks...
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Because generally speaking, survivors cause a lot of what is called tunneling and camping by very bad play. Due to the imbalance that exists with points/time in getting a safe unhook, survivors in solo q 95% of the time stop everything and hump the hook. Anyone who plays killer knows this.
I asked because it seems like 2 of your teammates understood that the person on the hook has a large amount of time that they can hang there. They probably understood that getting gens done instead of humping the hook was far more beneficial than grabbing immediately for no reason. It’s a good thing you had them on your team to do gens
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And what I'm saying is yes, you (or your teammates) are doing something wrong. I do something wrong every match. I watch the videos to record what I did with a less biased eye, and what I could do better. If you like more positive language, there are things you could do BETTER, if you prefer that to saying "I did something wrong." It amounts to the same thing.
What I'm pointing out, which is the same thing the superstars of this game say, is that most tunneling is the result of Survivor behavior, NOT Killer behavior.
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just some ideas, not sure if any of these apply:
- try not to be the first one spotted by the killer which increases your risk of getting farmed off the hook if your teammates are bad (i.e. don't jump on the first gen you see, learn how to hide, learn how to loop)
- try not to be the bad teammate mentioned above and don't go for farms (unhook in Killers face) or unsafe unhooks (unhook when you suspect the Killer is proxy camping, or you don't know the Killer is pressuring another area of the map or chasing someone else)
- don't overdo stealth, if someone is hooked and you know a teammate is going for the unhook, don't hide from the killer, try and make a diversion (e.g. pebble, fail a skill check on purpose, vault a wall) or just take a chase (again, learn how to loop)
- don't teabag or click flashlight, I mean you could, it's up to a killer if they want this to offend them, but it will increase your risk of being tunneled
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I feel like you both assume that I'm at rank 15 and don't actually know how to play the game, but I've been playing for a little over a year now, watch streams and videos almost every day and very much know how the game works. All I'm saying is that, yes, I can agree with the OP that as of the event, killers in my matches are relentlessly tunneling the first person they find out of the game and it isn't very enjoyable, especially with these horribles hitboxes as of late. I played four games tonight and the tunnelling happened in all four. Twice to me, twice to my teammates.
And I really don't agree with the 'you're doing something wrong' theory. Because how can it be my fault if the killer decides to tunnel my teammate? Or is it my teammate's fault then? :^)
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Thanks for these. :) Three of them don't apply to me, but I am often the person that gets found first, mostly because I don't bother with hiding in a bush until someone else gets found. If this keeps up though, I might have to consider becoming a bush for the remainder of the event...
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I knew it just by reading the title that this was gonna be a stupid post.
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Not getting found first is a big one, unless you are really good at looping and on a great map for it.
Simply not being the first one to get caught means you won't ever get tunneled, whether the tunneler in question was a genuine toxic tunneller with intent, or a killer who was forced to tunnel by an unsafe unhook, or having no other option due to gen pressure or stealthy survivors, etc.
Well glad we solved that issue XD
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The best way imo to keep people from dying/ killing themselves on hook is taking protection hits or the chase from other users regardless of their hook status. Obviously this isn't always possible depending on your location, however teamwork is key.
Also comradery.. teabag survivors to say hello, teabag after heals to thank and drop items for other survivors. If someone is on the hook but another user needs a heal drop your med kit, notice a swf your room drop them a flashlight, etc.
Good luck out there 💪
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Tunneling is the new Meta. People have learned it is an effective strategy for winning. And, there was a code in the early days that it was kinda a BS move.
But, everyone calls this the survivor rulebook and argues it should be completely ignored. But people forget many old school killers enjoyed the challenge of playing within a certain respect to the sportsmanship of it.
But, the reality is, it is an ego driven tactic. The fear of losing, the desire to feed their ego another 4k supercedes any empathy towards their opponents.
And many survivor players breed this mindset in killers by tbagging at the gates and sending ######### messages when they are learning as killer or just losing.
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Than neither I, nor anyone else can help you. The first step in solving a problem is admitting that YOU have one. If you feel there is nothing you could do better (nor your teammates) and are convinced this is entirely external and not linked to you in any way, you might as well find another game. I'm not saying that to be snide; I'm just being pragmatic. Consider:
- If you are right, then you are screwed. There is nothing that can be done about it. They aren't changing the game for you.
