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How to Stomp SWF?

RiskyKara
RiskyKara Member Posts: 804
edited February 2021 in General Discussions

Hey everyone! So first things out of the way, I don't hate SWF. I don't think it needs to be nerfed, I wouldn't mind more things being basekit for solo surv (or even a chat/premade command system) but fundamentally I don't hate SWF. People want to play with their friends and that's awesome, I would too if I had any that wanted to suffer.

One thing that sucks though is playing against a well coordinated team, I know I know "git gud" but I feel like when I see four toolboxes, or two flashlights a map and a key that I'm going to have a bad time. It takes time to git that gud. Then there are also the 4-man bully squads. I'm at the point where I recognize that I have a tremendous skill gap to cross before I can face off those crews so I exit the lobby. I'm not going to have fun, and if they're looking for a proper competitive game that isn't a steamroll they're not having fun too. On the flip side when I was survivor I've occasionally been in groups where the gap between the survivors and the killers is so high I felt like a total douchebag that curbstomped a baby. That's no fun at all!

So how do you get an edge on them? I know that for every time I see a 4-Man SWF where I'm like "Well now looks like it's time to skeedaddle to a smaller pond here chums" there's some Killer shark out there that smells blood and goes "Alright let's rock!" Then they go in there with all the confidence in the world to make the survs day. Sure maybe they don't get a 4k, but it's well fought.

I don't like lobby dodging and I hate admitting I do it even more, but I'd rather get to the part where I'm having a good time and not seeing 3 gens pop while only at one hook, then a surv teabags, flashlight clicks then starts pallet vault spamming. Not super into committing 15 minutes of feeling like a god damn fool.

My question to everyone is, how do you/would you handle it? What would you differently? What are things to keep in mind?

Comments

  • Phasmamain
    Phasmamain Member Posts: 11,543

    Play either Freddy or spirit and hope they dc.

    On a serious note try to abuse their inherent altruism and slug a lot

  • Jokersmile
    Jokersmile Member Posts: 96

    Depends on the type of SWF if you think its a SWF before the match starts make sure to use Corrupt Intervention if more than 1 flashlight use Lightborn if a key is in play i hate to say it but depends on how well they are doing you might have to tunnel. Not sure how many hours you have but if you get good at mind gaming through loops and end chases quickly this is what going to help you more than anything.

  • Galklife
    Galklife Member Posts: 726
    edited February 2021

    how to stomp SWF? play strong killer

    how to win vs strong killer? drop soloQ play swf

    and cycle of hate continues

    Edit For a valueable answer:

    find weakest and punish better friends for helping him

  • RiskyKara
    RiskyKara Member Posts: 804
    edited February 2021


    Actually come to think I have done that a few times without really thinking about it. Just keep seeing the same person and it's like "Hey you're injured and your team mates aren't. Plus this other team mate can loop for eternity. I'm just gonna secure this hook. Yes I see this other person beckoning me from the safety of a pallet. No I'm not THAT stupid."

    Then they pull the surv off with borrowed time and two protection hits, but whatever!

  • SilentPill
    SilentPill Member Posts: 1,302

    Eh, not as easy as that. Once you learn nurse and spirit stomping solo Q is so easy the game gets boring. I will play like 2 games of either before I go to a more challenging killer.

    The main thing is recognizing it’s a SWF, and camping/tunneling straight off the bat at 5 gens left. While also equipping the best perks and addons you have available.

  • BlackRabies
    BlackRabies Member Posts: 1,384

    The Knock Out perk can be really nasty vs SWF teams as it makes it harder for them to find each other. Even if they're on coms I often seen is that they are kinda vague on giving they're location where they're at.

  • The_Krapper
    The_Krapper Member Posts: 3,259

    Slugging is how you beat SWF , reality is you're not gonna 12 hook them unless they're bad at the game and don't do gens

  • RiskyKara
    RiskyKara Member Posts: 804
    edited February 2021

    So I'm understanding I can git gud at spirit (Because nurse? Hell no!) and build a slug/camp build? Are there any perks/addons specific to nurse that would work well with her powers? Things that aren't the obvious general slug build stuff.

