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Someone explain how Freddy is a skilled character?

Can someone explain how a killer where he doesn't need to do anything to get his power. An anti-loop that is drop snares all around. That makes Doctor and Clown laugh at how simple it is. A good detection tool since for some reason you can't crouch over it. A teleport that can reach any gen no matter how far a generator is make Oni, Billy, and Blight jealous. A character with little to no difference between a god tier Freddy and average Freddy. Freddy is the lamest simplest character in the game. He doesn't need to time or reload his anti loop no Cooldown and always has it. Doesn't need to do anything to get his power. A gen teleport where he doesn't need to find an angle around objects. Someone somehow explain if Freddy takes much skill.

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Comments

  • Botiz
    Botiz Member Posts: 499
    edited February 2021

    I don't know if his view has changed by now, but I remember Tru3 saying (I think in the past 12 months) that Freddy should be able to teleport to a generator at the start of the match... always disagreed with him on that, it's like resetting your start position every trial and choosing where you start pretty much.

    I'd say Freddy has more skill than say, Myers for example. With Freddy you kinda have to figure out good spots to place snares at loops, with Myers you just stare at a survivor then get your ability and one-hit down with M1... Myers has to have the most plain and boring power in the game.

  • _HN_
    _HN_ Member Posts: 385

    Freddy is one of thos killers that has a very low intensity but spamable power and tbh, it feels kinda... lame I guess? On both sides.

    Having Freddy spam his snares without any penalties feels bad when you are a survivor, but as a killer, spamming what feel like very low intensity slows is kinda lame.

    I'd rather have him hold way less charges and have them be more impactful.

    Also, yeah, there's litterally zero reason for thos pools to not be crouchable... I mean, even the Torment can be crouched over.

    On the other hand, I think the strongest part of his kit is the TP ngl.

  • GannTM
    GannTM Member Posts: 10,893
    edited February 2021

    I mean, you pretty much just broke it all down there. He’s not very fun to play as well to me. I hope his upcoming rework makes him more skill based without gutting him. I haven’t played DBD long enough to know how it feels to play as and against old Freddy, but he seemed pretty interesting. Maybe bring that back while giving some tweaks to keep him a fairly strong killer.

  • _HN_
    _HN_ Member Posts: 385

    I think having his current blood pools be real root rather than snare would make them way more interesting.

    Think something like a trapper trap, but that is set up way faster, way more visible, and more importantly have a limited duration and don't inflict wound to survivor.

    I also think that his most "flashy" ability is basically... totally worthless since his rework, ie the whole dream world mechanic.

    It used to be the core of his mechanic, dragging survivors in that realm was actually a pretty neat mechanic but what does it do now?

    Well... it will give the survivor Oblivious, but a gimped version where they still can hear the terror radius in an omnidirectional way...

    That's... pretty lame ngl.

    At this point it would be simpler to keep the kit, remove the dreamworld altogether and repackage it for a new killer.

    I think they should make the dreamworld the center of his kit again, maybe push the thing to the max and make it so that what is present in one world is abscent from the other, watching the other survivors around you just vanish from existence could be very spooky and cool.

    I didn't gave much tought about it, but clearly, there's something there more interesting than spam mediocre slow and a TP on gens.

  • jester20k
    jester20k Member Posts: 827

    Hes not

  • DontNerf
    DontNerf Member Posts: 990

    Yeah freddy requires no skill.

  • Dustin
    Dustin Member Posts: 2,321

    Freddy isn't hard to use but he isn't overpowered or anything like that either. Pretty much you throw pallets early against him. The thing that people tend to hate about him is his swing animation always looks short because BHVR cheats his animation because of his height. The servers desyncing at the moment are probably making this look much worse. If I changed anything about Freddy I'd give him an exaggerated swing animation to make it obvious where he is attacking.

    Regarding actual Freddy rework to require skill here is what I'd actually do to make him require skill.

    • His Dream Snares and Dream Pallets are now both used at once
    • His Dream Snare is reworked into a skillshot like Pyramid Head's skillshot - Using it uses up part of his meter for teleport (10% of it per use)
    • Landing a skillshot slows down a survivor just as Dream Snares do now
    • Dream Snare Skillshot goes through surfaces like Pyramid Head's skillshot
    • The animation for Freddy's skillshot is him performing an undercut swiping his claw at the ground
    • His Dream Pallets use the default # counter he has and using addons increases how many he has or to reduce % that Dream Snare skillshot uses.

    What does this solve?

    • Freddy requires more skill - Because the Dream Snare change
    • Freddy's power isn't spammable anymore - There are limits to what he can do because Dream Snare Skillshot and Teleport sharing resources
    • Freddy is actually more interesting to play against. - Because multiple powers in use
  • MadLordJack
    MadLordJack Member Posts: 8,814

    I mean, if the killer isn't using any slowdown perks he's actually a lot harder. Like, an absolute crapload. Most of his ease comes from being able to quickly chain hooks, regression and chases. Take out the regression and the Freddy has to down people extremely quickly, which is not so easy.