- If you are wrong, then you are still screwed because you refuse to own it and thus can never do anything to change things.
In short, there are no other options; you have made SURE of that. I wish you the best, but I wouldn't hold your breath.
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Doesn't matter what the killer does after downing you, at that point the survivor already failed the most important thing next to doing gens; avoiding the killer. Killer play tough from the start because there's no time to go easy unless survivors are just bad, again resulting with survivors being at fault. It's like asking the other team on cod not to use head shots.
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I've been playing nice and performing badly because of it. When I play scummy I do better. You really need to prioritize getting someone out of the game and making survivors work for their unhooks. The days of just running around the map hooking anyone you see are long gone.
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I simply have not experienced anything to convince me that it is any more common now than it was last year. It feels exactly the SAME to me. I play almost all Solo when I'm a Survivor so I have a pretty good feel for all the ups and downs. However, for the sake of fairness, I will play Devil's Advocate and address tunneling as if it is the new Meta. I would argue, if that was the case, that it is more directly related to the ever increasing regularity (and potency) of the SWF and their 5th Perk (Comms). That nonsense about a "code" is just that, nonsense. I've listened to (and know personally) several "old school" Players, and they tell me that things used to be worse for Killers (far worse) and they played a LOT dirtier to compensate.
The simple truth is that Killers and Survivors adapt to one another. There are more SWF now and they benefit from a huge information advantage and coordination. The Mori no longer exists in its previous form. The only way to take the game rapidly from a 4v1 to a 3v1 is to tunnel someone out early if possible. Against a coordinated SWF, the loss of one person early is 75% MORE effective as it is against Solo. So, do I think there are Killers who will take a game for a 4v1 to a 3v1 as rapidly as they can? Yes. Do I think it is any more common than it was before? Possibly but I am not privy to the stats nor have I felt that myself. *But again, I'm playing Solo.
I don't want to hear any nonsense about a "code" back in the day. Things were HARDER (way harder) on Killers way back in the day. It wasn't a code that kept them in check, it was that the game was stacked against them. The DEV have slowly but surely tried to balance it so that they maintain ENOUGH Killers to keep the game going. It is always a tightrope they have to walk, i.e. a "rough" balance because DbD doesn't work without both Killers AND Survivors. There are no Bots. If you want Killers to not feel like they need to "go for the throat" as early in the game as possible, deal with the SWF issue. There is NO HONOR in playing in a SWF, and it is the height of hypocrisy to complain about Killers adapting their tactics to deal with them.
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Yeah no. The Ruin/Undying nerf is just the latest excuse. If you want to play scummy, then God bless, but don't pretend it has anything to do with a nerf that honestly didn't harm it that much.
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You are welcome to your ideas to OP question as I am to mine. Enjoy laying on the floor
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Enjoy taking a game way too seriously.
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Look, I get what you are saying. But to pretend this code doesn't exist is nonsense. If it didn't, then why do so many streamers attempt to adhere to it?
And killer has definitely improved, and is the easiest it has ever been. I have played since 2017 and have used every tactic in the book. I am not judging, just stating an observation based off of 4 years playing this game.
Sorry but the SWF issue is not going away. People want to play with their friends and most are not even that good. I know you slaughter plenty of half assed SWFs. The optimal ones are maybe 1 or 2 in ten. And I'd counter that 4 optimal solos are just as formidable.
And tunneling as the new meta is not an insult. I support everyone's right to play how they want. And I agree it is in response to no heal gen rush meta that is now.
But if we could all remove a bit of ego from our gameplay, perhaps we could make this game a bit more fun. Admittedly it took me over 3 years to reach this mindset.
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I kill who I see, often times that means tunneling the weakest link. If I see someone got unhooked and the person I just had on the hook is the easiest target I'm going for it. This leads to a lot of tunneling from me. I feel badly, but hey if they didn't want to get tunneled they shouldn't be the most obvious target.
Like being chased by a bear with a friend, "I don't need to outrun the bear, I need to outrun you."
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Why do something you feel bad about?
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