    I don't care about the survivors handbook, I want to get real mean here.

  • ClownIsUnderrated
    ClownIsUnderrated Member Posts: 1,031

    Play Nurse and throw Infectious Fright, they don't stand a chance.

  • SilentPill
    SilentPill Member Posts: 1,302

    Just do the standard. Corrupt, pop, sloppy butcher, stridor. Mother daughter ring, amulet. That’s as bad as it gets for spirit.

  • edgardot02
    edgardot02 Member Posts: 149

    swf sucks and honestly survivors can't demand that I stop tunneling and camping when all of them are communicating making your life impossible without being able to grab anyone because two guys brought a flashlight (at the last second) and they have sabotage.a

  • RiskyKara
    RiskyKara Member Posts: 804
    edited February 2021

    I hope you don't mind me asking. Why is corrupt so suggested? Isn't it only 3 gen's that are eliminated out of a possible I believe, 7? I mean it's not that hard to just move to a gen that works. Besides that, it only lasts for a couple minutes, once that's over you're basically down a perk slot. Can someone make that much of a difference in two minutes to get value out of it over any other perk?

    Also would ruin be a substitute for pop? I mean I have both, and I've only been using ruin because it was on shrine recently. It just seems with pop you actively have to stop chasing to eliminate 22 seconds of gen progress. Less than that though because once you factor in the time it took to get to the gen and kick it, the time earned doesn't seem -that- signifigant. Although Ruin has the high likelyhood of being totally destroyed and then at that point you're down another perk slot. Actually come to think with a SWF they're definitely killing Ruin fast.

    I like Stridor and Sloppy, people keep suggesting sloppy but in a game sloppy doesn't seem to make all that much of a difference? It feels like one of those passive things where it does make a difference you just don't see it. Would it be useful to use nurse's in that build, or I guess nurse's isn't really good with a slug build, I've just been using Nurse's a lot these days. Helped me get some clutch downs.

  • SilentPill
    SilentPill Member Posts: 1,302

    Corrupt is the best killer perk next to pop. If you play survivor, you will notice you frequently spawn right on top of generators. Corrupt stops 3+ people from spawning in and immediately starting to work.

    Ruin is trash at high level play since the undying nerf. Totem spawns are too bad on the majority of maps. They are only decent on like 4-5 maps total. Other than that? It’s probably going to last less than a minute, and you would be wishing for corrupt instead.

    Pop is the most reliable regression perk. You need to know when to pop a gen or when to just pressure survivors, but having the option is always the best choice. It will help you cling to a 3 gen in the most despite situations or snowball completely out of control in ideal conditions.

    Sloppy can be hard countered by medkits but is reliable stall otherwise, and can help facilitate situations where survivors are unable to unhook because too many people are injured. Or put you in situations where survivors are forced to choose between gens and healing, which is a death sentence against a good spirit.

    Nurses isn’t need when you have stridor, survivors will be easy enough to track. And stridor doubles as a chase perk for spirit and is arguably her best perk.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    I was expecting some smart ass reply like

    How to beat SWF

    Step 1: Leave the lobby

    Step 2: Watch them wait another 15 mins for another match

  • th3
    th3 Member Posts: 1,885

    A good answer is to apply pressure to identify the weaker survivor at looping and focus them. Realize what chases you can afford and what chases you need to drop. Perks that help locate survivors will help a ton but you should keep in mind that some swf’s are so good that no matter what you do you most likely will lose (not get a 4K). This is just because they’ve seen all the tricks killers try and know what to do. They also know how to run loops extremely well so at some point you also can acknowledge that they are just better especially when you can’t identify the weakest link.

  • Galklife
    Galklife Member Posts: 726

    sometimes its better to get rid of gen bots that cant do anything other than m1 on a gen)

    also yea ignoring person who wants to be chased is best choice