    But then you just throw on Pop or Ruin or Sloppy or even Surge and there's a buttload less pressure to get quick downs because you make up for it with instantly starting a new chase.

  • Kellie
    Kellie Member Posts: 1,328

    It's not skillful to place M2 and release it. It's common sense to know where to place snares.

  • QwQw
    QwQw Member Posts: 4,531

    Every single bad Freddy my friends and I have played against either doesn't use their snares for some reason, or uses dream pallets. This is also what I did back when I myself started playing Freddy.

    And also, I agreed with OP that Freddy doesn't take much skill to play.

  • GrimReaperJr1232
    GrimReaperJr1232 Member Posts: 1,713

    He takes a ton of skill. I mean, do you have an idea how hard it is to stay awake playing him?

  • QwQw
    QwQw Member Posts: 4,531

    I like this, but now Freddy just seems like a copy of Pyramid Head.

    I liked one guys idea I saw, where basically Freddy's snares would be a lot smaller, but also more potent. That way you'd have to be more careful with where you put them.

  • [Deleted User]
    [Deleted User] Posts: 5,229
    edited February 2021

    I mean he is, any killer is that is why you can still win against Freddy.

    If he required no skill he would have a win rate of 100% or close to it.


    He is just much easier than probably every other killer in the entire game, short of maybe a face camping Bubba, due to the inherent nature to spam his ability. The result is that his winrate is slightly high in every matchmaking bracket and skill bracket there is, because a good Freddy player is utilizing things efficiently, but just has a bit too much at their disposal, and a bad freddy player is just so spammy with their power they have a lot more chances to just get lucky or disrupt survivors even if they put no thought into its use at all.

    He still has a lot of base killer knowledge required as well, given he still has to M1 survivors, grab survivors, play around lockers, loops, every other fundamental mechanic of the game.

  • Dustin
    Dustin Member Posts: 2,321

    I'd rather have a clone than a low skill killer to be honest. You have to admit Pyramid Head works and that's because of the skillshot factor. Killers with skillshots that you can play around are just fun and Pyramid Head has multiple powers I feel Freddy with the same concept would also be a lot of fun to play against.

    I feel current Freddy is more interesting than old Freddy because he's a lot more dynamic but at the same time the spam factor needs a touch up and I feel he's good.

    I don't mind smaller snares but I feel they would be annoying to place as Freddy and at that point I'd rather play another killer personally. Not sure what everyone else thinks about it entirely but it's always interesting to see where the Freddy discussion goes.

  • DetailedDetriment
    DetailedDetriment Member Posts: 2,632

    I regret to inform you that I cannot provide any evidence of Freddy being a character who requires skill to play.

    I have evidence of the opposite though. Way back when splinters were still active, I used the Smoking Splinter (Freddy obviously) and 4K 5-genned. With splinters, you have no perks or addons. I was also playing on Coldwind. Whichever one has the blimp thing.

  • WiiFitTrainer
    WiiFitTrainer Member Posts: 788

    He's not. He has to many powers he's basically 2 killers in one.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167

    @_HN_

    Spamming his power?🤣

    Like most m1 killers he is easy to pick up.

    He can put snares down but that does nothing if not placed beforehand and your asleep. It's not even that good unless the survivor is dumb enough to continue that same loop. If you run it until he places snares, throw the pallet, then move to the next, his snares are never an issue and it removes previous setups in the process. His teleport is good in combination with perks, but still limited in the frequency of use. The only way he progresses killer objective is a m1 slap.

  • _HN_
    _HN_ Member Posts: 385

    o... k?

    I have litterally no idea what that very basic round up of the charcter has to do with my posts?

    Did I gave you the impression that I didn't know how to use him, or thought he was too strong or something? NGL that was weird man.

  • voorheesgt
    voorheesgt Member Posts: 827

    Where did you hear freddy takes skill? Granted he's way more oppressive in skilled hands.

    It's like easy mode for brand new killers, just like nurse would be hard+ mode.

    If it keeps new killer mains playing don't complain. If all new players main survivor you'll be waiting hrs in queue.

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    Freddy's input to output ratio is bonkers compared to pretty much every other killer.

  • if someone can explain how pressing space to vault/drop a pallet, running around in a large circle and then pressing space to vault/drop a pallet again is skillful then I'll explain how freddy is skillful.

  • Shirokinukatsukami
    Shirokinukatsukami Member Posts: 1,624
    edited February 2021

    All killers need skill to shine at high level play.

