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Dwight rework
The solution is simple, remove prove thyself.
But wait Cetren! Then he will only have two perks and then theworldwillendbecauseITSNOTCONSISTANTANDITSABADIDEA
Calm down, I already have it figured out.
Dwight's second teachable will be replaced with Tactful Stratagem, a perk that buffs his locker hiding abilities.
Tactful Stratagem -
You know how to hide quickly and hide well. Slowly entering or exiting a locker is 10%/15%/20% faster. Additionally, slowly entering or exit lockers is harder to hear by 6 meters. While you are inside a locker, your aura is hidden from the killer.
Pros:
-Gives a reliable counter to BBQ so we can stop hearing people complain about it.
-Gives Dwight the lockeriness he deserves.
-Makes lockers a more viable hiding place.
-Replaces a really bad perk that's never used.
Cons:
-None, this is a good idea.
Comments
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Probably still not a new meta perk, but much better. Maybe buffing his fast locker "jumping" aswell to make it good for some jukes midchase0
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I like the idea. But I guess, if they ever look at Dwight, they'd keep Prove Thyself and probably buff it in a unique way or just boost the values.0
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You do know all survivors are just basically the same... Nothing different from them but they're male & female and their height. They're just models. What you're asking for is a perk buff.1
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I absolutely love this idea. Especially the aura block
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The aura of lockers could be shown to you also; maybe
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I really like this idea, I'm all for it to be in the game.
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@Mr_Myers said:
The aura of lockers could be shown to you also; maybeYeah. Should also let you see the aura of lockers within 8/12/16 meters.
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This actually sounds like a good idea.
Not sure about the perk name though - Tactful Stratagem sounds a bit pretentious for basically hiding in a wardrobe.
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@Dreamnomad said:
@Mr_Myers said:
The aura of lockers could be shown to you also; maybeYeah. Should also let you see the aura of lockers within 8/12/16 meters.
And see the auras of other people in them too... that would be an akward 2K for the killer
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@Mr_Myers said:
@Dreamnomad said:
@Mr_Myers said:
The aura of lockers could be shown to you also; maybeYeah. Should also let you see the aura of lockers within 8/12/16 meters.
And see the auras of other people in them too... that would be an akward 2K for the killer
Dwight already has bond if he wants to see survivor auras.
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The meme is strong with this one.
But tbh it's a good idea
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I think the game needs more props to hide inside of, I think Dwight could really shine there.0
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@Cetren said:
Let's face it Dwight mains, prove thyself sucks. While thinking of a new perk for a different thread, I believe I've stumbled on a great way to make Dwight a way better character.The solution is simple, remove prove thyself.
But wait Cetren! Then he will only have two perks and then theworldwillendbecauseITSNOTCONSISTANTANDITSABADIDEA
Calm down, I already have it figured out.
Dwight's second teachable will be replaced with Tactful Stratagem, a perk that buffs his locker hiding abilities.
Tactful Stratagem -
You know how to hide quickly and hide well. Slowly entering or exiting a locker is 10%/15%/20% faster. Additionally, slowly entering or exit lockers is harder to hear by 6 meters. While you are inside a locker, your aura is hidden from the killer.Pros:
-Gives a reliable counter to BBQ so we can stop hearing people complain about it.
-Gives Dwight the lockeriness he deserves.
-Makes lockers a more viable hiding place.
-Replaces a really bad perk that's never used.Cons:
-None, this is a good idea.laughing its a ######### locker perk XD
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Most survivors have at least one perk that sucks. Dwight's got two awesome perks I use; bond and leader.
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Khalednazari said:I like the idea. But I guess, if they ever look at Dwight, they'd keep Prove Thyself and probably buff it in a unique way or just boost the values.0
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Quick and Quiet is already in the game and better than this perk IMO. Other than the aura hidden part. How bout just "Cold Blooded"-Immune to all aura reading abilities. I main killer and I run BBQ for the bloodpoints mostly, I wouldn't mind one of the survivors perk slots being used on countering that.
0