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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Please let us have Solo Custom games

ThiccClaud
ThiccClaud Member Posts: 78
edited February 2021 in Feedback and Suggestions

this is probably not the first time this has been suggested, and It is certainly not that difficult to spawn in a playerless survivor or killer. This feature can be added in like a day

Post edited by Mandy on

Comments

  • indieeden7
    indieeden7 Member Posts: 3,600

    The devs mentioned this not too long ago and said that they are looking into it. I'd love this feature to be added, knowing map layouts is vital to playing well in this game and being able to do that solo would be great.

  • ThiccClaud
    ThiccClaud Member Posts: 78

    I just want to do some totem hunting while not ######### ove rmy teammates in public games

  • ThiccClaud
    ThiccClaud Member Posts: 78

    if(PLayers.Count == 0){

    if(players[0].side == "Killer"){

    Survivor dummySurvivor = new Survivor();

    dummySurvivor.Spawn()

    }

    else{

    Killer dummyKiller = new Killer();

    dummyKiller.Spawn();

    }

    }

  • Anniehere
    Anniehere Member Posts: 1,368

    Do you mean with bots?

    This can certainly be interesting but hopefully they will not get stuck in objects or will take them a long time to get to a certain area because of big maps.

    The devs need to do a good job to make them "smart".

    If the game IdentityV has it, DBD can have it too.

  • stargazer9
    stargazer9 Member Posts: 649

    Yes a lot of us want this. Or maybe add a training mode? DbD Mobile already has a Training Mode, why can't DbD PC/consoles have one?