    A bad Freddy is easy to beat and is painfully obvious. That said Freddy definitely has the lowest skill floor out of all the killers in terms of becoming effective. With just a few perks even a noob can do serious damage with Freddy against the average survivor team. His kit is just too loaded and extremely forgiving.

  • Enlyne
    Enlyne Member Posts: 429

    Here's why:

    That's it, that's the pinnacle of his skill ceiling and floor.

    It takes you 1 minute to pick freddy and win nearly every match.

    You people keep throwing survivor gameplay into everything as an argument, can you stop being like that and bring something constructive instead? Just asking.

  • Shirokinukatsukami
    Shirokinukatsukami Member Posts: 1,624

    Eh, there's a lot of strategy in knowing when to pop Myer's Evil Within, its similar to Oni but more vital because his power isn't as powerful as Oni's. There's a clear difference between a skilled Myer and one who doesn't use him much. Also Myers has the most builds out of any killer because of the variety of his addons. Myers is a lot more exciting and deep killer than Freddy.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    Using teleports to mindgame a chase is pretty neat. Outside of that. Idk

    I miss old freddy. He was terrible but fun

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,095

    He is the one killer, along with Stridor Spirit, where it never feels rewarding to 4k with for me. I feel like I could go on autopilot with just BBQ and Pop and win.

  • Enlyne
    Enlyne Member Posts: 429

    I just gave you the same kind of answer you did, 0 constructive stuff, and then again, I've made real posts about freddy in the past threads about these, why bother do more? There's something pretty obvious about him already and its how stupidly good he is for no efforts.

    Then again you calling on survivor entitlement after making a whine on looping which is, legitimately, the only way for survivors to survive or waste a killer's time during a chase, that does not sound entitled to you? They didn't decide the design on their role, take it up to the devs if it bothers you so much.

    Freddy is not massively overrated, otherwise we wouldn't be seeing him as much as we do.

    You did not provide a real reason to how freddy is skillful either like you said in your comment, which can only mean: you can't prove it, since it cannot be, it's how he was designed, he's got an overtuned kit.

    Survivors just wont go running in a straight line just so you can kill them, live with it instead of provoking others.

  • My point was looping m1 killers on most maps takes minimal skill. This is how most survivors want the game, with the calls for destroying any killer than has control or input in a chase.

    Why is it then only an issue where killers dont take too much skill? A lot of the game doesn’t yet only certain killers seem to be held to that standard

    Hes definitely overrated we’ve seen many a good freddy struggle against teams that play safe and do gens. Just because you see him a lot doesnt mean that isnt the case. Just because hes overrated hes still better than half the roster. Main reason freddys win is because the game is plentiful with survivors who want to do anything but generators.

    Any killer bar Nurse can be beaten by “rushing gens” i.e jumping on gens early and staying on them unless absolutely neccesary to leave. Many survivors dont play this way though. Some like to raid chests, some like to meme, some play cautiously, Blendettes like to hide in bushes and Bill players tend to wander around aimlessly. The game is in survivors control and the killer community is just lucky that not all realize this

  • Nos37
    Nos37 Member Posts: 4,142

    You will be facing a seemingly random direction after teleporting, so even if you see survivors' aura with BBQ it takes skill to learn which direction you'll be facing when you arrive to shave off a couple seconds of disorientation.

    Other than that... no skill.

  • Enlyne
    Enlyne Member Posts: 429

    My point to yours was bringing up a topic that was not related to the main OP, which happens all too often, you could've made one if you wanted to talk about these things in depth and get proper constructive arguments.

    Looping/Efficiency/Tile knowledge is an actual skill from the survivor role, not a mindless one, it does take time to understand the different kind of mindgames both can pull during a chase and how to survive them, then comes the issue with pallet efficiency, this is not a 1v1 game, each pallet you use is gonna screw up someone else sooner or later since now they cannot use it to survive themselves.

    Killers that are being talked about for the most part are the ones who either break the game's mechanics in some sort of way, makes your skill kinda pointless and you get robbed in the game, or simply, has way too much in their kit and can be easily abused for a very bad experience for the other side, this case being Freddy as it was mentioned. He's got all the tools to keep the game stalled for what seems to be like half an hour and there's nothing you can do about that, they tend to have the most abusive gen breaking builds and addons, that's how it goes, its not fair game for the other side if they cant even progress a little when -they try- to progress.

    For the other part, yes, rushing gens is legitimately the only things survs can do to end the game fast, but not everyone wants to wait for a long queue and then have a game which lasts you like 3 minutes, some people just wanna have fun and that's it, its up to the devs to add some sort of stalling into the game itself so the matches last longer and you dont feel like you waited for a minimal entertainment.

    And the only times the survivors are in total control of the game comes when you get the rare SWF navy squad with comms, which is not all that common.

    And I doubt most survivors want the game to just be looping simulator against inefficient m1 killers, that's only a minority who likes to yell louder, it's not right to make it better for one side and a nightmare for the other, whether its killer or survivor.

    Fair game before bs, that's all I want to say.

  • You need to know how to play M1 Killers well to play him well.

    But when you do he's a discount Spirit/Hag. (a bit weaker but comparable easy to play)

    I faced to many bad Freddy players to call him a totally unskilled character.

  • Lordofweed
    Lordofweed Member Posts: 297

    Talking about required skill to use his power but survivors get free win perks with a very high skill required skillcheck (DS) or the glorious "i got unhooked but can still take 2 hits - hihihi" - Perk (BT). Now that takes skill i can tell.

    Body Blocking and Teabagging help a lot too and only high skilled players can use these.


    As one of the Devs said: Play something else.

    So i quit playing Killer, because of these unfair mechanics :)


    Just started again with Survivor yesterday and its so relaxed, i can sit on a Gen in my Corner and press a button every 10s and repeat this steps, while my team is bullying the killer while making a bbq party in his face.


    BtT: Freddy and Spirit are probably the most balanced Killers in the Game right now as they are capable to actually win the match against swf.


    With any other Killer (except you are maining a certain killer), i wish you best luck against swf, so i think freddy is fine because not everybody wants to full tryhard or main a certain character in order to be somewhat good with Win/Loss Rate.

  • Tricks
    Tricks Member Posts: 957

    You need real life skills to get a job to earn money so you can buy a pay 2 win Killer like Freddy.

    Skill for t3h win.

  • ClownIsUnderrated
    ClownIsUnderrated Member Posts: 1,031

    At least with old Freddy you actually had to use your brain of knowing how to play him properly, current Freddy is so braindead easy to play. Freddy is basically the jack of all trades of a killer who you can 4K with constantly, because he has everything given to him by default. Can teloport to gens, can bait it whenever he feels like it, doesn't need to put survivors to sleep it's automatically done for him, has slowdown add ons which I don't think he needs honestly because he's strong as is, can place snares without penalty, and can spam as much as he pleases. There's nothing remotely unique about Freddy anymore, he's just nothing but a boring version of Clown but has way to much in his kit and zero drawbacks.

  • Killing_Time
    Killing_Time Member Posts: 894

    Freddy is fine. He's a M1 killer with mobility, that's it. We all know slamming gens beats him like 99% of the killer cast.


    Stop trying to loop and play against him like every other Wraith & Trapper.

  • WishIcouldmain
    WishIcouldmain Member Posts: 4,082

    Doesn't mean Freddy is skilled. I don't want to play someone with a lame and easy playstyle. I want to face Huntress's and Pyramidheads instead of yawn Freddy.

  • ClownIsUnderrated
    ClownIsUnderrated Member Posts: 1,031

    Not gonna lie that would be very oppressive to have at the start of the match, and personally Tru3 thinks the only reason Freddy is getting nerfed is because you're not allowed to have strong killers even though he ignores all the stuff that Freddy has built into his kit. And this is coming from the guy who thinks that his counterplay to Spirit is to like playing a fighting game... Like what!?

  • WishIcouldmain
    WishIcouldmain Member Posts: 4,082

    Not none but little out of all the killers Freddy requires the least amount of proper training.

  • WishIcouldmain
    WishIcouldmain Member Posts: 4,082

    Freddy still isn't skillfull. I want a dynamic power. I want to play Doctors and Bubbas not yawn Freddies.

  • Afius
    Afius Member Posts: 563

    His issue I think is he has too much. Chase potential with traps, map mobility with teleports that add also to gen slowdown which he can bait out unlike Demogorgon.

    A power he doesn't have to work for causing a survivor debuff and a reduced terror radius like(16m?) which the only way to remove is to go to the other side of the map or fail a skill check giving your position away and with only 16m it's hard to tell how close he is. So he can sneak up on you like a Deathslinger running Moniter and Abuse.

    I would honestly like to have him work for his power you know like the majority of the cast. Give more ways to wake up/extend wake up time. Adjust his teleport so he has to commit to it.

  • odra
    odra Member Posts: 369

    but a lot of his fans said that freddy is balanced as spirit is balanced while mainly killer and survivor know that they're unfun to play and braindead. if you open the thread the least killer they want to nerf would be that two.

    Playing against other killer feels more rewarding and fair.

  • ClownIsUnderrated
    ClownIsUnderrated Member Posts: 1,031

    I used to be an avid watcher of him, and would actually defend everything he says. But ever since I finally saw what kind of person he is, I realized just how egotistical and how hypocritical he is. And if you ever disagreed with anything he says, him and his fans will belittle the hell out of you and start throwing the "survivor main" insults towards your face. He aims for no toxicity, but him and his fan base act toxic.